Chex Quest Fan Forums

Chex Quest => Chex Quest and Related Topics => The Lost Quest => Topic started by: arch129 on January 22, 2012, 03:54:55 AM

Title: (VIDEO) Early Preview of Beta 22 (Spoilers)
Post by: arch129 on January 22, 2012, 03:54:55 AM
[spoiler]
[/spoiler]

Don't watch the video if you want to wait till I release beta 22 too see the new stuff. (That gonna take awhile)
Title: Re: (VIDEO) Early Preview of Beta 22 (Spoilers)
Post by: MajorSlime on January 22, 2012, 05:20:03 AM
o_O

EPIC

That's just way too cool.


Hmm... your not afraid to put this on a new engine right? Just some abstract thinking here, but I've been wanting to make my own re-write of the GZDoom engine with some advanced features such as horizontal moving platforms if I could. Would you be interested in using it? Keep in mind that this is not a definite thing, and that if I did make it, I wouldn't be able to start for at least a year or so.
Title: Re: (VIDEO) Early Preview of Beta 22 (Spoilers)
Post by: noob1234 on January 22, 2012, 11:42:40 PM
HOLY CRAP
that's so awesome
it's going to be RPG-y? Like A New Mission?
Also I know you worked a lot on that sprite, but he should be a cereal person shouldn't he? (rotations would be nice...)
Title: Re: (VIDEO) Early Preview of Beta 22 (Spoilers)
Post by: arch129 on January 23, 2012, 07:12:54 PM
Quote from: ChexMaster2109 on January 22, 2012, 05:20:03 AM
o_O

EPIC

That's just way too cool.


Hmm... your not afraid to put this on a new engine right? Just some abstract thinking here, but I've been wanting to make my own re-write of the GZDoom engine with some advanced features such as horizontal moving platforms if I could. Would you be interested in using it? Keep in mind that this is not a definite thing, and that if I did make it, I wouldn't be able to start for at least a year or so.

If there was a stable release and a good amount of relevant features I could use then yes.

Quote from: noob1234 on January 22, 2012, 11:42:40 PM
HOLY CRAP
that's so awesome
it's going to be RPG-y? Like A New Mission?
Also I know you worked a lot on that sprite, but he should be a cereal person shouldn't he? (rotations would be nice...)

Yes there will be plenty of RPG things to do. I decided too drop the cereal themed people because it wouldn't help me tell the story I want to tell.
Title: Re: (VIDEO) Early Preview of Beta 22 (Spoilers)
Post by: 75 on January 24, 2012, 02:34:14 AM
I see you like my red and brown textures, I made some great grates too, I can give you an alpha release if you're looking for some new textures to work with.

Also, great hands!

EDIT: But where are his fingernails and knuckles?
Title: Re: (VIDEO) Early Preview of Beta 22 (Spoilers)
Post by: ChexCommander on January 24, 2012, 05:18:55 PM
ARE YOU SERIOUS

Dang, Arch, glad to see you've been working hard in the shadows. Can't wait to see the release!
Title: Re: (VIDEO) Early Preview of Beta 22 (Spoilers)
Post by: MidnightTH on January 28, 2012, 03:58:50 PM
You should add a Radical zorcher in to the mix.
I don't know how it'll Act, you'll have to decide!
Title: Re: (VIDEO) Early Preview of Beta 22 (Spoilers)
Post by: TrueDude on February 03, 2012, 07:44:28 PM
You going to have voice acting for this like Strife had?
Title: Re: (VIDEO) Early Preview of Beta 22 (Spoilers)
Post by: arch129 on February 04, 2012, 06:55:40 PM
Quote from: TrueDude on February 03, 2012, 07:44:28 PM
You going to have voice acting for this like Strife had?

I wish, but even if I had voice actors I don't even have 10% of the dialog written yet.
Title: Re: (VIDEO) Early Preview of Beta 22 (Spoilers)
Post by: arch129 on February 06, 2012, 03:03:48 AM
Also I wanted to let everybody know I'm working on a demo or Beta 22... yes a demo for a beta.  Anyways it showcases most of the new stuff with the first level in the game, the tutorial which... [spoiler]takes place on Bazoik[/spoiler]
Title: Re: (VIDEO) Early Preview of Beta 22 (Spoilers)
Post by: MajorSlime on April 02, 2012, 07:05:43 PM
So...

any news on this?