Chex Quest Fan Forums

Chex Quest => Chex Quest Discussion => Topic started by: Chukker on September 06, 2008, 06:41:17 PM

Title: Chex Quest 3 is now available for download!!!
Post by: Chukker on September 06, 2008, 06:41:17 PM
You can grab it at www.chucktropolis.com/downloads/ChexQuest3.zip (http://www.chucktropolis.com/downloads/ChexQuest3.zip).

Whew... it's been a while on this little hobby project. While I could easily polish and add features forever, I need step away and let it be. The game is in a very presentable form, so GO GET IT! Thanks to a little technical support from yet another DC original, Scott Holman, this game is a standalone application. You do not need to download ZDoom! The exe and IWAD are all part of the download. Unzip and play!

Feel free to begin threads about bugs and other things you feel should be corrected. I will try to address any serious bugs quickly, but all polish and other feature suggestions probably will be put off for a time. Make sure you try out Chex 1 and 2 for some new suprises here and there.

Thanks again Chex Quest fans for all your enthusiasm! It has helped me stay motivated and get this done. I hope you all enjoy the sequel!
Title: Chex Quest 3 is now available for download!!!
Post by: Chukker on September 06, 2008, 06:52:19 PM
One more thing... nobody drop any spoilers until people have had a chance to play!!!
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on September 06, 2008, 06:53:32 PM
YES!!!!
Title: Chex Quest 3 is now available for download!!!
Post by: Nomekop on September 06, 2008, 07:06:36 PM
YES!
*Dies from awesomeness*
Title: Chex Quest 3 is now available for download!!!
Post by: Limozeen on September 06, 2008, 07:08:29 PM
Wow! Its out! It came too quick! This is so fun!!  ;D
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on September 06, 2008, 07:30:21 PM
By my flemmed up heart, this is the BEST WIN I have ever seen in YEARS!!!


ULTIMATE EPIC WIN FROM ANOTHER DIMENSIONPWNZORNESS!!!!!!!!
Title: Chex Quest 3 is now available for download!!!
Post by: Pikazec2012 on September 06, 2008, 07:37:03 PM
OMG im downloading it right now
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on September 06, 2008, 07:40:38 PM
WOW, THIS IS THE BEST! :O  ;D

I played the hole thing, it was amazing!
Epic Win!  ;D
Title: Chex Quest 3 is now available for download!!!
Post by: Nomekop on September 06, 2008, 07:42:04 PM
TIME TO OPEN THE WAD WITH AN EDITOR!
Title: Chex Quest 3 is now available for download!!!
Post by: TheMasterOfBattle on September 06, 2008, 07:44:12 PM
W00000000000000000000000000000000TTTTTT!!!!!!!!!!11
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on September 06, 2008, 07:49:57 PM
I peeked a bit at the wad, and it's cooler than I thought! :o
Title: Chex Quest 3 is now available for download!!!
Post by: Nomekop on September 06, 2008, 07:52:52 PM
I have discovered an UNUSED FLEMOID that replaces the spider mastermind sprites
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on September 06, 2008, 07:59:43 PM
It's not UNUSED. It's that thing in E3M3 that shoots Ultricus balls.
Title: Chex Quest 3 is now available for download!!!
Post by: Josh on September 06, 2008, 08:09:04 PM
YES!!!!!!!!!!11 WO HOOOO
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on September 06, 2008, 08:11:47 PM
Whew... it's been a while on this little hobby project. While I could easily polish and add features forever, I need step away and let it be. The game is in a very presentable form, so GO GET IT! Thanks to a little technical support from yet another DC original, Scott Holman, this game is a standalone application. You do not need to download ZDoom! The exe and IWAD are all part of the download. Unzip and play!
Most of the members here have ZDoom for the mods here that require it, so you will perhaps find at least some others like me that would prefer to fire it through ZDoom rather than have one more engine to muck with.

I will refrain from posting some synonym of "awesome" until I download it and play it. :D
Title: Chex Quest 3 is now available for download!!!
Post by: TheMasterOfBattle on September 06, 2008, 08:12:45 PM
Okay, one problem I found, I don't know if it is intentional.  But it is possible to beat level one without getting the red key, is this intentional atm, or are you planning to do something else.  I don't want to give away how to do it just yet if you don't want me to give any hints.
Title: Chex Quest 3 is now available for download!!!
Post by: Captain Ventris on September 06, 2008, 08:37:17 PM
Wow, that was epic. OMG
Title: Chex Quest 3 is now available for download!!!
Post by: The Green Avenger on September 06, 2008, 08:38:59 PM
Made of more win than physically possible!

Very solid maps, awesome gameplay, and oh so much fun.  There are some bugs, but I'll try to compile a list of them an PM them to you.  Would that be all right?
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on September 06, 2008, 08:41:18 PM
I found one error that bothers me, its the sprite CYBRE1.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on September 06, 2008, 08:46:01 PM
Yes. I found that too.
Title: Chex Quest 3 is now available for download!!!
Post by: Captain Ventris on September 06, 2008, 09:15:29 PM
TNCQG2 gets an upgrade, I suppose? I mean, that's 3 entirely new flemoids!
Title: Chex Quest 3 is now available for download!!!
Post by: Nomekop on September 06, 2008, 09:16:16 PM
TNCQG2 gets an upgrade, I suppose? I mean, that's 3 entirely new flemoids!

4
Title: Chex Quest 3 is now available for download!!!
Post by: Captain Ventris on September 06, 2008, 09:17:20 PM
TNCQG2 gets an upgrade, I suppose? I mean, that's 3 entirely new flemoids!

4

Erk! Yeah, 4. Forgot one.
Title: Chex Quest 3 is now available for download!!!
Post by: Josh on September 06, 2008, 09:29:26 PM
eather way this is awsome!
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on September 06, 2008, 09:44:57 PM
0_0 x10. I loved it! Though I did have some problems with ammo. I used the bootspork through most of e3m3 and 4. BUT it was epic!
Title: Chex Quest 3 is now available for download!!!
Post by: Dvader0086 on September 06, 2008, 10:42:32 PM
I know for E3m2 you don't need keys for some reason... Didn't test other levels though...
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on September 06, 2008, 11:00:26 PM
Dude...THIS WAS FRICKIN AWESOME! And that ending...if it means what I think it does, then O_O;

Also, there was a pretty good amount of bugs...not just in the original levels, but in the new ones...I might get with TGA and we'll do a list...
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on September 07, 2008, 02:34:51 AM
TNCQG2 gets an upgrade, I suppose? I mean, that's 3 entirely new flemoids!

4

Erk! Yeah, 4. Forgot one.

Oh, big time. >:D
Title: Chex Quest 3 is now available for download!!!
Post by: xbolt on September 07, 2008, 03:52:41 AM
May I say: EPIC? ;D

Slightly less epic is the fact that I'll have to wait until tomorrow to play it... Or even the day after.


Why couldn't you release it Monday, Chuck? ;) :D
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on September 07, 2008, 04:20:32 AM
Because it wouldn't make us as happy if we had to wait another day/two. ;D
Title: Chex Quest 3 is now available for download!!!
Post by: Zorchdude on September 07, 2008, 05:43:51 AM
I LOVED THIS SLICE OF EPIC WIN! =D
The new monsters (Apart from the Ultricus and that tall, dangly Demon replacement) are SO CHEESY though. Your lost soul replacement doesn't look good whatsoever (In look, not in spriting ability- You're still awesome at that Chukker) and the SPID replacemnt looks cobbeled together. The Cyberdemon replacement is the Best of the worst. (3rd best monster in CQ3)
Anyways, you are awesome at mapping Chukker! ^^
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on September 07, 2008, 05:54:05 AM
I think all the sprites are excellent. Especially when the Flembomination (not such a good name XD) shoots just as many slime balls as its firing animation suggests.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on September 07, 2008, 09:29:40 AM
This was awesome. Everything looked just right. The textures still felt like the cartoony CQ1 and 2, but had the more modern themes to them...The new enemies looked just like the Larvae and Quadrumpus in CQ2 did compared to CQ1...We got new flemoids...We got a good set of new levels...got some new textures and items, and a whole nother aspect on our CQ Universe! Now, my only question...When will 'The Ultimate Chex' come out? (meaning, a 4th episode of win like this)
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on September 07, 2008, 10:06:45 AM
When I made my previous statement, I had obviously not download the game. The changes to the engine were much more substantial than I originally anticipated. Still, what would even be better is if the changes were released in a DeHackEd/DECORATE/WAD/PK3 download that allowed modders like me to easily implement the changes in our mods, like I would like to do. :)

There were quite a few bugs. I'm probably going to forget some, since I didn't give it a real through playing through. The CYBRE1 thing is, regrettably, something that seems to happen once in awhile to sprites or graphics. They look fine in-game, but when you try to export them, it completely messes with everything.

Because The Ultimate Chex Quest Phase I was used as the base to combine Chex Quest 1 and 2, it inherited its problems, like in the first blue room in E1M1 with the Bazoik Nutritional Development Center poster that has some blank textures.

There was a HOM on the elevator in the region where you get the blue flem key. Also on the subject of flemkeys, the red pickup message has a spelling "nistake" ("Picked up a red sflemkey."), and the yellow flemkey's flashing sequence with the sprites seems out of phase with the other two flemkeys.

As with the text, like pick-up messages, a lot of them are different from the original Chex Quest engine, like the armor pick-up messages, the erroneous zorch pick-up messages that list a specific amount of zorch that was picked up, etc.

I did like certain changes to the levels, notably, E2M2. Perhaps these changes will make it to The Ultimate Chex Quest, Boingo the Clown? :)

I offer more when I give it a thorough playing through.

Also, to dig up an old issues, throughout the readme and the in-game text itself, the cacodemon replacement is consistently referred to as the Super Cycloptis. I think the issue on what the cacodemon replacement is named is forever settled, and that that new silly name that we came up with should be dropped off of the face of the earth. >:D
Title: Chex Quest 3 is now available for download!!!
Post by: Pikazec2012 on September 07, 2008, 10:18:30 AM
WOW! That was amazing. there is one question though i must ask. why in lvl E3M2 are you able to open the doors without keys? i did notice the HoM many mentioned above. O and I LOVED!!!!!!! E3M4 That was amazing A++++++
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on September 07, 2008, 10:34:59 AM
I must also add that the Maximus retained its turning error from Chex Quest 2 that makes it appear to be facing right when it is facing left, and vice versa. I was also a little disappointed that the Stridicus was another demon replacement. I was hoping for a revenant replacement or something similar. We already had two demon replacements. Still, this is easily the biggest thing to happen to Chex Quest, period.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on September 07, 2008, 02:37:43 PM
I LOVED THIS SLICE OF EPIC WIN! =D
The new monsters (Apart from the Ultricus and that tall, dangly Demon replacement) are SO CHEESY though. Your lost soul replacement doesn't look good whatsoever (In look, not in spriting ability- You're still awesome at that Chukker) and the SPID replacemnt looks cobbeled together. The Cyberdemon replacement is the Best of the worst. (3rd best monster in CQ3)
Anyways, you are awesome at mapping Chukker! ^^
I must disagre, all the new sprites are wonderfull! I like the lost soul and strider thingy the most. I love how the lost soul shoots slime in every derection with the pipes attached to it, Also the new demon repacement was great it almost scared me when I first saw it how fast it was moving. <_<
The 1st boss was't what I expected, but it looked cool. The final boss was great, the name was funny. ^_^
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on September 07, 2008, 02:39:18 PM
Yeah! Chukker has ultimate epic win that won't dry up until he dies, and then the echo of his win will be heard by the generations of the future...
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on September 07, 2008, 02:49:27 PM
Also, to dig up an old issues, throughout the readme and the in-game text itself, the cacodemon replacement is consistently referred to as the Super Cycloptis. I think the issue on what the cacodemon replacement is named is forever settled, and that that new silly name that we came up with should be dropped off of the face of the earth. >:D

Wich one? I agree if you mean Super cycloptis. >:D

Edit = And guys, Boingo had alreadly said he won't include it in TUCQ.
Title: Chex Quest 3 is now available for download!!!
Post by: Josh on September 07, 2008, 03:01:06 PM
Yeah! Chukker has ultimate epic win that won't dry up until he dies, and then the echo of his win will be heard by the generations of the future...
yes chex quest live forever XD
Title: Chex Quest 3 is now available for download!!!
Post by: Super Searcher on September 07, 2008, 03:32:39 PM
Xbolt and I just played it. it was COOL! :D
Title: Chex Quest 3 is now available for download!!!
Post by: xbolt on September 07, 2008, 03:40:06 PM
A few more bugs to add, I found myself getting stuck in some places because some of the doors didn't have the 'repeatable action' flag checked. Also, the doortracks didn't have the 'lower unpegged' flag checked, so they moved up and down with the door.

That's all the bugs I found on the first run.

And did Boingo make that E2M2 replacement? It looks very similar to one of the old screenshots he took of his replacement.


And I'll say it again: Epic, epic, win. ;D
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on September 07, 2008, 03:44:50 PM
That door was in E3M5, I got stuck there to. The door that leads to a big room that contains the blue key.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on September 07, 2008, 03:58:45 PM
I just played Chex Quest 1 and 2 a moment ago.
I love all the changes like in E2M3 with the maze and E2M2.

One thing I just noticed was that all of the orignal DooM monsters are replaced. ^_^
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on September 07, 2008, 04:54:58 PM
Except for all the Doom 2 monsters. ;)
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on September 07, 2008, 05:12:58 PM
He did say original. ;)
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on September 07, 2008, 05:31:23 PM
He did say original. ;)
1 point for you.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on September 07, 2008, 05:33:07 PM
Technically, the "original" doom monsters were the ones in the shareware, as that came out first. And Doom 2 monsters are original.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on September 07, 2008, 05:38:42 PM
But shareware was just one episode, and it didn't technically come first...it was just the only free thing. Original doom refers to the 3 episode DooM of which a shareware was released to gain popularity and attention that would hopefully make you buy it. This Monster list includes

Possesed
Sergeant
Demon
Imp
Bruiser
Cacodemon
Cyberdemon
Lost soul and
Spider Mastermind

DooM 2 added
Archvile
Pain elemental
SpiderDemon
Revenant
Chaingunner
mancubus
Knight
and John Romero's head on a stick XD

(and if you say ANYTHING about me missing one...do it nicely, plz?)
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on September 07, 2008, 05:42:57 PM
But shareware was just one episode, and it didn't technically come first...it was just the only free thing. Original doom refers to the 3 episode DooM of which a shareware was released to gain popularity and attention that would hopefully make you buy it. This Monster list includes

Possesed
Sergeant
Demon
Imp
Bruiser
Cacodemon
Lost soul and
Spider Mastermind

DooM 2 added
Archvile
Pain elemental
SpiderDemon
Revenant
Chaingunner
mancubus
Knight
and John Romero's head on a stick XD

(and if you say ANYTHING about me missing one...do it nicely, plz?)

You frogot the cyberdemon! :O
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on September 07, 2008, 05:58:51 PM
The Shareware was the first version of Doom ever released. It was released on a server at a university.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on September 07, 2008, 06:13:59 PM
Also, to dig up an old issues, throughout the readme and the in-game text itself, the cacodemon replacement is consistently referred to as the Super Cycloptis. I think the issue on what the cacodemon replacement is named is forever settled, and that that new silly name that we came up with should be dropped off of the face of the earth. >:D

Wich one? I agree if you mean Super cycloptis. >:D
I, of course, mean that silly name, "Flemoidus Cycloptis Ultricus". All of the text strings, like when you get slimed by the Super Cycloptis, the Doom II gallery text, and even the readme say Super Cycloptis, so there can be no doubt anymore what the official name is. You don't question Chukker's name, do you? :-\

Anyway, I found a couple of other things. The new switch system in E1M2 for the 3 "hidden switches" is a little messed up. they don't open the right doors, and one doesn't open at all. :-\

Also, in E3M1, there is a little problem with a door at the end of the red flashing area. If you open it, but don't go in and it closes, you can't open it again from the red room, which makes the red key impossible to get without cheating.
Title: Chex Quest 3 is now available for download!!!
Post by: Josh on September 07, 2008, 07:17:02 PM
But shareware was just one episode, and it didn't technically come first...it was just the only free thing. Original doom refers to the 3 episode DooM of which a shareware was released to gain popularity and attention that would hopefully make you buy it. This Monster list includes

Possesed
Sergeant
Demon
Imp
Bruiser
Cacodemon
Lost soul and
Spider Mastermind

DooM 2 added
Archvile
Pain elemental
SpiderDemon
Revenant
Chaingunner
mancubus
Knight
and John Romero's head on a stick XD

(and if you say ANYTHING about me missing one...do it nicely, plz?)
im makeing a flemiod basted of the Spider Mastermind in my mod
Title: Chex Quest 3 is now available for download!!!
Post by: Chukker on September 08, 2008, 12:04:07 AM
If somebody has some time and is industrious enough, it would be nice to get these bugs and other feedback compiled somewhere I can easily reference it. It could be a post in the tech support section or a wiki page. Some of them, like the lock assignments on E3M2, I will try to correct soon enough.
Title: Chex Quest 3 is now available for download!!!
Post by: Zorchdude on September 08, 2008, 03:28:37 AM
But shareware was just one episode, and it didn't technically come first...it was just the only free thing. Original doom refers to the 3 episode DooM of which a shareware was released to gain popularity and attention that would hopefully make you buy it. This Monster list includes

Possesed
Sergeant
Demon
Imp
Bruiser
Cacodemon
Cyberdemon
Lost soul and
Spider Mastermind

DooM 2 added
Archvile
Pain elemental
SpiderDemon
Revenant
Chaingunner
mancubus
Knight
and John Romero's head on a stick XD

(and if you say ANYTHING about me missing one...do it nicely, plz?)
Isn't the Spiderdemon just another name for the Spidermastermind? It's not a new monster...

Anyways, I've done some thinking about the lost soul replacement and I think I like it... but not as a lost soul replacement, as a DECORATE 'Slime Bomb'.
I also SERIOUSLY had EPIC LULZ when I saw the 'Shreddies Provincial park' and made it look like english countryside... Only English people would get this joke. I salute you, Chukker!
Title: Chex Quest 3 is now available for download!!!
Post by: Loremaster on September 08, 2008, 05:05:55 AM
Chukker, that was incredible. The first level was sorta slow, and I was worried that the rest of the game would be that way. However, by the third level, the action was so intense I was actually sweating! You have outdone yourself, I must say!

The attention to detail and atmosphere in those levels was incredible. The new flemoids were all very intense [Stridicus gave me particular grief with how fast that thing is!]

Perhaps my ONLY complaint is that there is a continual shortage of Ammunition on Easy Does It. Either that, or I am just trigger happy [the latter is most likely the case]

Either way, I just spent the last two hours of my life having one of the most intense gaming experiences I've had in years. Good Job does not adequately describe the work you have done.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on September 08, 2008, 08:14:41 AM
yea-yah! But dont worry lore...either its an ammo shortage or I"M trigger happy (but I played on the 3rd setting).
Title: Chex Quest 3 is now available for download!!!
Post by: Blzut3 on September 08, 2008, 03:43:22 PM
Quote from: Readme
I grabbed the source code for ZDoom and downloaded Visual Studio Express Edition and Windows software SDK. I set a goal for myself to compile a geniune Chex3.exe for this mod.

:( I guess I'm unable to play it then (I use Linux).

Edit: Was the zdoom.pk3 modified?
Title: Chex Quest 3 is now available for download!!!
Post by: The Green Avenger on September 08, 2008, 04:17:03 PM
Well, the ammo shortage makes it interesting.  You have to be conservative or invent ways to get through.  If you're good at using a spoon, try taking out all communuses with it.  Then move on to cycloptisus.  If you're feeling daring try the beppies.  You can save ammo this way, and that's how I beat it on Extreme Ooze.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on September 08, 2008, 05:35:57 PM
Perhaps my ONLY complaint is that there is a continual shortage of Ammunition on Easy Does It. Either that, or I am just trigger happy [the latter is most likely the case]
I found myself quite short ammo on the first level and had to use my Bootspoon against some BWAs and some others around the beginning of the level, but I didn't have to do it past the first portion of the first level after I found some good packs. I carefully budgeted between the Large Zorcher, the Rapid Zorcher, the Propulsor (by the way, MUCH more practical with the splash damage removed), and the LAZ Device under certain situations.

I also noted that the Propulsor explosion sound was changed to that of the LAZ Device. What's up with that?

EDIT: Yes, the PK3 was edited. The language.enu file is evidence of that.
But shareware was just one episode, and it didn't technically come first...it was just the only free thing. Original doom refers to the 3 episode DooM of which a shareware was released to gain popularity and attention that would hopefully make you buy it. This Monster list includes

Possesed
Sergeant
Demon
Imp
Bruiser
Cacodemon
Cyberdemon
Lost soul and
Spider Mastermind

DooM 2 added
Archvile
Pain elemental
SpiderDemon
Revenant
Chaingunner
mancubus
Knight
and John Romero's head on a stick XD

(and if you say ANYTHING about me missing one...do it nicely, plz?)
Like Zorchdude said, you duplicated the spider mastermind, but you also forgot the arachnotron. Honestly, just go to this Doom Wiki page (http://doom.wikia.com/wiki/Arachnotron) for a complete monster list.
Title: Chex Quest 3 is now available for download!!!
Post by: Nomekop on September 08, 2008, 05:49:36 PM
Chukker needs to release the source code, NOW!
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on September 08, 2008, 10:20:21 PM
That would be great! Actually...I wish Chuck would come and see what we said lol

And everyone...I dont know the real names, and Spider mastermind and SpiderDemon isn't the same...the latter is the plasma cannon one...aw forget it
Title: Chex Quest 3 is now available for download!!!
Post by: Captain Ventris on September 08, 2008, 10:44:56 PM
Arachnotron.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on September 08, 2008, 10:54:03 PM
If somebody has some time and is industrious enough, it would be nice to get these bugs and other feedback compiled somewhere I can easily reference it. It could be a post in the tech support section or a wiki page. Some of them, like the lock assignments on E3M2, I will try to correct soon enough.
Has this gone unoticed?
I might start a topic for you in the Tech Support Section soon. ^^
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on September 08, 2008, 11:06:48 PM
Hey, do it now...or better yet, I will...I started in the original episodes and tried to find some errors (there were a few), but I might need to get more technical..."Room with yellow key inside the area behind the 2nd blue door" is extremely confusing ><
Title: Chex Quest 3 is now available for download!!!
Post by: brain candy on September 09, 2008, 01:15:31 AM
I am seriously having so much fun playing this.  ;D
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on September 09, 2008, 08:19:41 AM
I'll agree...this was an awesome set of levels, but totally hard.

..."Its called Ninja gaiden, its suposed to be, like, totally hard!"...

My ONLY problem was the fact that I saved when I was low on health, and was low on ammo, and couldn't find enough to win the level...then when I restarted the whole thing, I grabbed every thing I could, and STILL didn't have enough ><
Title: Chex Quest 3 is now available for download!!!
Post by: Chukker on September 09, 2008, 12:57:14 PM
After several requests I have uploaded the source to chex3.exe.
www.chucktropolis.com/downloads/chex3_zdoom.zip (http://www.chucktropolis.com/downloads/chex3_zdoom.zip)
It was compiled with Visual Studio Express Edition, which is free from Microsoft. You will also need to install Microsoft Windows SDK v6.1. You're on your own at this point. I don't really have the time to teach people how to get this to compile if you don't know how already. I figured it out by going to the ZDoom wiki, I recommend anyone having trouble do that too.
Also here is the Doombuilder config file:
www.chucktropolis.com/downloads/ZDoom_Chex3.cfg (http://www.chucktropolis.com/downloads/ZDoom_Chex3.cfg)

Edit - this now points to the correct source.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on September 09, 2008, 04:23:53 PM
:o THANKS! we could really use that config...and the source, maybe Slimeinator could make us a nice engine now...
Title: Chex Quest 3 is now available for download!!!
Post by: Blzut3 on September 09, 2008, 04:37:07 PM
Chukker, did you make more changes then these?  From the looks of it only two files in the pk3 were modified.
Code: [Select]
Index: wadsrc/sndinfo.txt
===================================================================
--- wadsrc/sndinfo.txt (revision 110)
+++ wadsrc/sndinfo.txt (working copy)
@@ -358,9 +358,10 @@
 
 // Lost Soul
 
-skull/active dsdmact
-skull/pain dsdmpain
-skull/melee dssklatk
+skull/sight dsflem2
+skull/active dsflem3
+skull/pain dsflem2
+skull/melee dsflem1
 skull/death dsfirxpl
 
 // Spider Mastermind
Index: wadsrc/decorate/doom/lostsoul.txt
===================================================================
--- wadsrc/decorate/doom/lostsoul.txt (revision 110)
+++ wadsrc/decorate/doom/lostsoul.txt (working copy)
@@ -16,6 +16,7 @@
  PainChance 256
  Monster
  +FLOAT +NOGRAVITY +MISSILEMORE +DONTFALL +NOICEDEATH
+ SeeSound "skull/sight"
  AttackSound "skull/melee"
  PainSound "skull/pain"
  DeathSound "skull/death"
@@ -25,25 +26,25 @@
  States
  {
  Spawn:
- SKUL AB 10 BRIGHT A_Look
+ SKUL AB 10 A_Look
  Loop
  See:
- SKUL AB 6 BRIGHT A_Chase
+ SKUL AB 6 A_Chase
  Loop
  Missile:
- SKUL C 10 BRIGHT A_FaceTarget
- SKUL D 4 BRIGHT A_SkullAttack
- SKUL CD 4 BRIGHT
+ SKUL C 10 A_FaceTarget
+ SKUL D 4 A_SkullAttack
+ SKUL CD 4
  Goto Missile+2
  Pain:
- SKUL E 3 BRIGHT
- SKUL E 3 BRIGHT A_Pain
+ SKUL E 3
+ SKUL E 3 A_Pain
  Goto See
  Death:
- SKUL F 6 BRIGHT
- SKUL G 6 BRIGHT A_Scream
- SKUL H 6 BRIGHT
- SKUL I 6 BRIGHT A_NoBlocking
+ SKUL F 6
+ SKUL G 6 A_Scream
+ SKUL H 6
+ SKUL I 6 A_NoBlocking
  SKUL J 6
  SKUL K 6
  Stop
The only other things that came up on my diff was changes to the vcproj files.
Title: Chex Quest 3 is now available for download!!!
Post by: Nomekop on September 09, 2008, 06:09:07 PM
Now to Start on RICECHEX.EXE
Title: Chex Quest 3 is now available for download!!!
Post by: Graf Zahl on September 10, 2008, 06:55:08 AM
After several requests I have uploaded the source to chex3.exe.
www.chucktropolis.com/downloads/chex3_gzdoom.zip (http://www.chucktropolis.com/downloads/chex3_gzdoom.zip)
It was compiled with Visual Studio Express Edition, which is free from Microsoft. You will also need to install Microsoft Windows SDK v6.1. You're on your own at this point. I don't really have the time to teach people how to get this to compile if you don't know how already. I figured it out by going to the ZDoom wiki, I recommend anyone having trouble do that too.
Also here is the Doombuilder config file:
www.chucktropolis.com/downloads/ZDoom_Chex3.cfg (http://www.chucktropolis.com/downloads/ZDoom_Chex3.cfg)


Is this really the correct source? What you have posted here looks like a plain GZDoom 1.1.3 source with only one change to the DECORATE definition of the Lost Soul. Were there any other changes that need to be considered? We would like to officially support this as an IWAD in ZDoom and therefore need to know whether there were other changes to the EXE itself other than the game name on the startup screen.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on September 10, 2008, 08:23:14 AM
Hey, Graf Zahl! Welcome to the forums! (even if its only for this ;)) And I dont think you need an introduction.

Hmm...He made some text changes, some episode progression changes, and a few other things to gain CHEX.exe emulation...but has a few mistakes we're trying to list out to him. And actually...I think merging it with (G)ZDooM would be a bit hard. all of his decorate, decals, and the like are in zdoom.pk3, not in the wad...It could be possible to extract the changes from the zdoom.pk3 and place them in the wad, supplying us with a DECORATE lump...but looking at the patches of DECORATE here...wow. Hes done a great deal of editing all the DooM txts into his own things. All enemies shoot custom damage of FLEM, and he's changed the simple ones into mele attacks. so...it'd take a while to get a single DECORATE lump when hes edited most everything...
Title: Chex Quest 3 is now available for download!!!
Post by: Chukker on September 10, 2008, 10:48:11 AM
Hey Graf, thanks again for a great piece of software engineering. No, there are significantly more changes both to code and to the decorate files that got built into zdoom.pk3 than just the lost soul.

Edit - okay I am a huge idiot. I zipped up the wrong directory. I should have known something was up when the file was only 18 MBs. The previous link is now updated. Sorry folks for wasting your time downloading the wrong thing, my bad.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on September 10, 2008, 01:27:12 PM
okay I am a huge idiot..

Oh I disagree.

@atariangamer, I'm sure Graf was going to place it in the PK3 file to make it compatable. You know, just like hexens in the pk3...
Title: Chex Quest 3 is now available for download!!!
Post by: Kuwabara on September 10, 2008, 01:38:11 PM
I have downloaded it, but the school computer does not want to extract the darn zip!  I will keep on trying!

EDIT:  I have tryed it, but not beat it. 


IT.  EPICCLY.  WINS!!!!!!!!!
Title: Chex Quest 3 is now available for download!!!
Post by: TheMasterOfBattle on September 10, 2008, 01:47:48 PM
If the computer can't extract it, try downloading 7-Zip, it can extract most compressed file types including .zip, .7z, .tar, and .rar
Title: Chex Quest 3 is now available for download!!!
Post by: Graf Zahl on September 10, 2008, 01:49:48 PM
Hey, Graf Zahl! Welcome to the forums! (even if its only for this ;)) And I dont think you need an introduction.

Hmm...He made some text changes, some episode progression changes, and a few other things to gain CHEX.exe emulation...but has a few mistakes we're trying to list out to him. And actually...I think merging it with (G)ZDooM would be a bit hard. all of his decorate, decals, and the like are in zdoom.pk3, not in the wad...It could be possible to extract the changes from the zdoom.pk3 and place them in the wad, supplying us with a DECORATE lump...but looking at the patches of DECORATE here...wow. Hes done a great deal of editing all the DooM txts into his own things. All enemies shoot custom damage of FLEM, and he's changed the simple ones into mele attacks. so...it'd take a while to get a single DECORATE lump when hes edited most everything...

The DECORATE definitions are the least of my worries. With a little tinkering that is all doable - although I will have to rename the actors so that they don't collide with Doom's original names.

If you look at the latest ZDoom SVN code you will see that we already added support for the original CHEX.WAD, although it still needs some work (some of which CHEX3 already has done.) I don't know yet how much of the definitions can be used for both WADs yet. It will probably require some additional work to put it all together in one file.

The biggest conflict I see is that the Flembrane's definition is different between both WADs so that will probably need some hacking to get it correct for both.

But to be honest, most of the changes to zdoom.pk3 would have better been placed in the IWAD itself to avoid problems. If you had done this ZDoom probably would have been able to load it as it is.

Title: Chex Quest 3 is now available for download!!!
Post by: TheMasterOfBattle on September 10, 2008, 02:16:28 PM
hehe, I was wondering what you had posted Kuwabara when I finally realized that you edited your previous post. XD
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on September 10, 2008, 02:29:44 PM
Hey, Graf Zahl! Welcome to the forums! (even if its only for this ;)) And I dont think you need an introduction.

Hmm...He made some text changes, some episode progression changes, and a few other things to gain CHEX.exe emulation...but has a few mistakes we're trying to list out to him. And actually...I think merging it with (G)ZDooM would be a bit hard. all of his decorate, decals, and the like are in zdoom.pk3, not in the wad...It could be possible to extract the changes from the zdoom.pk3 and place them in the wad, supplying us with a DECORATE lump...but looking at the patches of DECORATE here...wow. Hes done a great deal of editing all the DooM txts into his own things. All enemies shoot custom damage of FLEM, and he's changed the simple ones into mele attacks. so...it'd take a while to get a single DECORATE lump when hes edited most everything...

The DECORATE definitions are the least of my worries. With a little tinkering that is all doable - although I will have to rename the actors so that they don't collide with Doom's original names.

If you look at the latest ZDoom SVN code you will see that we already added support for the original CHEX.WAD, although it still needs some work (some of which CHEX3 already has done.) I don't know yet how much of the definitions can be used for both WADs yet. It will probably require some additional work to put it all together in one file.

The biggest conflict I see is that the Flembrane's definition is different between both WADs so that will probably need some hacking to get it correct for both.

But to be honest, most of the changes to zdoom.pk3 would have better been placed in the IWAD itself to avoid problems. If you had done this ZDoom probably would have been able to load it as it is.



If I have read this right, then why not make the flembrane just like it was supposed to be in the original game? I'm sure chucker was trying to imatate it as much as he could. You would just make it closer then he was.
Title: Chex Quest 3 is now available for download!!!
Post by: Graf Zahl on September 10, 2008, 03:10:42 PM
You misunderstand. What I mean is that the way the Flembrane is defined here is not compatible with the original Chex.wad. It has both a different editor number and different sprite names.
Title: Chex Quest 3 is now available for download!!!
Post by: Zorchdude on September 10, 2008, 03:18:00 PM
If I could possibly help, why not possibly have TWO IWAD definitions? A Chex Quest 1/2 one, and a Chex Quest 3 one. It's like DooM I and II. :P
Title: Chex Quest 3 is now available for download!!!
Post by: Graf Zahl on September 10, 2008, 03:32:58 PM
If I could possibly help, why not possibly have TWO IWAD definitions? A Chex Quest 1/2 one, and a Chex Quest 3 one. It's like DooM I and II. :P

That will be necessary anyway. But unlike Doom the contents are not compatible.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on September 10, 2008, 03:37:39 PM
But if you notice, Chex Quest 3 is a three episode version of DooM. It contains all 3 episodes of CQ, 1, 2, and the new 3. The original CQ changed nothing, just replaced sprites and did minor edits to code. This simulates those changes, replaces sprites, then also creates new sprites/objects, and does more.

About the DECORATE in the IWAD...I was wondering the same thing, but the full engine felt cool. It is possible to compress it into an IWAD, tho...

EDIT: sorry, that was in reply to ZorchDude's post...
Title: Chex Quest 3 is now available for download!!!
Post by: Graf Zahl on September 10, 2008, 03:58:27 PM
Here's an important question: If I could clean up the resource organization a little would you be interested in a re-release?

There's a few problems with this that could cause problems when run with standard ZDoom and GZDoom:

1. There's still some FraggleScripts left in 3 maps. This could cause confusion when run with GZDoom although they don't do anything critical.
2. Since I need to rename all actors for inclusion in ZDoom this could cause incompatibilities with the accompanying EXE in case someone wants to define custom content based on it.
3. I noticed that the meaning of some code pointers was changed. Again this would cause problems with DECORATE additions.

All of these issues can be resolved easily without causing incompatibilities with your own EXE.

Plus,  I found one (rather amusing) bug:

If you switch blood to particles they are still beautifully red! :D
Title: Chex Quest 3 is now available for download!!!
Post by: The Green Avenger on September 10, 2008, 04:28:49 PM
I finally decided to run through the original levels, and I love what you did to the cinema!  Nice one.  Also, I noticed that the old 'The Mission Continues' screen has been changed to read www.chexquest.org.  Awesome!  :D
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on September 10, 2008, 05:15:20 PM
Hmm, I would be VERY interested in a re-release...not only for reorginization (for use outside of our engine), but maybe chuck could get some of the bugs fixed. And that list...I would think its alrite, but ask Chuck before you do much...He might not agree (but why wouldn't he?). Hmm...and the blood bug is funny, but AFAIK hard to change...but I could be wrong.

and @ TGA: ORLY? WOW! I didn't notice that...

OFFTOPIC: "The strongest phrase you can ever have is 'I could be wrong.'"
Title: Chex Quest 3 is now available for download!!!
Post by: Graf Zahl on September 10, 2008, 05:20:06 PM
Hmm...and the blood bug is funny, but AFAIK hard to change...but I could be wrong.

Not really, if you know what needs to be changed. The latest development version of ZDoom already supports the original Chex Quest as an IWAD and all blood in there is green.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on September 10, 2008, 05:22:06 PM
Ah! My only problem...I lack space for the compiler, and my last few attempts failed, so...
Basically, we're now waiting for confirmation from Chuck on this...but you got my support.
Title: Chex Quest 3 is now available for download!!!
Post by: Chukker on September 10, 2008, 06:10:52 PM
Anything Graf wants to do to make Chex 3 more extensible sounds great to me. Hard for me to tell him what he can and can't do with code that he created and I basically just threw some wrenches into.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on September 10, 2008, 06:40:56 PM
...well there you have it! XD
Title: Chex Quest 3 is now available for download!!!
Post by: Graf Zahl on September 10, 2008, 06:48:41 PM
...well there you have it! XD


Good to hear! :) I'll have a closer look over the weekend. I can say right now that most issues can simply be resolved by moving some contents out of zdoom.pk3 into the IWAD. The biggest pile of work will be renaming the DECORATE actors to avoid collisions.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on September 10, 2008, 06:49:27 PM
I would absolutely love for Chex Quest 3's changes to be made into DECORATE or whatever patches that can be placed into a WAD so as to make it fully cross-port compatible with ZDoom, GZDoom, Skulltag, etc. Everything's in the WAD. Just pop it into our source port of choice.

One thing I noticed about the Chex Quest 3 engine is that I couldn't find the OpenGL option I adore, something that can likely be attributed to making the engine based off of ZDoom. If you were going to make a new Chex Quest engine, then ZDoom would be the best source code to use, since it is the "original" port off of the ZDoom family. However, nothing beats having all of the changes in ZDoom compatible patches loaded into the WAD to allow it to be played on any ZDoom family port.
Title: Chex Quest 3 is now available for download!!!
Post by: Dvader0086 on September 10, 2008, 07:22:49 PM
it don't work well on GZdoom... you must add to decorate...
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on September 10, 2008, 07:40:45 PM
it don't work well on GZdoom... you must add to decorate...
My point exactly. We need to find a way to get everything in a convenient package that can be slapped into the WAD itself rather than in a whole new engine, which I'm sure is what Graf Zahl is talking about.
Title: Chex Quest 3 is now available for download!!!
Post by: Blzut3 on September 10, 2008, 07:47:35 PM
Indeed.  There should be no reason to ever modify zdoom.pk3.  Of course both Graf and I can't find any changes in the code itself so we can only assume its all in the pk3.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on September 11, 2008, 01:51:08 PM
Indeed it is. The cyber-demon, SpiderMastermind, and the two posses have been changed, along with the Animdef, and I sure that the mapinfo was changed as well.

This is alittle off topic, It appears that the "player.damagescreencolor" flag doesn't work in GZdoom. I'm not sure if Chucker used it is all.
Title: Chex Quest 3 is now available for download!!!
Post by: Graf Zahl on September 11, 2008, 02:18:00 PM
Indeed.  There should be no reason to ever modify zdoom.pk3.  Of course both Graf and I can't find any changes in the code itself so we can only assume its all in the pk3.


The uploaded code was wrong. There actually were some changes - in fact some that I didn't expect. A_PosAttack, A_SposAttack and A_CyberAttack were changed so this EXE isn't even compatible with stock ZDoom. I think the best course of action is to put as much data as possible - including DECORATE code - into the IWAD and then make sure that ZDoom can load it. That would eliminate the need for a custom EXE completely so an update can be packaged with a ZDoom version based on the latest code.
Title: Chex Quest 3 is now available for download!!!
Post by: Allen Walker on September 11, 2008, 09:03:32 PM
Gah! BIG news, and I have school keeping me away from posting! This is epic win + over 9000. You have greatly pleased us nerds. We'll send you good tidings in the form of a good harvest and hunt. jk.
Title: Chex Quest 3 is now available for download!!!
Post by: Goldfish on September 11, 2008, 10:32:00 PM
YAY!  ;D That was great!! Thank you O Great One!
Title: Chex Quest 3 is now available for download!!!
Post by: TheMasterOfBattle on September 11, 2008, 10:36:45 PM
Not 9000! XD

http://www.youtube.com/watch?v=TBtpyeLxVkI
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on September 12, 2008, 03:25:46 PM
Just courious, have we seen the last of the offical flemoids Chucker?
Title: Chex Quest 3 is now available for download!!!
Post by: Zorchdude on September 12, 2008, 06:07:17 PM
Yes. Replica does have a point. Will we ever see the Calamus (Slimeinator is taking ages to do A1) or possibly official DooM 2 replacements, or maybe even new, non-original DooM based Flemoids!
Title: Chex Quest 3 is now available for download!!!
Post by: Graf Zahl on September 12, 2008, 06:11:47 PM
This is alittle off topic, It appears that the "player.damagescreencolor" flag doesn't work in GZdoom. I'm not sure if Chucker used it is all.

In the latest revisions it does. No, he didn't use it. Instead he modified the source.

Title: Chex Quest 3 is now available for download!!!
Post by: Chukker on September 12, 2008, 08:18:56 PM
Other than fixing the bugs to CQ3, I don't have any set plans for more work in the Chex universe. It was fun revisiting it, however. If I do decide to make more, it wouldn't be until after the holidays at the earliest. Anyone have a clear idea what the status of TUCQ is? Seems like progress has slowed with Boingo's available time and competing projects. There's much that is really great about the changes made to the original levels in the Ultimate Chex Quest. Would people want to see those changes integrated into CQ3? Assuming Boingo was okay with that of course. Or do people prefer having CQ3 having the old levels and TUCQ being as its name implies, the "ultimate" version of the game with all bells and whistles, especially now that it is being ported to GZDoom.
Title: Chex Quest 3 is now available for download!!!
Post by: Captain Ventris on September 12, 2008, 08:31:01 PM
I like how it is, with refined and fixed original levels.

Perhaps do a KDIZD version of CQ some time. :D
Title: Chex Quest 3 is now available for download!!!
Post by: Zorchdude on September 13, 2008, 03:39:47 AM
The most I ask of you is an eventual sequel (With new flemoids, but take your time) and for the zorch animations of the more common flemoids to be extended like Boingo did.
PS: Chukker, do you play many mods?
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on September 13, 2008, 03:03:11 PM
Other than fixing the bugs to CQ3, I don't have any set plans for more work in the Chex universe. It was fun revisiting it, however. If I do decide to make more, it wouldn't be until after the holidays at the earliest. Anyone have a clear idea what the status of TUCQ is? Seems like progress has slowed with Boingo's available time and competing projects. There's much that is really great about the changes made to the original levels in the Ultimate Chex Quest. Would people want to see those changes integrated into CQ3? Assuming Boingo was okay with that of course. Or do people prefer having CQ3 having the old levels and TUCQ being as its name implies, the "ultimate" version of the game with all bells and whistles, especially now that it is being ported to GZDoom.
Thats good enough for me. :)

Just one other question, do you happen to know how to make models?
Title: Chex Quest 3 is now available for download!!!
Post by: Graf Zahl on September 13, 2008, 04:13:41 PM
As promised, here's a CQ3 version that's compatible with a regular zdoom/gzdoom.exe (ZDoom SVN revision 1219 and higher.)
I included my latest build for convenience because the current SVN builds are not yet up to date. This will also work with GZDoom once I update it to the latest ZDoom code which should be tomorrow.

LINK (http://www.megaupload.com/?d=DPS5R26B)
Title: Chex Quest 3 is now available for download!!!
Post by: Chukker on September 13, 2008, 04:51:23 PM
Thanks for doing this Graf. I know everyone will be pleased to have a much more mod-friendly verison of CQ3.
Title: Chex Quest 3 is now available for download!!!
Post by: Graf Zahl on September 13, 2008, 08:08:33 PM
I'm sorry but a serious bug was still in there. Here's a fixed version of the IWAD:

http://www.megaupload.com/?d=GR15AG20
Title: Chex Quest 3 is now available for download!!!
Post by: RiffRaff1138 on September 13, 2008, 09:10:50 PM
I found and fixed a few more, relatively minor problems:

1. In the DECORATE definitions in zdoom.pk3, the Large Zorcher Pack pickup message definition was missing the $ sign, so it would display ingame as "GOTLARGEZORCHERPACK".

2. The barriers on the semicircular walkways in E3M1 were low enough to jump over.

3. The locked doors in E3M2 weren't assigned keys.

4. A few misaligned and one misplaced texture in E3M2. I know there's more misaligned textures, but I felt like they could be excused. These particular ones were just really glaring errors.

Here's (http://www.megaupload.com/?d=PHEJHTNJ) the fixed version.
Title: Chex Quest 3 is now available for download!!!
Post by: Graf Zahl on September 14, 2008, 04:25:18 AM
Here's another one: I forgot to alter one actor that is different between CQ and CQ3:

Please add this to the IWAD's DECORATE lump:

Code: [Select]
actor PropulsorMissileV3 : PropulsorMissile replaces PropulsorMissile
{
donthurtshooter
}
Title: Chex Quest 3 is now available for download!!!
Post by: Enjay on September 14, 2008, 06:59:46 AM
Firstly, hello there.  My "name" is Enjay but I know that a few people here know me already.  Secondly, I'm really enjoying Chex3.  Chex has always been a strange and interesting chapter in Doom history and I really like what has been done for this third instalment.

Over at the Zdoom forums I mentioned a few bugs that I had spotted and asked that they be relayed over here.  Seeing as how the release is obviously being revised to repair some bugs, it makes sense to try and catch as many as possible before an official re-release.  I believe that Captain Ventris has already relayed the message, but here it is again:

Quote from: over at Zdoom Enjay
In E3M3 right by the exit line there is a nasty unclosed sector which causes flat-bleeding and looks ugly.

In E3M5 line 508 opens a door but it is only single use.  It needs to be repeatable or else you can get stuck in that room.
Also in E3M5, lines 264, 267 and 268 activate a raising lift.  When the lift rises, these lines need a lower tex, but they don't have one so you see a big HOM if you step off the lift.

And whilst I'm reporting bugs, there is one that has persisted since the original cereal-box release - when viewed side on, the rockets fly backwards.  Very obvious if you are strafing around a big-bad-guy.  The rockets fly "flame first".  This is because of the naming convention used for them.  To fix it, either the offending sprites need to be reversed, or renamed.

The sprites are:

MISLA8A2
MISLA7A3
MISLA6A4

For those of you familiar enough with Doom editing to recognise it, you will notice that these names are not the usual way around.  For some reason, id did this with some projectiles (but it doesn't have to be that way).  The problem is that if the name is reversed then the graphic needs to point the opposite way to normal too and that hasn't been done with these graphics.  So, as I said, the graphics should either be flipped in the X direction and then re-imported into the wad (with suitable offsets) or simply renaming them to the following should do the trick.

MISLA8A2 ---> MISLA2A8
MISLA7A3 ---> MISLA3A7
MISLA6A4 ---> MISLA4A6
Title: Chex Quest 3 is now available for download!!!
Post by: Enjay on September 14, 2008, 09:50:07 AM
Also, quite a few of the sounds have an annoying audible click at the end.  The pickup sound springs to mind, but there are others.  I know that in the "good old days" the program for sticking sounds into WADs called DMAUD would often add a click to the end of a file.  I wonder if this is a legacy of that?

Anyway, it would be nice if these things were cleaned up too.  These bugs are all things I could easily fix myself, and I would be happy to do so.  However, I wouldn't do them without an official OK and instructions as to how to proceed.
Title: Chex Quest 3 is now available for download!!!
Post by: Enjay on September 14, 2008, 10:12:08 AM
And more.  When you go to E3M4 you get the following message at the console:

e3m4 - Provincial Park

ACS scripts unloaded.
Unknown texture: "FLEM02"
Unknown texture: "FLEM02"
Unknown texture: "FLEM02"
Unknown texture: "FLEM02"
Unknown texture: "FLEM02"
Unknown texture: "FLEM02"
Unknown texture: "FLEM02"
Unknown texture: "FLEM02"
Unknown texture: "FLEM02"
Unknown texture: "FLEM02"
Unknown texture: "FLEM02"
Unknown texture: "FLEM02"
Unknown texture: "FLEM02"
Unknown texture: "FLEM02"
Unknown texture: "CRATER03"
Unknown texture: "CRATER03"
Unknown texture: "CRATER03"
Unknown texture: "CRATER03"
Unknown texture: "CRATER03"
Unknown texture: "CRATER03"

These textures are used in the map, but do not exist.  Again, a pretty east fix.  And I also discovered that there is more than one problematic unclosed sector in E3M3.  I'm fixing up my own copy and if people want it uploaded, let me know.
Title: Chex Quest 3 is now available for download!!!
Post by: Enjay on September 14, 2008, 11:43:21 AM
OK, so if people want it, I have a WAD with the following changes.

Maps E1M3, E1M5, E2M5, E3M1, E3M2, E3M3, E3M4, E3M5 all edited to remove bugs flagged up by DeePsea's error checker.  Most edits would never even be noticed, but the maps now get a clean bill of health.

Missile graphic reversed.

About 20 sounds edited to remove clicks at the end.

Map header changed to IWAD instead of PWAD.


Question: Is the only way to get the blue key on E3M3 to jump?  It seems to me that you have to go out onto a balcony that overlooks the courtyard, then jump into the courtyard over the wall of the balcony.  It could just be me, but I don't see any other way of getting to the blue key.  I'm just asking because I can't think of any where else that jumping is actually required.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on September 14, 2008, 12:20:12 PM
Sounds good! (Except for the quadruple post)

And, welcome, Enjay.
Title: Chex Quest 3 is now available for download!!!
Post by: Blzut3 on September 14, 2008, 12:45:52 PM
And whilst I'm reporting bugs, there is one that has persisted since the original cereal-box release - when viewed side on, the rockets fly backwards.
That isn't the only thing that moves in the wrong direction.  I think the Flemoidus Maximus moon walks.
Title: Chex Quest 3 is now available for download!!!
Post by: Enjay on September 14, 2008, 12:51:41 PM
That isn't the only thing that moves in the wrong direction.  I think the Flemoidus Maximus moon walks.
It does?  I'll see if I can fix that as well.  All I have to do is figure out which one is the Flemoidius Maximus. :lol:

[edit] Yes, quite right, the BOSS* frames are back to front.  I'll fix them too [/edit]
[edit2] And done.  Problem frames reversed and re-inserted into the WAD with appropriate offsets. [/edit2]

And sorry about the quadruple post. :oops:

Any idea about the blue key in E3M3?  I've looked in the editor and whilst playing.  The only way I can see to get it is to jump over the balcony barrier.  This doesn't seem right to me.  There are a couple of possible ways to address this but if it is intended, then I guess I shouldn't change it.
Title: Chex Quest 3 is now available for download!!!
Post by: Zorchdude on September 14, 2008, 01:07:20 PM
I vant zour modz. [/vampire]
Title: Chex Quest 3 is now available for download!!!
Post by: Enjay on September 14, 2008, 01:48:41 PM
I'll happily upload them, but I thought I'd hold off until finding out about the E3M3 thing.  My sugestion for a fix BTW would be to put a switch up on the wall of the balcony.  This would open the door back on the street that would allow the player to go back down to the street and into the blue key courtyard through the building.

(http://img34.picoodle.com/data/img34/3/9/14/f_chexroutem_365d2ad.jpg)

If that is acceptable, I'll do it (or an alternative).  If not, I'll upload what I have.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on September 14, 2008, 01:59:30 PM
I like the orignal route better, maybe you can make a step so you can get of the balcony with out jumping?
Title: Chex Quest 3 is now available for download!!!
Post by: Enjay on September 14, 2008, 02:08:41 PM
 :D

LOL, yes, that would be far more sensible wouldn't it?  Just like me to get an enormous sledgehammer to break a tiny nut. I don't suppose anyone would object to a modification like that.  I'll do it. Thanks.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on September 14, 2008, 02:22:53 PM
:D

LOL, yes, that would be far more sensible wouldn't it?  Just like me to get an enormous sledgehammer to break a tiny nut. I don't suppose anyone would object to a modification like that.  I'll do it. Thanks.

He he, yes it would. ^^
Title: Chex Quest 3 is now available for download!!!
Post by: Enjay on September 14, 2008, 02:29:22 PM
Acceptable?  Normally I wouldn't check for such a minor mod, but seeing as how it's not actually my map...

(http://img26.picoodle.com/data/img26/3/9/14/f_chexbalcm_aecb453.jpg)

I didn't put the step all the way around because the barrier height has been set to 25 units - clearly intended to stop the player going over the edge by accident.

So, I'll hang off for a little bit just in case anyone comes up with anything else that needs to be addressed then I'll upload it.

I notice, for example, that there are a lot of doors where the doortracks move but a) that might be intended b) it doesn't break gameplay at all and c) unless it was viewed as being important to change, I wouldn't bother searching through the maps to find them all.  Mind you, I guess I could get them all done within half an hour.  There aren't that many levels or doors.  Best to leave it alone though?
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on September 14, 2008, 03:55:44 PM
Personally, I thought you we're suposed to run back through the door, after opening it.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on September 14, 2008, 04:05:34 PM
Hi, Enjay! We're discussing Chex Quest 3 bugs and technical difficulties in the topic here (http://chexquest.org/index.php?topic=929.0), so please post your discoveries there instead of here. Also, so as to not cause conflicts and confusion with Chukker's new releases uploaded at http://www.chucktropolis.com/gamers.htm, it would be best to just post your discoveries at the topic I linked you to so Chukker can update and upload new releases himself.
Title: Chex Quest 3 is now available for download!!!
Post by: Enjay on September 14, 2008, 04:13:33 PM
(http://img33.picoodle.com/data/img33/3/9/14/f_chexm_c7bbd68.jpg)

The door that allows you on to the balcony (2) is opened via a switch in a nearby room (1).  You have to run to that.  However, once you are on the balcony, that door can close behind you and there is no way other than switch (1) to open it so if you can't get over the balcony wall, you will be trapped in the balcony area.

Also, switch (1) opens the balcony access door (2), but that's all it does so, if you cant get over the balcony wall, there is still no way into the blue key courtyard.

The room that you go through to get out of the courtyard has a door (3) that is only openable from the courtyard side, again implying that you have to get to it via the balcony.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on September 14, 2008, 04:33:49 PM
Did you read my above post there? :)
Title: Chex Quest 3 is now available for download!!!
Post by: Enjay on September 14, 2008, 04:49:23 PM
Did you read my above post there? :)

Yes I did, I've just finished typing a maga-post in the thread you linked me to.  Thanks. :)
Title: Chex Quest 3 is now available for download!!!
Post by: TheMasterOfBattle on September 14, 2008, 08:07:41 PM
Okay, I finally found the time to play it.  It ROCKS!
Title: Chex Quest 3 is now available for download!!!
Post by: Chukker on September 15, 2008, 12:08:07 AM
Acceptable?  Normally I wouldn't check for such a minor mod, but seeing as how it's not actually my map...

I didn't put the step all the way around because the barrier height has been set to 25 units - clearly intended to stop the player going over the edge by accident.

I like this solution as I was trying to minimize the need for jumping since it was never a possibility in the original Chex game.
Title: Chex Quest 3 is now available for download!!!
Post by: Captain Ventris on September 15, 2008, 12:19:10 AM
Acceptable?  Normally I wouldn't check for such a minor mod, but seeing as how it's not actually my map...

I didn't put the step all the way around because the barrier height has been set to 25 units - clearly intended to stop the player going over the edge by accident.

I like this solution as I was trying to minimize the need for jumping since it was never a possibility in the original Chex game.

Although jumping in E3M4 allows you to skip a great chunk of the level from the very start! (The wooden wall near the guard tower)
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on September 15, 2008, 05:40:38 PM
Jumping also lets you skip by a lot in some of the original Chex Quest (and Doom, for that matter) levels, so to keep the experience pure, one could simply refrain from jumping (provided the levels are made to not require it, of course).
Title: Chex Quest 3 is now available for download!!!
Post by: Super Searcher on September 15, 2008, 05:42:25 PM
Thats a nice idea.
Title: Chex Quest 3 is now available for download!!!
Post by: notanerd on September 16, 2008, 08:18:22 PM
You can grab it at www.chucktropolis.com/downloads/ChexQuest3.zip (http://www.chucktropolis.com/downloads/ChexQuest3.zip).

Whew... it's been a while on this little hobby project. While I could easily polish and add features forever, I need step away and let it be. The game is in a very presentable form, so GO GET IT! Thanks to a little technical support from yet another DC original, Scott Holman, this game is a standalone application. You do not need to download ZDoom! The exe and IWAD are all part of the download. Unzip and play!

Feel free to begin threads about bugs and other things you feel should be corrected. I will try to address any serious bugs quickly, but all polish and other feature suggestions probably will be put off for a time. Make sure you try out Chex 1 and 2 for some new suprises here and there.

Thanks again Chex Quest fans for all your enthusiasm! It has helped me stay motivated and get this done. I hope you all enjoy the sequel!

Okay, I'm kind of new to this thing so I have a few questions:
Is it free to download?
When you download it, does it seriously slow down your computer?

Sorry if I might be re-asking any questions, I'm just excited! lol
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on September 16, 2008, 08:20:42 PM
Yes, and I don't know. I guess it depends on your computer.
Title: Chex Quest 3 is now available for download!!!
Post by: Loremaster on September 16, 2008, 09:15:12 PM
It is free.

It does not slow down your computer, unless you are running on a pre-pentium machine.
Title: Chex Quest 3 is now available for download!!!
Post by: Chukker on September 17, 2008, 04:28:36 PM
The Chex Quest 3 download is now updated with a new version that is compatible with ZDoom/GZDoom. Many thanks to the ZDoom team members who made the necessary changes to chex3.wad and added support in zdoom.exe for both this and the original chex.wad. I also grabbed the latest SVN code and compiled a new chex3.exe, but the changes are extremely minor. The experience playing through zdoom is pretty much the same. I tried to reconcile my previous bug fixes into this version of chex3.wad, but I probably missed some. Feel free to point them out in the other thread.

www.chucktropolis.com/downloads/ChexQuest3.zip (http://www.chucktropolis.com/downloads/ChexQuest3.zip)
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on September 17, 2008, 04:32:59 PM
WAHOOOOO!!!! YOU DID IT!!!!

Chuck, this is an early Christmas present! Thanks for the work, I'll play through the whole thing right now!
Title: Chex Quest 3 is now available for download!!!
Post by: TheMasterOfBattle on September 17, 2008, 04:34:27 PM
WAHOOOOO!!!! YOU DID IT!!!!

Chuck, this is an early Christmas present! Thanks for the work, I'll play through the whole thing right now!

Hehe, only about 10 days late CC. XD
Title: Chex Quest 3 is now available for download!!!
Post by: Strife on September 18, 2008, 02:27:29 PM
I've been swamped with schoolwork lately, but last night at around 11pm, I finally got the spare time to sit down, download, and play through the entire CQ trilogy.

Here are my thoughts and comments as I played through it. I won't mention a lot of bugs, since most of them have been covered by others here, or have been fixed (since I played through the latest version).

- I noticed right away that the commonus and bipedicus could no longer attack from a distance. I had always found it unusual that the flemmies could slime you from far away in TUCQ, and while the extra range made the game more challenging for us veteran zorchers, it just didn't feel the same to me. To sum it up, i'm glad that they're back to sliming at close range. ^_^ Not only does it stay true to the original games, but it also makes the game a lot more completable on Super Slimey. (Hitscan attacks were always the hardest to avoid, since Nightmare mode buffed up the accuracy of monsters who used them.)

- In other CQ mods, the flemmies played zorch sounds when they attacked, which didn't make much sense. In that case, I loved the fact that you replaced the zorch sounds with a slime sound. Now you can actually hear when a flemmie is trying to snot you from behind. ^_^

- On the note of sounds, I noticed a slight bug. Sometimes when a commonus or bipedicus is zoched, it plays the Cycloptis' attacking noise instead of the "I got zorched!" noise. It could just be the standalone engine you used, though.

- Another thing I noticed about the standalone engine is that when you're attacked, the screen doesn't flash green unless it's an extremely powerful blow, such as the final boss's slime balls. It could just be my graphic settings, but has anyone else noticed this?

- The graphical changes you made to Chex City in Episode 2 are absolutely fantastic! The signs and billboards were moved on top of the buildings, so it felt a lot less like walking through a Chex advertisement. xD Also, the new city background is a lot more believable than the original one because the buildings have a more realistic structure and shape to them.

- The difficulty curve of the entire CQ trilogy is perfect. I flew through Episode 1 without a breaking a sweat, which I expected for the first episode. Episode 2 was a little trickier - there were a few times where I almost got cemented to the ground in defeat. Episode 3 really, really kicked my butt, but even so, I still had a lot of fun with it. xD

- Episode 3 blew me away. The levels are longer and tougher than the first two episodes, and they all have a greater sense of depth to them. You can definitely tell that the Chex Warrior is reaching the final stretches of his adventure just by looking at the size and scope of some of the rooms and the number of flemoids in them. The only thing that bothered me is the recycled music from previous episodes, but i'm sure Andrew Benson and I will be able to remedy that in due time. ^_^

- FOUR. NEW. FLEMOIDS! Four!? =o Holy hyperspace! Now the Chex Quest universe has full replacements for all of the original Doom monsters! The Stridius (I think that's the name of the tall, lanky flemoids) especially scared the heck out of me whenever I encountered them. It may just be another close-range flemmie, but its massive height and extremely fast moving speed kept me constantly on the run as I tried to search for ammo to zorch it with. The giant creature at the end of E3M3 was really clever too, and it put up quite a fight before finally giving in and returning to its home dimension. The Lost Soul replacements were as annoying as ever, but they were used rarely and at strategic points in the game, so I didn't mind when I faced them.

- The final boss, like the Cyberdemon from Doom, took a lot of time and ammo to take down and was pretty challenging, but it wasn't very intimidating and left me wanting more. I think it would be more fitting if the boss had a better set of sound effects - maybe some kind of loud roar or shriek, or something that makes it distinguishable from the rest of the flemoids and lets the player know immediately that they're in the presence of the strongest creature in the game. Another way to add to the intensity of the fight would be to play around with the lighting, perhaps by making most of the room extremely dark except for the center area where the boss first appears. These are only suggestions, though. As it stands, the boss fight in Episode 3 is the best one out of the entire trilogy, so I won't be disappointed if it remains the way it is. ^_^

Long story short... Chex Quest 3 was a very memorable experience that I won't soon forget. I feel like after all these years, CQ finally got the ultimate conclusion it deserved, and better yet, it made me feel something that I haven't felt in a long time about a computer game. It's like a sense of fear and intensity that completely wraps around you, shutting out all outside forces and making you feel like you're in an intense dream - making you feel like the game's universe is the only universe that exists. Even if it was only for a few hours, it was still an awesome feeling. This feeling was the reason I fell in love with the Doom games in the first place, and with Chex Quest all those years ago.

Assuming i'm not the only person here who got that feeling... thank you, Chukker, for helping us revive the experience once more. ^_^ Kudos!
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on September 18, 2008, 07:36:18 PM
STRIFE WINS UBER POINTS.

Yes, I concur with each and every one of your expressions in that epic post.
Title: Chex Quest 3 is now available for download!!!
Post by: TheMasterOfBattle on September 18, 2008, 07:38:20 PM
+10100 internetz pointz to Strife.
Title: Chex Quest 3 is now available for download!!!
Post by: xbolt on September 18, 2008, 11:56:26 PM
1005 words?

That's no post. It's an essay. :D
Title: Chex Quest 3 is now available for download!!!
Post by: TheMasterOfBattle on September 18, 2008, 11:57:03 PM
1005 words?

That's no post. It's an essay. :D
XD
Title: Chex Quest 3 is now available for download!!!
Post by: Strife on September 19, 2008, 01:30:41 PM
Thanks guys. ^_^

I'm just letting Chukker know that all of the work he put into the CQ3 project was well worth it. It's not every day that a decade-old computer game gets revived on a scale like this, especially one like Chex Quest that was so successful and fun to play.
Title: Chex Quest 3 is now available for download!!!
Post by: Sm on September 20, 2008, 12:05:07 AM
Wow, I check up on the Chex Quest online community every few months (only as a lurker) and discovering this had just been released was quite a cool surprise!  Having played Chex 1 & 2 excessively as a child, this was quite exciting and nostalgic for me. (I have most of the cheat codes memorized from those days... charlesjacobi, the no clipping mode, comes to mind)  Very cool stuff, and way to go for completing a large project like this!

-Sm
Title: Chex Quest 3 is now available for download!!!
Post by: Josh on September 20, 2008, 12:06:19 AM
you know it we have kept a game that you win free in a cereal box alive
Title: Chex Quest 3 is now available for download!!!
Post by: TheMasterOfBattle on September 20, 2008, 12:11:30 AM
Welcome to the forums Sm
Title: Chex Quest 3 is now available for download!!!
Post by: Josh on September 20, 2008, 10:58:35 AM
yeah post in the inderductions
Title: Chex Quest 3 is now available for download!!!
Post by: mob720 on September 21, 2008, 02:29:26 PM
That would be cool... I like it the way it is now, too though ... I wouldn't mind having everything on CQ3, but keeping the graphics and sprite animations the same would keep the original CQ feel.
Title: Chex Quest 3 is now available for download!!!
Post by: Zorcher on September 21, 2008, 07:49:05 PM
Is there going to be an official release of this newest ZDoom besides on these forums?  If possible, I'd like to pass the Chex Quest 3 support over to the Skulltag team so they can implement the fixes necessary for this iwad to run on their program as well.  I am a beta-tester for their program, so I'd like to pass this information on.  The Skulltag team members use ZDoom as their base, and with in-game joining, so I'd like to inform them as soon as possible.
Title: Chex Quest 3 is now available for download!!!
Post by: Chukker on September 22, 2008, 12:55:42 PM
Download is now updated with Strife's new finale music. It works pretty well I think.
Title: Chex Quest 3 is now available for download!!!
Post by: Strife on September 22, 2008, 09:12:27 PM
Download is now updated with Strife's new finale music. It works pretty well I think.

Thanks. ^_^

Just out of curiosity, has Andrew Benson said anything since you first contacted him? It'll be so cool once he gets the time to fill in the remaining music.
Title: Chex Quest 3 is now available for download!!!
Post by: Chukker on September 22, 2008, 09:31:40 PM
No news from Mr. Benson yet. He has his own band projects that I am sure he prefers to spend his composing time working on, so it may be a good while before he gets anything ready.
Title: Chex Quest 3 is now available for download!!!
Post by: Strife on September 22, 2008, 09:37:06 PM
No news from Mr. Benson yet. He has his own band projects that I am sure he prefers to spend his composing time working on, so it may be a good while before he gets anything ready.

Gotcha. Let me know if you need any more filler music. ^^

I'm honestly amazed at the amount of news coverage CQ3 is getting on the internet. o_o I searched for Chex Quest 3 on Google and saw all sorts of articles and forum topics about it. People are going nuts, and they keep talking about how this project brings back fond childhood memories. ^_^ (Though this also means that everyone has downloaded the first version and probably will not check for updated versions, but still, it's sweet.)
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on September 22, 2008, 09:40:22 PM
Updates don't actually seem to be advertised on Chucktropolis. Neither the download page or the main page ever say that the file is updated when it is, so people won't have a real reason to download it again unless the look this website over.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on September 29, 2008, 07:16:07 PM
Umm since when did Chucker name it Chexc Quest 3: invasion? http://chexquest.wikia.com/wiki/Chex_Quest_3
Title: Chex Quest 3 is now available for download!!!
Post by: Captain Ventris on September 29, 2008, 07:55:44 PM
Umm since when did Chucker name it Chexc Quest 3: invasion? http://chexquest.wikia.com/wiki/Chex_Quest_3

Replica, play through Chex 2, and read the ending message, you goob.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on September 29, 2008, 08:10:07 PM
Thats just the episode name you goob. :P The fist chex quest isn't called Rescue on bazoink.
Title: Chex Quest 3 is now available for download!!!
Post by: Captain Ventris on September 29, 2008, 08:15:48 PM
Thats just the episode name you goob. :P The fist chex quest isn't called Rescue on bazoink.

Wanna' see something awesome?

(http://img527.imageshack.us/img527/8388/256pxdoom2titleer8.png) (http://imageshack.us)

Study and be amazed.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on September 29, 2008, 08:20:55 PM
What does doom 2 have to do with CQ3? CQ3 is based off of Ultimate Doom.;)
Title: Chex Quest 3 is now available for download!!!
Post by: Captain Ventris on September 29, 2008, 09:28:13 PM
What does doom 2 have to do with CQ3? CQ3 is based off of Ultimate Doom.;)

For some reason, I figured you wouldn't get it. XD

Look through that picture as hard as you can for the words "Hell on Earth". You won't find them. Nonetheless:

http://en.wikipedia.org/wiki/Doom_II
http://www.mobygames.com/game/doom-ii-hell-on-earth

You don't necessarily put the sub-title of the game on the Title Screen. Chukker has declared that CQ1 is indeed called "Rescue on Bazoik", CQ2 is called "Terror in Chex City", and it is explicitly stated in the new ending text for CQ2 that CQ3 is called "Invasion".

Since they are the same engine, it's not really the same as having the 3 separate games, it's an improvement and extension of the experience, indicated by the the fact that all three episodes in one is called "Chex Quest 3", as if you had added 1 and 2 together.  You can't get CQ3 officially without including the other two. It's a package.

Thus, they are given titles, since CQ3 is the triple episode pack as a whole rather than just the 3rd Episode, in order to be able to refer to them directly. This prevents confusion, also. For example, if I said "CQ1", I could mean either the out-of-the-cereal box version, bugs, differing level architecture, etc., or the first episode of CQ3. So, I could instead say Rescue on Bazoik (I don't know why you folks add an N) to indicate I mean the updated version only. At the same time, context could allow us to use either. Since CQ3 has only one context, this is a correct usage of the sub-title.

So yes, the original CD version of CQ1 is not called Rescue on Bazoik, but the first episode of CQ3 is.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on September 29, 2008, 09:45:34 PM
Uggg, I hate these kinds of discussions. Chex Quest is named chex Quest. Chex Quest is Chex Quest 2. When Chucker made Chex Quest 3. He wanted to include the first 2 as one game. Like doom had episodes, Chucker wanted CQ3 to be one entire game, so that why it has differant names. The game that your playing is CQ3, and it's three episodes, not differant games in one mod.
Title: Chex Quest 3 is now available for download!!!
Post by: Captain Ventris on September 29, 2008, 10:49:06 PM
Uggg, I hate these kinds of discussions. Chex Quest is named chex Quest. Chex Quest is Chex Quest 2. When Chucker made Chex Quest 3. He wanted to include the first 2 as one game. Like doom had episodes, Chucker wanted CQ3 to be one entire game, so that why it has differant names. The game that your playing is CQ3, and it's three episodes, not differant games in one mod.

Invasion is correct in that situation either way, as it is not indicating the modified original episodes and the third one, but just the third one, which is named Invasion.
Title: Chex Quest 3 is now available for download!!!
Post by: Chukker on September 29, 2008, 11:22:03 PM
For the record, the name of the game is simply Chex Quest 3, in keeping with the release of the first sequel which was just named Chex Quest 2. The 2nd episode name "Terror in Chex City" is just borrowed from Boingo's mod. I don't remember it ever being given that name when originally released. "Invasion!" is just the 3rd episode name.
Title: Chex Quest 3 is now available for download!!!
Post by: Captain Ventris on September 30, 2008, 12:08:35 AM
For the record, the name of the game is simply Chex Quest 3, in keeping with the release of the first sequel which was just named Chex Quest 2. The 2nd episode name "Terror in Chex City" is just borrowed from Boingo's mod. I don't remember it ever being given that name when originally released. "Invasion!" is just the 3rd episode name.

I just assumed you GAVE the names to the first two in CQ3 just to differentiate, I didn't say they were called that at release.

And, as I explained (though I believe it was in a confusing manner), CQ3 is the name of, well, what you get in the CQ3 download, whereas Invasion is simply the name of the 3rd Episode, so yes indeedy. :)


Love the avatar, can't wait for RA3!
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on October 01, 2008, 08:17:55 AM
...you got somewhere else. And its not old doomers complaining about how its a rip off or something ><
http://www.neogaf.com/forum/showthread.php?t=335056
and this thread links to an Indie gaming site, here:
http://tigsource.com/articles/2008/09/11/chex-quest-3
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 01, 2008, 12:21:53 PM
Man, who knew that Chex Quest 3 would get so much hits? (No offence Chucker, just that most people wouldn't rember, or look up Chex quest to find out.)
Title: Chex Quest 3 is now available for download!!!
Post by: TheMasterOfBattle on October 01, 2008, 12:22:58 PM
hehe, it is very close to becoming the second most viewed topic in the forums. XD

I don't think it will pass the "EVIL" Game though unless it gets locked very soon. XD
Title: Chex Quest 3 is now available for download!!!
Post by: newsted_jr on October 04, 2008, 12:30:10 AM
ok, i feel like such a loser for saying this but...i can't find the red key in e3m3
but other than that, so far i love it!
Title: Chex Quest 3 is now available for download!!!
Post by: Enjay on October 04, 2008, 11:43:43 AM
In the corridor circled in green is a switch.  Using it opens the door circled in red that you have to run to because it closes after a few seconds.

http://img27.picoodle.com/img/img27/3/10/4/f_ScreenshotCm_10eea00.jpg
Title: Chex Quest 3 is now available for download!!!
Post by: newsted_jr on October 04, 2008, 12:11:08 PM
yeah, i figured that out right after i posted it. very sneaky. I like it tho!
now i have to figure out how to get the red key in e3m5. i can see it but dk how to get to it. CURSE YOU RED KEYS!

speaking of witch tho, very cool idea, having the e3m5 keys different! i would have been disappointed if the flemoids used the same keys as...humans? cereals?
Title: Chex Quest 3 is now available for download!!!
Post by: The Green Avenger on October 04, 2008, 12:38:51 PM
The energy pillars in the room before the one with the window are shootable.  Just stand back before you take a shot at them...
Title: Chex Quest 3 is now available for download!!!
Post by: Enjay on October 04, 2008, 02:46:05 PM
That's true, they are shootable.  However, shooting them is not what is responsible for opening the doors.  the doors are actually opened by shooting the walls towards the back of the room.  It may look like they are activated by shooting the energy pillars, but that's only because some shots may miss and hit the wall instead of the pillar. 

However, this mechanism is a little obscure - it is possible to destroy everything in the room and, just by chance, to have not shot the correct wall.  Once you've cleared the room, why would you suddenly start shooting unmarked walls "just in case"?  So, if you grab the most recent revised edition of the game, the shootable walls are still there but if you fail to activate them for some reason, as you walk into the next room (the one where you can see the red key from) the doors will open behind you anyway.
Title: Chex Quest 3 is now available for download!!!
Post by: Flurb on October 05, 2008, 12:18:35 AM
Do you think there will one day be a super Chex Quest with PS3, Xbox 360, and Wii graphics and controls?
Title: Chex Quest 3 is now available for download!!!
Post by: TheMasterOfBattle on October 05, 2008, 12:33:44 AM
No, I do not see it happening.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 05, 2008, 12:40:36 AM
Perhaps if one of use gets a degree in game making one day, begins our own company. Buys the copy right for Chex Quest. Then maybe that person will do so.
Title: Chex Quest 3 is now available for download!!!
Post by: Flurb on October 05, 2008, 12:52:41 AM
Richie will do it. He'll survive the necessary courses and get a degree in game making. Then he'll use all the money he has and by the title "Chex Quest". Than he'll... ect... And finally, we will have Super Chex Quest in 2057. Hurray!
Title: Chex Quest 3 is now available for download!!!
Post by: TheMasterOfBattle on October 05, 2008, 12:55:28 AM
-_-
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 05, 2008, 01:57:52 AM
lol, I thought Richie wanted to go into politics.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on October 05, 2008, 08:46:05 AM
AFAIK, he does.

but seriously, we got some people out there that can do stuff with the doom3 engine, and they're bumping up to the Rage engine now. Those are some super hires stuff there, and would be the closest thing to that we got.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on October 05, 2008, 11:08:26 AM
"AFAIK" = All Fans Are Inane Koalas??? WHAT!!!!????

That's messed up.

In other news, I still think this game is incredibly awesome. NO EXCEPTIONS.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on October 05, 2008, 01:05:15 PM
In other news, I still think this game is incredibly awesome. NO EXCEPTIONS.

You speak the truth! No matter what, Chex Quest 3 allways winz!
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on October 05, 2008, 04:53:18 PM
"AFAIK" = All Fans Are Inane Koalas??? WHAT!!!!????
O_O If you're wondering what this means, I'm pretty sure he meant "as far as I know."
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 05, 2008, 04:57:02 PM
You guys fail it. We could indeed immate everything from Doom 3 on GZDoom. But the problem is that the graphics would be alittle worse.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on October 05, 2008, 04:59:34 PM
That's what I mean. Using an existing source port like that isn't what I was referring two. I was talking about a new, super-cool engine. Using Doom 3 is hardly even acceptable, because it's still commercial, and some would be unable or unwilling to buy it.

EDIT: Also, Replica, no "failing" outside of Forum Games and Off Topic Discussions, please.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 05, 2008, 05:04:55 PM
I don't see why we couldn't. Making a new engine we kind of need a programer, (or 10). GZDoom has is the best sorceport out there. And it fits on what your saying. Its not as limeted as some people think, GZDoom is our easyest way of doing so If we are to make a really good Chex Quest game.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on October 05, 2008, 06:01:35 PM
I don't see why we couldn't. Making a new engine we kind of need a programer, (or 10). GZDoom has is the best sorceport out there. And it fits on what your saying. Its not as limeted as some people think, GZDoom is our easyest way of doing so If we are to make a really good Chex Quest game.
Well, I did say that doing what I dreamed of would require a superhacker, didn't I? :P
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 05, 2008, 06:08:29 PM
Yes, but what I'm saying is that we could do some what what your thinking on GZdoom. ;)
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on October 05, 2008, 06:09:26 PM
Some, but not all.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on October 06, 2008, 12:23:45 AM
...How bout the Half Life engine? true 3d, still feels classic, and I think the original went opensource already. or we could go hl2.exe (the Source engine), which is open to developers, I think, therefore we'd just need a little knowhow...

but the simplest to mod would be the original half life, or quake...but HL has cooler options than quake, so thats my idea.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on October 06, 2008, 12:44:37 AM
I don't know, but I feel this topic is geting a bit off topic...
Title: Chex Quest 3 is now available for download!!!
Post by: Batmanifestdestiny on October 06, 2008, 11:40:52 AM
I agree, this is getting off topic.


But what if someone made a CQ3 mod that used models for the flemoids and stuff?  Or we could port it to EDGE to do some stuff there.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 06, 2008, 04:00:20 PM
But, GZDoom is better then edge.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on October 06, 2008, 04:43:49 PM
TRU.

I might make a topic about this...bumping Chex Quest up into a newer engine...I feel that Quake or Half Life would be the best to go to...but i'll make the topic right now.
Title: Chex Quest 3 is now available for download!!!
Post by: Flurb on October 07, 2008, 02:10:53 AM
Sorry for causing so much off topicness.  ;D We should definatly start a new topic.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on October 08, 2008, 07:12:25 PM
I was editing a level using the ZDoom (Chex3 in Hexen format) and saw in the weapons the super shotgun was replaced as "Mega Zorcher", does this mean anything?
I was wondering this because about everything that wasn't replaced had it's orignal DooM name.
Title: Chex Quest 3 is now available for download!!!
Post by: matg1990 on October 16, 2008, 11:58:04 PM
perfect. great way to end the series. the game kept getting harder to the bitter end. the "lack of ammo" applies in cases of wasting ammo or trying to kill all the flemoids on parts were its not important (plenty situations on E3M4 represent a good example of this) and adds challenge to the game. the boss flemoids were loads of fun and challenging (hint: better grab your laz device). just a fantastic series. now to change the subject, has anyone found a way to beat chex quest 3 on supper slimmy? im still working on it but not quite there yet. has anyone else noticed how the flembomination teleports back after you defeat him on supper slimmy if you wait for him to, i thought that was awesome.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 17, 2008, 01:05:22 AM
Hold up just a second man! Chucker never said that that is the end of the flemoids. The super slimey thing, I haven't tried. The teleporting thing, was always there, All flemoids respawn after a little while. It did this in CQ1, and in the original doom.

Welcome to the Forums!
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on October 17, 2008, 09:48:51 AM
Replica's right, Chuck never said this was the end...plus, with all the fan projects people have made, it'll NEVER be the end...

And Doom's Nightmare dificulty (Super Slimy) made monsters faster, stronger, and also able to respawn. Chex Quest did this too, and I guess Chuck didn't think it was bad enough to remove, so it stayed.
Title: Chex Quest 3 is now available for download!!!
Post by: Shaq Fu on October 19, 2008, 06:43:52 PM
Whenever I load up the game the controls and settings are all back to default, what do I need to do to keep my custom settings?
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on October 19, 2008, 11:40:59 PM
Start up the thing, set your controls, start a new game, and play some. Then exit through the menu. in the directory, a file named "zdoom (username)" or something to that effect should be there. If not...then you have a problem. that file is a config file that holds your settings...shutting down the engine correctly should save it.
Title: Chex Quest 3 is now available for download!!!
Post by: Shaq Fu on October 20, 2008, 06:35:27 PM
That's weird I must have been exitting using the X. Anyways everything is fine now. I just finished episodes 1 & 2 and am looking forward to 3.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on October 20, 2008, 08:49:12 PM
Hey, if you are an ammo hog, BEWARE! CQ3 ups the dificulty a good bit, so be cautious, it'll get ya...
Title: Chex Quest 3 is now available for download!!!
Post by: Shaq Fu on October 20, 2008, 10:02:19 PM
Well I'm usually pretty good at bundling groups of enemies together as to waste less shots and so far Chex Quest 3 is pretty eas-- oh what's this a flying ball of flem, that's kind of cool, oh and another and OH GOD THEY'RE EVERYWHERE AHHHHHHHHHHHHHHHHHHHHHHHH! THEY'RE EATING THROUGH MY CHEX SUIT! Whew I narrowly escaped the enormous swarm with 3 health left, I just hope I don't run into any-*gets flem'd*
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on October 20, 2008, 11:02:28 PM
XD Thats kinda how I went...I was just all "oh cool...hey, wow...um, ouch?...OI, NEEDZ HELP! *flem'd*" Its pretty tough in comparison
Title: Chex Quest 3 is now available for download!!!
Post by: matg1990 on October 20, 2008, 11:19:47 PM
im proud to say that i did it. i beat CQ3 on supper slimmy! i had to save and reload on level 5 about 10 times. the key is to take each hard part, give it a try, and come to a decision of what the best tactics are to take down or to get by the flemoids. if u plan to beat supper slimmy u should be ready to do each level at nearly perfect. bring on your A game.

btw this was the greatest gaming experience to come for me in a long while and am a bit sad but proud to have mastered CH3!
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on October 21, 2008, 12:05:22 AM
I went through on 3rd Dificulty. Had to restart the WHOLE ENTIRE GAME because there was not enough ammo in my grasp to beat the Villa Chex boss...>< I was able to get past it the next time tho. I wasn't very bothered by the stregnth of the flemmies, but that was because (like matg1990 said) I got all the flemoids and didn't have to worry about big groups of them clustering around me. I will say the whole package was awesome...but I'm still pulling for the 4th episode LOL
Title: Chex Quest 3 is now available for download!!!
Post by: matg1990 on October 21, 2008, 12:38:14 AM
yes, good call. i thought i might not have the ammo to finish level five on super slimmy and would result in starting over. however it turned out, i had just enough health (as in 9%) and ammo (as in nothin but the large zorcher and spoon) to reach the final room where there is enough of both, health and ammo, lying in the room to defeat the lord of all flemoids.  im all for more chex quest and would love to play more professionaly made maps. The only issue is the story. We've defeated the lord of all flemoids and confiscated the meteorship. im just not sure what there is to add except for fun maps to play.
Title: Chex Quest 3 is now available for download!!!
Post by: Captain Ventris on October 21, 2008, 10:05:32 AM
Well, this texture brings some things into doubt.
(http://img374.imageshack.us/img374/1407/mysteryjj5.png) (http://imageshack.us)

The two Snotfolus symbols. What are they indicating? Also, it appears 3 planets are highlighted. Another strike at Bazoik? A third, unknown planet? Are there still Flemoids invading other planets?!

Then we have this one:
(http://img413.imageshack.us/img413/894/mystery2ib4.png) (http://imageshack.us)

We don't know if the portal is closed! Perhaps Snotfolus is back on the Flemoid's planet, planning another attack, or helping orchestrate the two other attacks that may be going on?

Perhaps the Chex Warrior could find weapons that can turn the Flemoids into harmless goop in their own dimension, so they can actually be defeated by going through the portal to do battle?
Title: Chex Quest 3 is now available for download!!!
Post by: matg1990 on October 21, 2008, 03:55:29 PM
the first one is showing 3 dotted spots on a sphere. i assume the sphere represents the planet earth. i dont think they can be planets. the second one shows the slimed planet with the electric energy in the corner. it is simply the oppisite of the other 5 with planet earth and electricity in the corner. the electric energy about to strike the slimed planet represents a massive attack on the flemoids or simply a metaphore for the most powerful zorcher in the game.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on October 21, 2008, 05:57:37 PM
My thing with that first one is that if its suposed to be locations on your planet, why arent there 5, or 4? 3 is a random number for locations in a 5 area game...I think its a star map of the Chex solar system, which coincides with Ventris up there...BTW, I think we've come to call the Chex Warrior's home planet 'Ralston'...a good choice IMO

The green planet also has some clouds and polar ice caps...makes no sense. I'd like to think that THAT is Ralston...but due to lack of water, IDK. The big energy makes no sense as a zorcher...the largest zorcher is the LAZ, and besides, zorch is red, not purple...now the TELEPORTERS...those are purple (at least the sparkles and glow is)...

mebe we should get Chuck back in here to explain a few other things...
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on October 21, 2008, 07:34:02 PM
(http://img374.imageshack.us/img374/1407/mysteryjj5.png) (http://imageshack.us)

The two Snotfolus symbols. What are they indicating? Also, it appears 3 planets are highlighted. Another strike at Bazoik? A third, unknown planet? Are there still Flemoids invading other planets?!

OH KNOWS!!! Lord Snotfolus twin brother! :O
Title: Chex Quest 3 is now available for download!!!
Post by: Captain Ventris on October 21, 2008, 08:28:29 PM
My thing with that first one is that if its suposed to be locations on your planet, why arent there 5, or 4? 3 is a random number for locations in a 5 area game...I think its a star map of the Chex solar system, which coincides with Ventris up there...BTW, I think we've come to call the Chex Warrior's home planet 'Ralston'...a good choice IMO

The green planet also has some clouds and polar ice caps...makes no sense. I'd like to think that THAT is Ralston...but due to lack of water, IDK. The big energy makes no sense as a zorcher...the largest zorcher is the LAZ, and besides, zorch is red, not purple...now the TELEPORTERS...those are purple (at least the sparkles and glow is)...

mebe we should get Chuck back in here to explain a few other things...

The energy in the corner is the Portal the Flemoids used. That is a picture if Flemoid Prime, whereas the other pictures display Ralston. Remember, Ralston is shown in the in-between-level screen.

And looking at the first image again, it does appear to be 3 spots on a sphere. Hm...
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on October 21, 2008, 09:06:18 PM
portal...
...Are we dealin with fragin Combines here? (XD Half Life reference...)

and after matg said its a planet, the oval is the display outline, the grid-like thing is the planet's surface.

and tru, Ralston in the intermission...dang it ><
Title: Chex Quest 3 is now available for download!!!
Post by: matg1990 on October 21, 2008, 11:05:47 PM
ya, but if its the planets surface are u saying that it has three existing planets on the planets surface? i dont think any of this predicts the future in the chex world. maybe the past. but is just as likely to be random. y does anyone think that the 2 snofolus sybols means anything? well with that logic then the two boards with that display in the room must indicate 4 lord snotfoluses existing. the portal to the chex planet makes sence. but the green planet is the odd one out in this case and is a secret door containing the laz device (hate to throw in the spoiler but there seems to be a misinterpretation). the laz device is the most powerful zorcher in the game so while the others represent fear to the chex people, this door represents fear to flemoids and shows their home planet. if i was a flemoid i would fear the laz device and so would u.
Title: Chex Quest 3 is now available for download!!!
Post by: matg1990 on October 21, 2008, 11:37:45 PM
actually there is no way to predict the chex future because replica asked if we have seen the last of the flemoids and chuck said that he had no further plans. so there is no evidence of the next adventure located anywhere in the game. no need to study the rooms anymore.

the first chex quest shows a writing board with these graphs and math equations in level 3. it has = chuck at the end of the whole thing. all it means is that chuck was the graphic designer. someone can say it was there mathimatical discovery of how to crash the dimention. but that wasnt the intent. the laz device thing is just a simple metaphor just as this is.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on October 21, 2008, 11:54:51 PM
I think y'all are making the layout of the level way too complicated. :P It's a level. It's meant to be played. Chukker stated his thoughts on another game. How does what's in the level relate to anything? :P
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 22, 2008, 02:01:54 AM
To bad the moddidn't knotice the double post made. :P

And yes. There was no metaphor. Chucker just hid the LAZ behind a wall with a texture that didn't fit. This is a well known place to put a secret. Now this is really off topic but. Did any one wander if Chucker made any levels in cq1 and 2?
Title: Chex Quest 3 is now available for download!!!
Post by: matg1990 on October 22, 2008, 02:28:37 AM
replica, since when is off topic discussion allowed? :P

and how do u know about the laz device thing u didnt create the game?
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 22, 2008, 10:41:49 AM
I've created wads before. I've also seen made games before. If I counted how many times I've seen or made a wall texture thats out of place with a secret behind it. I would have alot of counting to do. (The out of place tecture is because the green jst doesn't fit.)
Title: Chex Quest 3 is now available for download!!!
Post by: matg1990 on October 22, 2008, 05:53:23 PM
u r correct, it happens all the time in games. so then as a maker u decide to make the unfit text for the secret door with the laz device. u dont just wanna put in any random texture because u want to make the game seem more appealing. this brings the question as to what to make the texture and how to relate it to what is going on. and with the other textures in the same room the replacement they came up with is nothing less of satisfying the appeal of the room and metaphorically relating to what is in the secret room. in conclusion, although the unfit text is used as secret doors all the time in games, it is still a metaphor that makes the secret door concept more interesting.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on October 22, 2008, 07:38:39 PM
To bad the moddidn't knotice the double post made. :P
I did. I just didn't comment on it because double-posting is legal in pinned topics. ;)
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 22, 2008, 08:32:30 PM
Between an interval of 30 minutes?
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on October 22, 2008, 09:53:40 PM
Yes, it's legal in that circumstance, thought an edit may be more constructive and neat at that point.

Less rule discussion, more Chex Quest 3!
Title: Chex Quest 3 is now available for download!!!
Post by: Datra on October 25, 2008, 01:21:39 AM
agreed.

When I first saw the texture with the two Snotfolus symbols I thought it was a live communication feed between the bridge (I think that is the meteor's bridge) and Snotfolus himself indicating that he is aware of your presence on his ship. I could be wrong but that is just what it seemed to me.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on October 25, 2008, 01:29:46 AM
agreed.

When I first saw the texture with the two Snotfolus symbols I thought it was a live communication feed between the bridge (I think that is the meteor's bridge) and Snotfolus himself indicating that he is aware of your presence on his ship. I could be wrong but that is just what it seemed to me.

Hee, Hee, it would have been cool if there was a big tv screen then Lord Snotfolus appear on it, kind like in the second level of Hexen where that guy's head shows up on the wall, that part scared me. o_o LOL XD
Title: Chex Quest 3 is now available for download!!!
Post by: Rolen47 on October 25, 2008, 07:55:56 AM
Looks like Chex Quest 3 doesn't work on the PSP. I'm able to play Chex Quest 1 and Chex Quest 2 on my PSP using Doom PSP 1.4 (http://pspupdates.qj.net/Doom-PSP-v1-4/pg/49/aid/107693) but when I try to use the chex3 wad it gives me this error:

Code: [Select]
Error: R_InitSprites: No patches found for SPID frame E
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on October 25, 2008, 10:26:13 AM
Ha ha, that's because there is no SPIDE#. There's some DECORATE work in the wad, so if Doom PSP can't process ZDOOM stuff, then it won't work. You have to use something that's ZDoom compatible, either the engine that comes with Chex Quest 3 or one of the latest beta release builds of ZDoom/GZDoom.
Title: Chex Quest 3 is now available for download!!!
Post by: Batmanifestdestiny on October 25, 2008, 02:09:43 PM
I really thought that this is a great end to the main CQ universe :)
Lord Snotfolus is so epic, that I made a super cheap mod involving him (1 minizorcher, 1 super bootspork, about 100 zorch recharges) that I can't even beat yet without codes.


...though one thing disturbes me, why is everyone trying to go all Divinci Code on the texture design?  I was tempted to put Dopefish in [working title Project F] as a texture, but that doesn't mean that there's going to be some commander keen mod in it.
Title: Chex Quest 3 is now available for download!!!
Post by: Zorchdude on October 25, 2008, 05:14:33 PM
-Dopefish-

DOPEFISH!!!!111

I see you are part of the dopefish clan too. I've never heard of Commander Keen, but DF is quite awesome.

Snotfolus is so awesome I abandoned the idea of two custom bosses to fit him in CQ:PZ. ^^
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 25, 2008, 05:48:30 PM
I really thought that this is a great end to the main CQ universe :)
Lord Snotfolus is so epic, that I made a super cheap mod involving him (1 minizorcher, 1 super bootspork, about 100 zorch recharges) that I can't even beat yet without codes.


...though one thing disturbes me, why is everyone trying to go all Divinci Code on the texture design?  I was tempted to put Dopefish in [working title Project F] as a texture, but that doesn't mean that there's going to be some commander keen mod in it.

Why does every one think that this is the end? Didn't say in the ending cut scene "This is the end of the Flemoids"??? No, so it's not the end!!!
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on October 25, 2008, 06:31:54 PM
It's because it might possibly be the last official CQ.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 25, 2008, 06:49:16 PM
Chucker said that he won't make a new game in some time, that doesn't mean he wont.
Title: Chex Quest 3 is now available for download!!!
Post by: matg1990 on October 25, 2008, 08:11:27 PM
it didnt say the end of the flemoids.. but it did say "the end".
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on October 25, 2008, 08:15:57 PM
it didnt say the end of the flemoids.. but it did say "the end".

It also said "The End" in the 3rd episode of DooM, guess what? DooM 2, then DooM 3, then DooM 4.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 26, 2008, 01:15:06 AM
I"m pretty, atcually 100% sure that ment the end of CQ3. ;)
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on October 26, 2008, 08:42:22 AM
I'm with Replica, end of CQ3.

Also, I dont think this is the last of the flemoids. We still havent actually gone to the flemoid dimension and ensured their removal (that will take some doing...), so as long as we use zorchers...its gonna never end. LOL
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 26, 2008, 12:45:41 PM
I'm with Replica, end of CQ3.

Also, I dont think this is the last of the flemoids. We still havent actually gone to the flemoid dimension and ensured their removal (that will take some doing...), so as long as we use zorchers...its gonna never end. LOL

Actually, I'm going to ask Chucker not to do that if he ever make's another one. Look at it this way, if chucker killed off the flemoids, he would end Chex Quest forever. I just really don't want one in the flemoid world unless he doesn't kill them off.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on October 26, 2008, 03:10:53 PM
Killing off the Flemoids wouldn't end Chex Quest by any means. There are more plots and devices we could figure out, such as fighting anamorphic junk food. (props to whoever can figure out what I just referenced)

EDIT: And, to set the record straight on the Flemoids' names, I am revealing a conversation between me and Chukker to clarify this once and for all. I didn't post it before mainly to a sin known as procrastination.

I am pretty positive we always called the demon replacement "Cycloptis", though I do see your point about the naming. There is probably a disparity between the work DC did and the work which another company did on the website and any printed materials. That was handled by completely different people who didn't do much inter communication with our company.

We always named the Quadrumpus with an "m", but this is another case where disparities between the two companies' work appeared.

As for the new cacodemon, to me he is the Super Cycloptis. I would think that should be its common name, but he could still be of the genus Flemoidus Cycloptis Ultricus. Likewise other flemoids like the Flembrane could have genuses for them as well if people want to get creative. That is what the IFC scientists might call him.

I have a few more issues I'd like to run over with you, if you don't mind.

There are a few discrepancies in the names of some of the Flemoids. First, in the Windows 3.1 menu for Chex Quest, the "Pinky" replacement is called the Cycloptis. However, in some of the scanned photos of www.chexquest.com (http://chexquestgallery.webng.com/downloads/CQ_Scans.zip), the Pinky replacement is called the Cycloptus. This name actually makes more sense, since the other Flemoids' names are like Bipedicus, Commonus, Stridicus etc. Which name is correct? Cycloptis or Cycloptus?

Second, in the previously posted pictures, Quadrupus is practically the only name given for the Chex Quest 2 Imp replacement. However, the name Quadrumpus has gotten to be quite common in Chex Quest lingo. That likely came about because someone said Quadrumpus, and everyone else followed the introduced error. Which name is correct there? Quadrupus or Quadrumpus?

Third, what's the official name of the cacodemon replacement? Your files and Chex Quest 3 say only Super Cycloptis, but several die-hards here are adhering to the made-up name "Flemoidus Cycloptis Ultricus" that came about as a result of some not accepting the already given name of Super Cycloptis. The issue has resurfaced now that your mod uses Super Cycloptis exclusively. So, what's the cacodemon's replacement's name?
Title: Chex Quest 3 is now available for download!!!
Post by: Loremaster on October 26, 2008, 03:43:29 PM
Killing off the Flemoids wouldn't end Chex Quest by any means. There are more plots and devices we could figure out, such as fighting anamorphic junk food. (props to whoever can figure out what I just referenced)

EDIT: And, to set the record straight on the Flemoids' names, I am revealing a conversation between me and Chukker to clarify this once and for all. I didn't post it before mainly to a sin known as procrastination.

I am pretty positive we always called the demon replacement "Cycloptis", though I do see your point about the naming. There is probably a disparity between the work DC did and the work which another company did on the website and any printed materials. That was handled by completely different people who didn't do much inter communication with our company.

We always named the Quadrumpus with an "m", but this is another case where disparities between the two companies' work appeared.

As for the new cacodemon, to me he is the Super Cycloptis. I would think that should be its common name, but he could still be of the genus Flemoidus Cycloptis Ultricus. Likewise other flemoids like the Flembrane could have genuses for them as well if people want to get creative. That is what the IFC scientists might call him.

I have a few more issues I'd like to run over with you, if you don't mind.

There are a few discrepancies in the names of some of the Flemoids. First, in the Windows 3.1 menu for Chex Quest, the "Pinky" replacement is called the Cycloptis. However, in some of the scanned photos of www.chexquest.com (http://chexquestgallery.webng.com/downloads/CQ_Scans.zip), the Pinky replacement is called the Cycloptus. This name actually makes more sense, since the other Flemoids' names are like Bipedicus, Commonus, Stridicus etc. Which name is correct? Cycloptis or Cycloptus?

Second, in the previously posted pictures, Quadrupus is practically the only name given for the Chex Quest 2 Imp replacement. However, the name Quadrumpus has gotten to be quite common in Chex Quest lingo. That likely came about because someone said Quadrumpus, and everyone else followed the introduced error. Which name is correct there? Quadrupus or Quadrumpus?

Third, what's the official name of the cacodemon replacement? Your files and Chex Quest 3 say only Super Cycloptis, but several die-hards here are adhering to the made-up name "Flemoidus Cycloptis Ultricus" that came about as a result of some not accepting the already given name of Super Cycloptis. The issue has resurfaced now that your mod uses Super Cycloptis exclusively. So, what's the cacodemon's replacement's name?

I always wanted to see how that mod would turn out. Curse you STRIFE!!!

However, on the subject of 'killing', wouldn't that violate the spirit of Chex Quest just a tad?
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on October 26, 2008, 04:15:31 PM
...lol tru

Well, it would seem that in the DooM series, some of the games claimed |-|3LL to be blown up, but you still get the problems in each game XD so, maybe it could be the same way, you get rid of their dimension, but flemoids live on anyway...
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 26, 2008, 04:55:49 PM
You just love that "Super Cycloptis" name don't you? As we've concluded that is would be called that as a common name along time ago. I'm still not happy though. :'(

I'm saying it's dead for 88% of the modders, because no one here beside Chucker, Strife, and Boingo have good art abilitys. It's alot easyer for a modder to continue the storys, not add storys inbetween.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on October 26, 2008, 05:02:55 PM
no one here beside Chucker, Strife, and Boingo have good art abilitys.

That depends on whether it's completely custom or a 'shop. Manny, myself, and others have PhotoShop/Gimp skills.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 26, 2008, 05:07:25 PM
The only way to make a good sprite is by using a pencil tool. There are no filters in shops that make sprites. ;)
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on October 26, 2008, 05:16:08 PM
I'm talking about splicing, such as cut-paste-crop-lasso-marquee-drag to other image kinda thing.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on October 26, 2008, 05:47:27 PM
I would say that Slime and the others have a good bit of skill at making things in Chuck's style...but its hard to make brand new things like that...
Title: Chex Quest 3 is now available for download!!!
Post by: Dvader0086 on October 26, 2008, 06:02:53 PM
not really

I made slime elemental easily
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 26, 2008, 06:58:39 PM
Have fun coming up with the cut and paste junk food. And, you guy's probably don't have the 2 hours it takes to make a sprite.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on October 27, 2008, 07:05:31 PM
Loremaster got the reference. Now, back on Chex Quest 3!
Title: Chex Quest 3 is now available for download!!!
Post by: Chex Warrior on October 28, 2008, 01:05:30 AM
I do not post much but I recently played this and must say I was impressed! Years ago, the idea of more CQ games was more fantasy than reality. Now this and other mods have seemed to have changed that. Great job!
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on October 28, 2008, 08:20:45 AM
I'm sure Chuck appreciates that...and welcome to the CQFF!
Title: Chex Quest 3 is now available for download!!!
Post by: Richie on October 28, 2008, 08:09:24 PM
I do not post much but I recently played this and must say I was impressed! Years ago, the idea of more CQ games was more fantasy than reality. Now this and other mods have seemed to have changed that. Great job!

Are you the owner of Chex Quest Mania?  :)
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 28, 2008, 11:08:05 PM
0_0 Wasn't that Dragon Master?
Title: Chex Quest 3 is now available for download!!!
Post by: Richie on October 28, 2008, 11:21:51 PM
0_0 Wasn't that Dragon Master?

No.  The owner of Chex Quest Mania was a guy named Chex Warrior, with an e-mail identical to the one this individual registered as.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on October 28, 2008, 11:24:40 PM
 :-[ I need to look at our history huh? :-[

Didn't Dragon master have an account as Chex Warrior?
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on October 28, 2008, 11:49:52 PM
Go look through the board on archive mode...hes in some of the early posts. and by richie, its the same one.
Title: Chex Quest 3 is now available for download!!!
Post by: Loremaster on October 29, 2008, 02:33:06 PM
I do not post much but I recently played this and must say I was impressed! Years ago, the idea of more CQ games was more fantasy than reality. Now this and other mods have seemed to have changed that. Great job!

Are you the owner of Chex Quest Mania?  :)

Remember he was on the old boards? He originally said he would keep track of what was going on, but wouldn't be contributing much because of a loss of interest.
Title: Chex Quest 3 is now available for download!!!
Post by: Richie on October 29, 2008, 05:39:16 PM
Remember he was on the old boards? He originally said he would keep track of what was going on, but wouldn't be contributing much because of a loss of interest.

Ahh!  I vaguely remember that!
Title: Chex Quest 3 is now available for download!!!
Post by: TrueDude on October 30, 2008, 02:34:40 PM
Hey, is there any way I can get this working on Ubuntu? I can't find out how to make it work properly, and it doesn't show up very well.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on October 30, 2008, 05:20:49 PM
arent there Linux builds of ZDooM? (and isnt the latest CQ3 independant of the engine?)

http://www.linuxquake.org/index3.html

I think ZDooM for Linux is there...Dont quote me on that, the Wiki said so...
Title: Chex Quest 3 is now available for download!!!
Post by: Batmanifestdestiny on November 02, 2008, 03:15:11 PM
Here's something that I must know;  How did you get the slope in e3m5 look slopey?  It was round snotfolus' lair(I'm pretty sure) and I just sat there and marveled at it, since this is the first doom-based game with real slopes, as even sonic robo blast 2 couldn't quite get it.
Title: Chex Quest 3 is now available for download!!!
Post by: Zorchdude on November 03, 2008, 03:38:38 PM
Zdoom had them for ages. It's not new or anything, I used them. It's just a linedef effect.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on November 03, 2008, 07:43:50 PM
Tru. Actually, the Build engine (Ken Silverman) had it for awhile, and when ZDooM started using some of Build's render code, the cool features that made Duke Nukem 3d awesome came to ZDooM...and GZDoom, and skulltag...
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on November 04, 2008, 03:15:51 PM
Here's something that I must know;  How did you get the slope in e3m5 look slopey?  It was round snotfolus' lair(I'm pretty sure) and I just sat there and marveled at it, since this is the first doom-based game with real slopes, as even sonic robo blast 2 couldn't quite get it.

Every, and i mean every zdoom mod has slopes. (ok maybe not all, but all chex quest ones.) Chucker wasn't the first. ;)
Title: Chex Quest 3 is now available for download!!!
Post by: Enjay on November 04, 2008, 05:26:38 PM
It's been in Zdoom for a little over 8 years.
Quote from: Randy Heit in rh-log.txt
September 13, 2000
- Added the 181 special to slope floors/ceilings at two-sided walls.
Title: Chex Quest 3 is now available for download!!!
Post by: Captain Ventris on November 04, 2008, 11:43:04 PM
SRB2 didn't have slopes because Legacy didn't.

ZDoom is win it has slopes and stuff. :P
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on November 05, 2008, 12:36:26 AM
Yeah...someone was arguing with me that SRB2 was ZDoom...IT LOADS AND HAS ALL FEATURES OF LEGACY!

Quick OFF: ...IMO, Legacy is good for beginners or those going straight from Vanilla Doom. It keeps the original simplicity, but gives you some good features to mess with. However, ZDoom, even in its Doom in Doom format, is just a bit to complex. Legacy isn't a horrible engine, but I'm not saying ZDoom is either.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on November 05, 2008, 12:41:02 AM
It's been in Zdoom for a little over 8 years.
Quote from: Randy Heit in rh-log.txt
September 13, 2000
- Added the 181 special to slope floors/ceilings at two-sided walls.
Wow, slopes have been around 8 years, I olny figuered out how to use them 6 months ago.  LOL :D
Title: Chex Quest 3 is now available for download!!!
Post by: Chukker on November 12, 2008, 11:48:24 AM
Grab the latest download to check it out: www.chucktropolis.com/downloads/ChexQuest3.zip (http://www.chucktropolis.com/downloads/ChexQuest3.zip).

He's made new tracks for E3M1 (Central Command) and E3M5 (Villa Chex)! I'm very excited that he found some time to dig into his old midi tools to make some new music for us! If you haven't been following his post-DC music career, Andrew has been operating under the not-so-different stage name Andrew Benon and has released a debut CD. You can check his music here: www.andrewbenon.com (http://www.andrewbenon.com).
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on November 12, 2008, 11:50:41 AM
This needeth a sticky. I'll sticky this topic and unpin the other download topic.
Title: Chex Quest 3 is now available for download!!!
Post by: xbolt on November 12, 2008, 02:27:32 PM
Sweet! I had totally forgotten about that.

...Looks like Andrew cut his hair since CQ came out. :D
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on November 12, 2008, 02:36:52 PM
The music seems quite different that his previous style. The Villa Chex music seemed to fit, and the first one seemed kind of spooky. I guess this new MIDI style reflects on his current music direction on "syntha-rock," or whatever that was on his website.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on November 12, 2008, 04:53:21 PM
Dude, i'm getting this and playing it RIGHT after school...gotta stay behind anyway, and I brought my laptop. no better way to pass the time!

I wanna hear this music...
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on November 12, 2008, 05:07:20 PM
Personaly, I like his music. It appears Chex Questy to me. Good job Mr. Benson.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on November 12, 2008, 08:17:08 PM
Yay, this is good music, I'm not too sure if it fits the "Orignal Chex Quest Style", but still its cool music!  8)
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on November 12, 2008, 10:10:29 PM
The music fits the atmosphere, not the original style. Still, not a bad job indeed! If you're reading this, andrew, GOOD JOB!
Title: Chex Quest 3 is now available for download!!!
Post by: Captain Ventris on November 13, 2008, 03:18:36 AM
It's nice! I was wondering, where did the music for the United Cereals (E3M2) level come from, anyway?
Title: Chex Quest 3 is now available for download!!!
Post by: xbolt on November 13, 2008, 03:21:01 AM
Strife made that, if I'm not mistaken.
Title: Chex Quest 3 is now available for download!!!
Post by: redbipedicus on November 13, 2008, 07:13:02 AM
Oooh yes. I'm downloading this ASAP!
Title: Chex Quest 3 is now available for download!!!
Post by: Dvader0086 on November 13, 2008, 02:37:45 PM
ooh... nice!
Title: Chex Quest 3 is now available for download!!!
Post by: TheMasterOfBattle on November 13, 2008, 02:44:31 PM
Nice, I think I will have to redownload Chex Quest 3 now.
Title: Chex Quest 3 is now available for download!!!
Post by: Datra on November 13, 2008, 11:52:19 PM
That is some good (and kinda creepy) music right there. props to Andrew.

little side note: it seemed to me that various effects were left out like Chexter's jumping sound and the breakfast munching sound... nothing detramental to the gameplay though, just little asthetics.  :-\
Title: Chex Quest 3 is now available for download!!!
Post by: xbolt on November 13, 2008, 11:57:26 PM
little side note: it seemed to me that various effects were left out like Chexter's jumping sound and the breakfast munching sound... nothing detramental to the gameplay though, just little asthetics.  :-\

Both those sounds were actually introduced with TUCQ. They weren't in the original CQ.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on November 14, 2008, 12:01:31 AM
The jumping sound I beleave is legacy its self for Doom guy. Not TUCQ.
Title: Chex Quest 3 is now available for download!!!
Post by: xbolt on November 14, 2008, 12:10:37 AM
I know, but TUCQ utilizes it.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on November 14, 2008, 07:05:12 PM
NEW MUSIKZ?! SAWEET!  :D

Now that's my field of specialty!
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on November 14, 2008, 08:05:00 PM
Now we have music replacements from E3M1 - E3M3, but what about E3M4 and E3M5?
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on November 14, 2008, 08:46:21 PM
Hmm...

Chuck, have you looked into any of Strife's older music? Check manny's site for the zip, there are a good set of them on there...
Title: Chex Quest 3 is now available for download!!!
Post by: drooben on November 17, 2008, 07:31:35 PM
Hey All,

Thanks for digging the new music. It was fun to do. I told Chuck when he's ready for CQ4, I'll be ready to make some more  ;)

Cheers,

Andrew
Title: Chex Quest 3 is now available for download!!!
Post by: xbolt on November 17, 2008, 07:38:36 PM
First Chuck, and now Andrew has graced us with his presence! Who's next? :D
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on November 17, 2008, 07:45:45 PM
Hey All,

Thanks for digging the new music. It was fun to do. I told Chuck when he's ready for CQ4, I'll be ready to make some more  ;)

Cheers,

Andrew

0_0..............................................

Wow. Hello, and welcome to the forums drooben!

@Xbolt, possibly Josh Storms?
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on November 17, 2008, 07:46:16 PM
It's Andrew Benson! :O

Welcome to The Chex Quest Fan Fourms, and your new music is awesome! ^^
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on November 17, 2008, 08:05:30 PM
It's the Benson! :o I was trying to find you at some point.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on November 17, 2008, 08:31:19 PM
Hello, Andrew! I SERIOUSLY like the new music! And a CQ4...that would be awesome!
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on November 18, 2008, 03:55:27 PM
Hey All,

I told Chuck when he's ready for CQ4, I'll be ready to make some more.  ;)

Cheers,

Andrew

Well, if your really that eager to make music, there is still E3M3 and E3M5. ;D
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on November 18, 2008, 06:18:47 PM
Hey All,

I told Chuck when he's ready for CQ4, I'll be ready to make some more.  ;)

Cheers,

Andrew

Well, if your really that eager to make music, there is still E3M3 and E3M5. ;D
You mean E3M4 and E3M5. :P
Title: Chex Quest 3 is now available for download!!!
Post by: Lucius on November 18, 2008, 07:05:22 PM
OH man I listened to your stuff constantly when I was a little kid. I even had a cassette tape with all the cq music looping on it that I'd listen to. That old CQ music was the bomb
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on November 18, 2008, 07:52:20 PM
Hey All,

I told Chuck when he's ready for CQ4, I'll be ready to make some more.  ;)

Cheers,

Andrew

Well, if your really that eager to make music, there is still E3M3 and E3M5. ;D
You mean E3M4 and E3M5. :P

Sure Manny, Sure.....
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on November 18, 2008, 07:58:26 PM
Hello, Andrew! I SERIOUSLY like the new music! And a CQ4...that would be awesome!

I think we need to finish up Chex Quest 3 before we start thinking about any sequels, there's some some stuff that needs to be finished up in CQ3 such as the remaining music and the various bugs.
Title: Chex Quest 3 is now available for download!!!
Post by: Zorcher on November 20, 2008, 04:52:53 PM
Don't forget a new official release of ZDoom with the source so it can be ported to Skulltag! =D
Title: Chex Quest 3 is now available for download!!!
Post by: Blzut3 on November 21, 2008, 06:21:10 PM
The Skulltag team has been using the ZDoom SVN for awhile now.  The current release of Skulltag is based on a version between 2.1.7 and 2.2.0.  Skulltag will get chex(3).wad support whenever we feel like updating to the latest ZDoom SVN.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on November 21, 2008, 08:34:46 PM
Yes, the problem is....many newer mods like CQ3 and TNCQ G2 will no longer work on Skulltag, due to some DECORATE incapabilites, CustomBulletAttack and the like.
Title: Chex Quest 3 is now available for download!!!
Post by: QuadrumpusGuy on November 22, 2008, 01:31:59 PM
Both Pieces of music were great. E3M1's was best :D

Hello, Andrew! I SERIOUSLY like the new music! And a CQ4...that would be awesome!

I think we need to finish up Chex Quest 3 before we start thinking about any sequels, there's some some stuff that needs to be finished up in CQ3 such as the remaining music and the various bugs.

Yes, there are a few things that must be fixed in CQ3, such as texture alignment and changing textures. But yes, a CQ4 Would be Awesome :D I hope a few extra levels are added into CQ3. Any Ideas?
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on November 22, 2008, 03:34:25 PM
I believe CQ3 will keep its 5 levels, seeing as the previous 2 had 5 levels as well, and I'm sure the design of the levels took Chukker quite a while to complete.  However, if a legendary CQ4 does ever come out, I'd love to see more levels, or just some new mods.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on November 22, 2008, 04:24:23 PM
I hope a few extra levels are added into CQ3. Any Ideas?

I think that haveing 5 levels for each Chex Quest is fine if it stays to DooM I, but I think if a new Chex Quest was going to DooM II it might need some more levels, 10 maybe.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on November 22, 2008, 11:38:39 PM
Well, Doom II is one complete episode of 32 levels, just with little breaks in between a few sets of levels.

I never heard anyone porting an official CQ to Doom II just because of the extra official levels and monsters needed.  I think TNCQ G2 is fine for that.
Title: Chex Quest 3 is now available for download!!!
Post by: Enjay on November 24, 2008, 05:45:58 PM
And of course, if Zdoom is bein kept as the engine, there is no longer any need to be tied to any particular game-specific weapon, monster, level or episode format because all of those can be defined using various control lumps in the WAD.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on November 24, 2008, 07:05:26 PM
Tru.

What would be cool, IMO, is at least 5 levels of game specific CQ. That is, Doom, Doom2, Hexen, Heretic, Strife.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on November 24, 2008, 07:44:07 PM
Eh? What do you mean?
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on November 24, 2008, 08:09:06 PM
5 levels on the doom engine, 5 levels on the doom 2 engine, 5 on hexen, 5 on heretic, and 5 on strife. All have slightly different features and weapons, and would be cool to see. I do like that with zdoom, its possible to do that w/o changing IWADs, but I'd like it to be native, not forced.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on November 24, 2008, 08:12:47 PM
I don't think that we need a Chex Quest for Strife, Hexen, and Hetric ect.
IMO, Chex Quest isn't just a DooM mod, its just Chex Quest.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on November 24, 2008, 08:13:37 PM
Just a thought...

and TRU.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on November 24, 2008, 08:15:45 PM
But still I would love to see some monsters like the Arch-Vile or Revenant or some weapons like the Double Shotgun made into Chex Quest stuff.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on November 24, 2008, 09:12:00 PM
But still I would love to see some monsters like the Arch-Vile or Relevent or some weapons like the Double Shotgun made into Chex Quest stuff.
Relevant, lol.

And yeah, as in like actual new flemoids, not just recolored or modified Flems and Zorchers, right?  Me too.

5 levels on the doom engine, 5 levels on the doom 2 engine, 5 on hexen, 5 on heretic, and 5 on strife. All have slightly different features and weapons, and would be cool to see. I do like that with zdoom, its possible to do that w/o changing IWADs, but I'd like it to be native, not forced.
That would be nice, and then a 25 level compilation of all of them.

Chex Quest isn't just a DooM mod, its Chex Quest.
Best quote ever.  Period.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on November 24, 2008, 09:21:05 PM
Chex Quest isn't just a DooM mod, its Chex Quest.
Best quote ever.  Period.

^^

But still I would love to see some monsters like the Arch-Vile or Relevent or some weapons like the Double Shotgun made into Chex Quest stuff.
Relevant, lol.

If there will ever be a Chex Quest 4 most likely there will be new flemiods, I'm just wondering if they will be completly new DECORATE monsters or based off the orignal DooM (II) monsters.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on November 24, 2008, 09:33:09 PM
I know, but you said Relevent instead of Revenant, and Relevant is a different word entirely. ^^
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on November 25, 2008, 12:10:07 AM
Tru. But I've heard worse.

CQ4 should be retitled Mega CQ or something, and should be like Ultimate Doom, 4 episodes and the like.

If Chex Trek wasn't taken, that could be a Doom 2 mod, with 5 levels to intermission instead of 7 or 8 currently.

...I'm at a loss on what to call the hexen/heretic mod, or the strife...

hexen/heretic was set in older times...mebe Chex Crusades? XD
and strife...with the advanced systems available, maybe CQ: Spyzorz or something...maybe Chex War, but that implies a bloody conflict...IDK. Chex Quest: Cold War...MAYBE
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on November 25, 2008, 12:16:56 AM
I think your thinking inside the box, we have MAPINFO! We can do anything with any future Chex Quest mods.

I wouldn't opposie a Hetric/Hexen Chext Quest mod, but I don't think its something an offical Chex Quest mod should be made for.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on November 25, 2008, 12:22:44 AM
the doom 2 idea was just to keep the standard 5 levels a pop...you know how doom 2 goes. you play 7 levels, get an intermission screen, then play 7 more, just like that. now just drop it from 7 to 5 and you got a CQ flow into it. I was planning on MAPINFO, thats where I thought about less levels. and a 4th CQ episode wouldn't need any mapinfo...it would be ultimate doom.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on November 26, 2008, 10:21:22 PM
Hey, if you got new tech, take advantage of it.  Unless you're Atari the novelty-dude, of course.  :D

Chex Crusades sounds nice.  And it's got my initials!  ;D

Chex War does imply heavy conflict, and may break the rules of the original CQ, but then again there's also CQ G2 Episode 4, lol.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on November 26, 2008, 10:33:51 PM
CQG2, imo, breaks all the rules...its NOT what I think of or even wanna see when I see chex quest...but to each his own...
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on November 26, 2008, 10:41:23 PM
True.  However, I do see much potential in that mod, whatwith the objectives and flemoids/weps that he's put in.  Unfortunately, the storyline does kinda spoil it, due to it's objectionable content, that completely (as I've said before) "takes the original idea of Chex Quest and throws it off the Empire State Building."
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on November 26, 2008, 10:45:41 PM
This topic is getting off topic. This was made for discussion on how awesome Chex Quest 3 is!
Lets get back on topic.

Quote from: Atariangamer
Chuck, have you looked into any of Strife's older music? Check manny's site for the zip, there are a good set of them on there...

I think that there is some good music of Strife's that would work.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on November 26, 2008, 10:49:46 PM
Yes, Arch, but this is CQ Discussion, and we were discussing about CQ related topics, and what we would need should another CQ come out.

But true, once I fire up Anvil, maybe I'll see if I can help out any too, music is my favorite field of work besides technology...
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on November 26, 2008, 10:54:15 PM
But true, once I fire up Anvil, maybe I'll see if I can help out any too, music is my favorite field of work besides technology...

You make music? I might want to listen to your works. ^^
I fail at makeing MIDI's in Anvil Studio. X(

By the way, I notcied your new singature. ^^
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on November 27, 2008, 12:03:45 AM
You're welcome.  ;)

But true, once I fire up Anvil, maybe I'll see if I can help out any too, music is my favorite field of work besides technology...

You make music? I might want to listen to your works. ^^
I fail at makeing MIDI's in Anvil Studio. X(

By the way, I notcied your new singature. ^^
"Singature?"  :D  I love your spelling mistakes, Arch.  It actually makes sense. XD

Hey, yeah, maybe I'll throw something in this weekend...
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on December 15, 2008, 10:02:08 PM
Hey, if Andrew/Chuck is listening, heres something...

Drew's 'Sky Is Down' would fit the CQ3 songs...I would enjoy playing to this track. BTW, your songs rock, man.

UPDATE: Actually, lets just call the whole thing off and put his CD as the background...his tracks ROCK!
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on December 18, 2008, 07:10:40 PM
Is there a link where I can hear this awesomeness? I'd like to hear it.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on December 18, 2008, 07:19:14 PM
http://www.last.fm/music/Andrew+Benon/Rock+and+Roll+Moves

You can listen to that for a few times free
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on December 19, 2008, 04:09:31 PM
Good gosh, that's amazing stuff!

And you can listen to it as many times as you want, just don't sign up for an account and always delete your temp files and cookies.
Title: Chex Quest 3 is now available for download!!!
Post by: Datra on December 19, 2008, 09:28:47 PM
Oh good lord that's great music. I can totally see myself playing Chex Quest to this music.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on December 20, 2008, 10:13:20 AM
So, how about it? Any chance of a MIDI version for our new CQ? (and as I said, it feels classic like CQ1 and 2, but fills the style set by 3)
Title: Chex Quest 3 is now available for download!!!
Post by: 75 on January 03, 2009, 05:44:59 PM
those tracks were the my faves, I thought you (chukker) made them

I'll see what I can come up with  :)
Title: Chex Quest 3 is now available for download!!!
Post by: DOS4dinner on January 10, 2009, 02:54:45 AM
Is there some way to use this wad file with the original DOS Chex Quest, so that it may be run in DOSBox? I'm using Linux, and Wine doesn't seem to like the windows exe very well.

Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on January 10, 2009, 11:27:54 AM
Absolutely not. Way too much ZDoom stuff and DECORATE for that to even work. If Linux does not like the EXE provided, then your best hope is to find a Linux-compatible version of ZDoom or GZDoom.
Title: Chex Quest 3 is now available for download!!!
Post by: Batmanifestdestiny on January 10, 2009, 03:16:04 PM
Absolutely not. Way too much ZDoom stuff and DECORATE for that to even work. If Linux does not like the EXE provided, then your best hope is to find a Linux-compatible version of ZDoom or GZDoom.
He's correct, and there is indeed linux versions, or at least something similar(as Skulltag runs in linux).
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on January 10, 2009, 03:58:24 PM
Best bet, sir, is to get Skulltag. GZDooM's OpenGL stuff messes up in Linux thus far, and ZDoom has been deemed a bit to complex to port...IDK Y.
Title: Chex Quest 3 is now available for download!!!
Post by: DOS4dinner on January 10, 2009, 07:13:44 PM
Best bet, sir, is to get Skulltag. GZDooM's OpenGL stuff messes up in Linux thus far, and ZDoom has been deemed a bit to complex to port...IDK Y.

I'll try skulltag. Hopefully it will work.

EDIT: Okay, skulltag is up and running. Now, how do I get it to use the chex3.wad? I tried running it with the command ./skulltag -iwad chex3.wad, and it gives me a "Skulltag cannot run a shareware IWAD, due to licensing" error.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on January 11, 2009, 01:13:58 AM
um...

go to manny cav's site (its in his signature) and download the slimlined CQ. rename CHEX.wad to DOOMU.wad and place it in the skulltag directory. then run skulltag with chex3.wad as a PWAD. the CQ3 wad should overwrite the old chex.wad stuff and allow you to play...I think

try it and see.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on January 11, 2009, 11:48:39 AM
um...

go to manny cav's site (its in his signature) and download the slimlined CQ. rename CHEX.wad to DOOMU.wad and place it in the skulltag directory. then run skulltag with chex3.wad as a PWAD. the CQ3 wad should overwrite the old chex.wad stuff and allow you to play...I think

try it and see.
Or how about just downloading doomu.zip (http://chexquestgallery.webng.com/getwad/)? :D All other things aside, does the latest build of Skulltag even have the necessary modifications to it to be able to run chex3.wad effectively? I don't think it's ready yet. I even tried doing it as you posted and got the familiar error that signifies that it isn't built for CQ3.

Script error, "DECORATE" line 8:
Replaced type 'FlemoidusCommonus' not found
Title: Chex Quest 3 is now available for download!!!
Post by: DOS4dinner on January 11, 2009, 02:46:14 PM
um...

go to manny cav's site (its in his signature) and download the slimlined CQ. rename CHEX.wad to DOOMU.wad and place it in the skulltag directory. then run skulltag with chex3.wad as a PWAD. the CQ3 wad should overwrite the old chex.wad stuff and allow you to play...I think

try it and see.

How do you launch Chex3 as a Pwad?
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on January 11, 2009, 03:57:40 PM
It's not going to work. Read Manny Cav's post.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on January 11, 2009, 04:01:40 PM
ah, ok. Sorry man...

All I can suggest is running ZDooM in WINE.
Title: Chex Quest 3 is now available for download!!!
Post by: celebi23 on January 11, 2009, 04:54:01 PM
Man, I'm away for a few months (school & all) and there's an OFFICIAL Chex Quest 3?  :o This just made my day  ;D
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on January 11, 2009, 05:23:53 PM
Welcome back. CQ 3 has already acquired a Cacoward, as well as going through a multitude of bug fixes and updates.
Title: Chex Quest 3 is now available for download!!!
Post by: celebi23 on January 12, 2009, 01:33:22 AM
So, having an absolute blast with the game so far, kinda excluding the one kinda confusing part in E3M3: Villa Chex (http://"http://chexquest.org/index.php?topic=1080") :P

So, awhile back, I had the idea of creating a Chex Quest 3 icon in the style of the 2 previous games.  I was kinda inspired by the couple of fan-games starting up around then.  I made a small mod on the CQ2 icon to make the CQ3 icon

(http://i23.photobucket.com/albums/b355/eisnerguy1/CHEX1.png) (http://i23.photobucket.com/albums/b355/eisnerguy1/CHEX2.png) (http://i23.photobucket.com/albums/b355/eisnerguy1/CHEX3-1.png)

When I saw the "Official" Chex Quest 3 icon, I kinda thought to myself, why not make it a bit bigger & in the style of the previous games' icons?  So, I took the colors from the original icon & applied it to the one that I made

(http://i23.photobucket.com/albums/b355/eisnerguy1/CQ3-Original.png) (http://i23.photobucket.com/albums/b355/eisnerguy1/CHEX3-2.png)

Just a small idea/ suggestion I had
Title: Chex Quest 3 is now available for download!!!
Post by: DOS4dinner on January 12, 2009, 03:45:30 AM
It's not going to work. Read Manny Cav's post.

I think I just died a little inside...oh well. I think the problem is that Wine can't run zdoom with my ATI graphics card. I guess I'll just wait until I get my computer for college with an Nvidia chip in it.

Anywho, I did see the title screen. Excellent work, same quality as the rest of the title screens, if not better!
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on January 12, 2009, 09:30:29 AM
http://zdoom.org/wiki/Compile_ZDoom_on_Linux

my last suggestion.
or gain an older ZDooM for linux build (probably wont work with new games, tho)

http://www.linuxquake.org/index3.html
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on January 12, 2009, 09:08:17 PM
So, having an absolute blast with the game so far, kinda excluding the one kinda confusing part in E3M3: Villa Chex (http://"http://chexquest.org/index.php?topic=1080") :P

So, awhile back, I had the idea of creating a Chex Quest 3 icon in the style of the 2 previous games.  I was kinda inspired by the couple of fan-games starting up around then.  I made a small mod on the CQ2 icon to make the CQ3 icon

(http://i23.photobucket.com/albums/b355/eisnerguy1/CHEX1.png) (http://i23.photobucket.com/albums/b355/eisnerguy1/CHEX2.png) (http://i23.photobucket.com/albums/b355/eisnerguy1/CHEX3-1.png)

When I saw the "Official" Chex Quest 3 icon, I kinda thought to myself, why not make it a bit bigger & in the style of the previous games' icons?  So, I took the colors from the original icon & applied it to the one that I made

(http://i23.photobucket.com/albums/b355/eisnerguy1/CQ3-Original.png) (http://i23.photobucket.com/albums/b355/eisnerguy1/CHEX3-2.png)

Just a small idea/ suggestion I had
I like the very last icon, filename chex3-2.png. It's a sweet color set.  But it doesn't match.
Title: Chex Quest 3 is now available for download!!!
Post by: DOS4dinner on January 12, 2009, 11:16:06 PM
It works! mostly...
Zdoom was able to compile itself into working, and I can finally play the glorious Chex Quest 3! Yay installing things the old-school way! ...But I don't have music. :'( I still have sound though.  I installed timidity and everything as it asked, and no errors came up during the compiling. Maybe I'll take a visit to the ubuntu forums.

That aside, awesome work! Now it's like a full, comercial game, with three episodes and everything! Now, did you guys change around CQ 1 and 2? Things seem a bit out of place compared to their DOS counterparts.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on January 12, 2009, 11:18:10 PM
No. Chukker did it almost all by himself.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on January 12, 2009, 11:40:27 PM
@DOS: Did you enable timidity and set it up? it requires a patch set...

http://zdoom.org/wiki/Using_custom_MIDI_instruments

You prolly dont need to worry about the zip file, its for windows anyway. you just need to tell it where a patch set is.

http://tldp.org/HOWTO/MIDI-HOWTO-8.html
or grab one of those at the top to try to gain a midi sytnthesizer.
Title: Chex Quest 3 is now available for download!!!
Post by: DOS4dinner on January 12, 2009, 11:52:49 PM
@DOS: Did you enable timidity and set it up? it requires a patch set...



That fixed it! Thank you (and everyone else here) for putting up with my problems:) Now, to zorch!
Oh, and that first song sounds awesome!
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on January 13, 2009, 12:02:20 AM
That is the awesomeness of Andrew Benson returning to midi...ah, sweet sound...barely heard over the noises of zorch and pwnage! XD

Congrats on getting ZDooM...best way is to do it yourself (although its easier to do on linux)
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on January 13, 2009, 12:12:57 AM
The E3M1 track is one of THE BEST game soundtrack songs I have EVER HEARD. And I have heard my share of game soundtracks. *goes back to listening it*
Title: Chex Quest 3 is now available for download!!!
Post by: celebi23 on January 13, 2009, 12:23:41 PM
So, having an absolute blast with the game so far, kinda excluding the one kinda confusing part in E3M3: Villa Chex (http://"http://chexquest.org/index.php?topic=1080") :P

So, awhile back, I had the idea of creating a Chex Quest 3 icon in the style of the 2 previous games.  I was kinda inspired by the couple of fan-games starting up around then.  I made a small mod on the CQ2 icon to make the CQ3 icon

(http://i23.photobucket.com/albums/b355/eisnerguy1/CHEX1.png) (http://i23.photobucket.com/albums/b355/eisnerguy1/CHEX2.png) (http://i23.photobucket.com/albums/b355/eisnerguy1/CHEX3-1.png)

When I saw the "Official" Chex Quest 3 icon, I kinda thought to myself, why not make it a bit bigger & in the style of the previous games' icons?  So, I took the colors from the original icon & applied it to the one that I made

(http://i23.photobucket.com/albums/b355/eisnerguy1/CQ3-Original.png) (http://i23.photobucket.com/albums/b355/eisnerguy1/CHEX3-2.png)

Just a small idea/ suggestion I had
I like the very last icon, filename chex3-2.png. It's a sweet color set.  But it doesn't match.

So, if you had to pick, would you choose the icon with the original color scheme or the newer one?
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on January 14, 2009, 10:23:19 PM
I'd pick the newer one for a new release of something or a special version or whatnot.

The E3M1 track is one of THE BEST game soundtrack songs I have EVER HEARD. And I have heard my share of game soundtracks. *goes back to listening it*
It sounds even greater with Yamaha XG SoftSynth drivers.  Ahh....

That aside, awesome work! Now it's like a full, comercial game, with three episodes and everything! Now, did you guys change around CQ 1 and 2? Things seem a bit out of place compared to their DOS counterparts.
I believe that the only actually remade level was E2M2: The Cinema, because it sucked so much.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on January 15, 2009, 11:34:28 AM
I believe that the only actually remade level was E2M2: The Cinema, because it sucked so much.
The other levels received some touchups, but E2M2 was, indeed, the one to receive the big overhaul.
Title: Chex Quest 3 is now available for download!!!
Post by: Datra on January 17, 2009, 01:06:18 AM
Comment: I think the new Cinema level is one of the greater improvements in CQ3 (right after the inclusion of the new levels and flemoids). way better than having a bunch of "Change Me" signs painted all over the place.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on January 19, 2009, 12:00:09 PM
It IS quite a bit better, although I always just run past all the Flems in the theater without shooting 'em, it saves so much time!  :D
Title: Chex Quest 3 is now available for download!!!
Post by: matthias720 on January 19, 2009, 02:58:04 PM
It IS quite a bit better, although I always just run past all the Flems in the theater without shooting 'em, it saves so much time!  :D

I play not for time, but for TOTAL DOMINATION!!!!
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on January 19, 2009, 03:51:37 PM
Fair enough. It's nice to get 100% Flemoids returned.
Title: Chex Quest 3 is now available for download!!!
Post by: noob1234 on February 02, 2009, 10:26:20 PM

I play not for time, but for TOTAL DOMINATION!!!!

same here
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on February 02, 2009, 10:35:19 PM
XD, I'm usually a speed runner...get in, get out, no sweat. ALTHOUGH...you really dont ever see the last of the flemoids unless you zorch 'em ALL back! heh
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on February 03, 2009, 09:04:35 PM
I HATE total domination ('cept in Skulltag, heh). Takes forever.

I, like Atarian, am more of a speed runner.  Get in there, zorch the ones in your way, and blitz past those Super Cyclopti gunning for you.  ;)
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on February 04, 2009, 06:27:06 PM
I play for total domination, except in Super Slimey, where it's too hard to tell what you have and haven't zorched, and it's easy enough to get 100%+, anyway. :P
Title: Chex Quest 3 is now available for download!!!
Post by: DCmetrogreen on February 21, 2009, 02:25:31 AM
I'm not sure if this is quite the place for this, but I need some help. I just downloaded the excellent Chex Quest 3 and am having trouble with E3M2. I can't get to the red key! Help! I get the blue key and the yellow one just fine, but then I get totally stuck and can't figure out what to do. I'd appreciate any advice anybody can give me.

Thanks!

Edit: Okay, I got past E3M2, but now I'm stuck with the resetting lock on the E3M3 Villa level. Any help would be appreciated.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on February 21, 2009, 11:21:44 AM
This was discussed here (http://chexquest.org/index.php?topic=1080.0). ;)
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on February 22, 2009, 12:17:15 AM
So many people seem to have trouble with that lock...I don't see the problem. I could get through just fine with time to spare on my first run.  :-\

Is it because I've played CQ so much, or is it because everybody else is playing on Super Slimey or something? ???
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on February 22, 2009, 10:05:24 PM
I had a problem with it, but easily solved with some skills...if you arent very coordinated in a FPS world, it can cost more time than it seems...
Title: Chex Quest 3 is now available for download!!!
Post by: 75 on February 23, 2009, 02:00:54 AM
I had a problem with it, but easily solved with some skills...if you arent very coordinated in a FPS world, it can cost more time than it seems...

QFT, my gf who's just beginning to play CQ could never do it in time.



It sounds even greater with Yamaha XG SoftSynth drivers.  Ahh....


I'm pretty sure I could get that to work on my computer... how did you get those drivers?
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on February 23, 2009, 09:35:53 AM
Let's see, Atarian gave me 'em over the summer, they sound great...let's see, where's that link..

Ah, here we are!

http://jord.nm.ru/YAMAHA.XG.SoftSynthesizer.S-YXG50.Ver.4.23.14.WDM.for.XP.zip

I think this came out before ZDoom started using FMOD, not sure if that means anything, but FMOD might provide a different sound than from MS Wavetable....blah. Whatever.

Now to use it...let's see, I think I said somewhere how to use it...

http://chexquest.org/index.php?topic=742.15#msg23319

There ya go.  ;)
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on February 24, 2009, 08:42:26 AM
you can also setup timidity++ ZDOOM Edition with some soundfonts or patches, but XGSoftSynth is BY FAR the easiest...just select the device under the sound options.

(Certian timidity setups will sound better than XG, but thats because its the CRYSIS Soundfont! O_O;)
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on February 24, 2009, 01:04:49 PM
Heh, yeah, XG is definitely really easy to use.

Crysis, huh?
Title: Chex Quest 3 is now available for download!!!
Post by: 75 on February 26, 2009, 11:45:04 PM
Let's see, Atarian gave me 'em over the summer, they sound great...let's see, where's that link..

Ah, here we are!

http://jord.nm.ru/YAMAHA.XG.SoftSynthesizer.S-YXG50.Ver.4.23.14.WDM.for.XP.zip

I think this came out before ZDoom started using FMOD, not sure if that means anything, but FMOD might provide a different sound than from MS Wavetable....blah. Whatever.

Now to use it...let's see, I think I said somewhere how to use it...

http://chexquest.org/index.php?topic=742.15#msg23319

There ya go.  ;)

The link you gave me pointed me to this site...  :P

(http://i446.photobucket.com/albums/qq189/Jwaffe/Untitled2.jpg)
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on February 27, 2009, 09:31:44 AM
O NO...403...
lemme try to find it again...

I went to my original topic, and found the thread:
http://forum.zdoom.org/viewtopic.php?f=4&t=15459&st=0&sk=t&sd=a&start=45
2nd post. It works. I think the host keeps changing due to it being a bad host. XD
Title: Chex Quest 3 is now available for download!!!
Post by: 75 on February 27, 2009, 10:14:26 PM
OS VERSION ERROR

Is there a vista-friendly version? Does it work in DOS possibly?
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on February 28, 2009, 12:21:23 AM
This program was made way before Vista was. The Readme doesn't mention anything past XP, so I'm going to say that it's not looking good for you. :(
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on February 28, 2009, 12:22:13 AM
Vista=nogo...it was designed for 9x, was tweaked for xp compatibility, and prolly has NO vista support at all...though compatibility modes, mebe?

and its not for DOS.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on February 28, 2009, 03:18:04 PM
That's because Vista fails! ;D
Title: Chex Quest 3 is now available for download!!!
Post by: 75 on February 28, 2009, 03:26:30 PM
That's because Vista fails! ;D

Laugh while you can, but when you get a new computer you might get something worse than vista.

it's the x64 that's killing me more than anything, why'd they have to switch?

Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on February 28, 2009, 03:33:21 PM
When I get a new computer, it's getting XP.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on March 03, 2009, 04:44:28 PM
If I get a new computer, its gonna be Windows 7. :P
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on March 03, 2009, 05:04:36 PM
Ha ha, I looked at this page, and there isn't a lousy thing on Chex Quest 3 at all. :D Better get back on topic, I guess.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on March 03, 2009, 05:51:53 PM
Very little to talk about...
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on March 03, 2009, 06:31:01 PM
Ah, yes. It would seem that both GZDoom and ZDoom (http://zdoom.org/News), as well, now have full chex.wad and chex3.wad IWAD compatibility. This is really good. When Skulltag joins in, there will no longer be any reason for this "doomu.wad junk" that's been flying around since TUCQ's conception. Even now, mod makers that are making mods for either of these two engines should now take advantage of this and abandon anything regarding doomu.wad in their mods.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on March 03, 2009, 08:11:05 PM
Advantage, you say? It will take hours of sifting through the source code to restore even 1/4 of the DECORATE patch in my WAD back to what it's supposed to be, not to mention the influx of whiners who will complain that my WAD doesn't work with CQ 3.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on March 03, 2009, 08:13:17 PM
It's also accepting original chex.wad as an IWAD, which means you won't have to fiddle with chex3.wad or use the doomu.wad alternate name.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on March 03, 2009, 08:21:22 PM
It's also accepting original chex.wad as an IWAD, which means you won't have to fiddle with chex3.wad or use the doomu.wad alternate name.

That's not what I'm talking about. I am speaking OF accepting it. The GZdoom source code radically changed how it works from before GZdoom 1.1.05.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on March 03, 2009, 10:31:05 PM
...y'all are lucky my comp timed out and lost my epic rant...i was about to go OFF on someone for critizising CQ's rise in Doom sourceports.
<.<

btw, x86 is going out, and x64 is going in. TOTALLY different architecture, and requires the reprogramming of THOUSANDS of lines of code. They can do it, and they get nice results.

Go with the flow, Slime...it'll be worth it in the end.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on March 03, 2009, 11:18:05 PM
Go with the flow, Slime...it'll be worth it in the end.

I didn't say I wouldn't - I said it would be arduous.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on March 04, 2009, 05:37:55 PM
Well, I'm saying to go through with it. Hard or not.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on March 04, 2009, 08:07:25 PM
I know. I didn't say I wouldn't. I'm saying I WILL, but it will be hard.
Title: Chex Quest 3 is now available for download!!!
Post by: Blzut3 on March 06, 2009, 02:11:39 PM
When Skulltag joins in
It's been in for about a month or more now I think.  It's just a matter of when it will be released.
Proof (http://blzut3.maniacsvault.net/skulltag_chex.png)

btw, x86 is going out, and x64 is going in. TOTALLY different architecture, and requires the reprogramming of THOUSANDS of lines of code. They can do it, and they get nice results.
Actually if the program was done right it can be compiled on x86_64 without any changes what-so-ever.  Mostly the errors resulting are when pointer arithmetic is used or when integer overflowing is abused.
Title: Chex Quest 3 is now available for download!!!
Post by: GameMaster on March 06, 2009, 06:37:46 PM
btw, did you ever find a version of XG that worked under windows 2000?
i crave to hear legendary ctf under it.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on March 06, 2009, 08:24:08 PM
Win2K does work with it, remember, GM? You just didn't DL it because you said the file size was too big.

Funny how Blzut3 always chimes in as soon as we mention Skulltag stuff...
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on March 07, 2009, 11:14:56 AM
Win2K does work with it, remember, GM? You just didn't DL it because you said the file size was too big.
Umm... I think GameMaster can remember what he has and hasn't done. (http://chexquest.org/index.php?topic=742.msg23200#msg23200) :P
Funny how Blzut3 always chimes in as soon as we mention Skulltag stuff...
That may be because he figures fairly prominently in the Skulltag forums. :P
btw, did you ever find a version of XG that worked under windows 2000?
i crave to hear legendary ctf under it.
Except for the random Doom music thrown in, I can grantee you that you would tell no difference with SoftSynth. Most of the music in there is some weird Tracker Module music. Whatever it is, it isn't MIDI, and SoftSynth is a MIDI driver.
When Skulltag joins in
It's been in for about a month or more now I think.  It's just a matter of when it will be released.
Proof (http://blzut3.maniacsvault.net/skulltag_chex.png)

I figured that it was probably in development, given the recent ZDoom developments. :P I was referring to public releases of Skulltag with chex.wad and chex3.wad support, of which there appears to be none.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on March 07, 2009, 11:13:47 PM
Okay, pwned there. But blzut only posts when we mention ST stuff. Otherwise, he's nonexistent.
Title: Chex Quest 3 is now available for download!!!
Post by: Strife on March 08, 2009, 12:13:19 PM
Woohoo, new music! ^_^ I'm going to have to agree with Slimeinator here and say that the music for E3M1 is really, really impressive. It's been stuck in my head for a day now.

If you want my honest opinion... aside from the instruments, the new songs don't have the feel captured in the soundtrack of the first two episodes. BUT! I consider this to be a good thing rather than a bad thing. Episode 3 now has its own style of music that, in my opinion, fits the whole "the fate of the world is in your hands" theme. Very nice!

I can't wait to see how the E3M4 and E3M5 music turn out. Regardless of whether or not the Bensonator is planning on making songs for those episodes, I think i'll take a crack at my own conceptions of what they might sound like. ^_^
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on March 08, 2009, 12:21:40 PM
I've been talking to you beforehand, so your presence is no surprise, but welcome back, anyway! :D Yes, I do think we need to do something about those two levels.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on March 08, 2009, 02:09:44 PM
STRIFE APPEARS FROM NOWHERE! :O

Anyway, yes, I agree. E3M5 REALLY needs new music. The Caverns of Bazoik work once - not twice.
Title: Chex Quest 3 is now available for download!!!
Post by: 75 on March 08, 2009, 02:27:00 PM
STRIFE APPEARS FROM NOWHERE! :O

Anyway, yes, I agree. E3M5 REALLY needs new music. The Caverns of Bazoik work once - not twice.

QFT... It should be spookier, maybe something like the skedar ship in Perfect Dark
Title: Chex Quest 3 is now available for download!!!
Post by: GameMaster on March 09, 2009, 03:27:37 PM
Win2K does work with it, remember, GM? You just didn't DL it because you said the file size was too big.

Funny how Blzut3 always chimes in as soon as we mention Skulltag stuff...

in the end i did download it, but the installation gave me an error that says it only works under winxp
:p
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on March 09, 2009, 03:37:33 PM
The original came on 98/2000, and the one I found was changed to work on XP. I havent found a DL of the original, as noone really wants it anymore :'(

I WELCOME BUILT IN CQ3 SUPPORT!

Strif3, i SO wanna hear some more music from you. You still have the reputation of the best third-party producer of CQ content to me. XD
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on March 09, 2009, 08:21:03 PM
E3M4 and E3M5 need new music, no question about it.

Strif3, i SO wanna hear some more music from you. You still have the reputation of the best third-party producer of CQ content to me. XD

That's QFT!
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on March 10, 2009, 02:08:08 PM
Quote from: GameMaster
in the end i did download it, but the installation gave me an error that says it only works under winxp
:p
So Manny showed me in his link.

And yeah, CoB is kinda boring music to me these days.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on March 10, 2009, 04:37:14 PM
"CoB?" ???
Title: Chex Quest 3 is now available for download!!!
Post by: noob1234 on March 10, 2009, 09:46:05 PM
CoB
Caverns
of
Bazoik
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on March 11, 2009, 04:11:54 PM
ARGH!!! OWNED BY NOOOOOOOOOB!!!!!!!
Title: Chex Quest 3 is now available for download!!!
Post by: xbolt on March 11, 2009, 04:14:01 PM
ARGH!!! OWNED BY NOOOOOOOOOB!!!!!!!

XD
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on March 11, 2009, 08:26:58 PM
ARGH!!! OWNED BY NOOOOOOOOOB!!!!!!!

Wow, fail.

(http://3.bp.blogspot.com/_BYX14125JUQ/R6AtEcajqXI/AAAAAAAAEiA/idKVU0_9t-s/s400/millionaire_idiot_fail.jpg)
Title: Chex Quest 3 is now available for download!!!
Post by: 75 on March 11, 2009, 11:54:30 PM
ARGH!!! OWNED BY NOOOOOOOOOB!!!!!!!

OWNED lol
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on March 12, 2009, 03:59:25 PM
ARGH!!! OWNED BY NOOOOOOOOOB!!!!!!!

OWNED lol
QFT

...how on earth did that happen XD
Manny owns the CQ gallery!
Title: Chex Quest 3 is now available for download!!!
Post by: Strife on March 20, 2009, 01:19:34 PM
E3M4 and E3M5 need new music, no question about it.

Strif3, i SO wanna hear some more music from you. You still have the reputation of the best third-party producer of CQ content to me. XD

That's QFT!

Aww, thank you guys. ^_^ Here's hoping I can whip up some tunes that could quite possibly make their way into CQ3... or in third-party mods at least. xD
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on March 20, 2009, 04:53:54 PM
XD, I said third party cuz you're not Digital Cafe...but you are REALLY close.

And good luck!
Title: Chex Quest 3 is now available for download!!!
Post by: TrueDude on March 20, 2009, 06:11:46 PM
Oh man, I wish there was some way to convince Chukker to make Chex Quest a quadrilogy...
Title: Chex Quest 3 is now available for download!!!
Post by: Strife on March 20, 2009, 07:32:01 PM
Oh man, I wish there was some way to convince Chukker to make Chex Quest a quadrilogy...

To be fair, Ultimate Doom's fourth episode wasn't really part of the "official" plot... though that doesn't mean we can't throw together five awesome levels for a fourth Chexisode. Boingo was planning something similar for TUCQ called "Thy Chex Consumed," I believe. ^_^
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on March 20, 2009, 10:54:34 PM
Yeah, but we don't wanna make a DooM copy, do we? I mean, for the name?

Ultimate Doom's 4th episode was mainly a marketing strategy to make current non-doomers or just plain DooM fanatics have a reason to buy a new game.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on March 21, 2009, 08:26:41 AM
Hey, who says we hafta conform to that? The engine says 4 Episodes, so lets give em 4 episodes. Doesn't really hafta be a carbon copy of doom with CQ paint on it, lets make it something different.

OVERALL: 4th episode would pwn.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on March 21, 2009, 12:42:50 PM
I don't think Strife meant for the name of a forth episode to be "Thy Chex Consumed". He was just saying that it's Boingo's idea is all. Personally I don't know why is matters though, I would perfer a CQ4 instead of just another plotless episode, and Chucker didn't say he was going ot make a forth anyway. ;) Mr. Benson said that he'll make music for CQ4 once Chucker is ready to make it as well. :P
Title: Chex Quest 3 is now available for download!!!
Post by: GameMaster on March 21, 2009, 03:35:26 PM
If there ever will be a CQ4, the will story need to give some sense of closure in the end.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on March 21, 2009, 03:42:58 PM
What? No way! This is not Doom, where we have to close it after X amount of games. Chex Quest doesn't have to end at any particular point. It's like they say, "Legends never die."
Title: Chex Quest 3 is now available for download!!!
Post by: TrueDude on March 21, 2009, 04:01:46 PM
I'd hope that Chex Quest 4, if it's made, would take place in the flemoid dimension. I mean, where else would it take place?
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on March 21, 2009, 04:08:08 PM
Several fan mods have went that direction, but nothing 'official.' That would surely be an interesting twist.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on March 21, 2009, 04:19:03 PM
IMO the flemoid dimension idea seems kinda silly, if you zorch a flemoid to put them back in the flemoid dimension where are they going to go if they are zorched in there own dimension already?
Title: Chex Quest 3 is now available for download!!!
Post by: TrueDude on March 21, 2009, 05:45:01 PM
That always had me thinking too... maybe the zorchers in chex quest 4 are set to ANOTHER dimension, besides the Cereal and Flemoid dimension.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on March 21, 2009, 06:36:06 PM
IMO the flemoid dimension idea seems kinda silly, if you zorch a flemoid to put them back in the flemoid dimension where are they going to go if they are zorched in there own dimension already?
While that is a problem, this question still needs to have an answer either way.
Title: Chex Quest 3 is now available for download!!!
Post by: xbolt on March 21, 2009, 07:05:26 PM
IMO the flemoid dimension idea seems kinda silly, if you zorch a flemoid to put them back in the flemoid dimension where are they going to go if they are zorched in there own dimension already?

I was going to answer that very question in Newmaps IV. (Which is still going abysmally slow, thanks to college. Boo.)
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on March 21, 2009, 09:48:22 PM
Can't we have the game somewhere else? Somewhere entirely new and unheard of? How CAN it take place in a flem dimension when they get sent there? Unless you send them to some holding cell in an area of the dimension, where you unlock it at the end and must zorch all of them all over again?

I believe Boingo's TCC title was really more of a placeholder than anything.

And of course, CQ doesn't have to only be another 4-episode Doom rip-off. It should be an FPS in it's own, only relying on DooM's engine.
Title: Chex Quest 3 is now available for download!!!
Post by: TrueDude on March 21, 2009, 11:32:09 PM
Can't we have the game somewhere else? Somewhere entirely new and unheard of? How CAN it take place in a flem dimension when they get sent there? Unless you send them to some holding cell in an area of the dimension, where you unlock it at the end and must zorch all of them all over again?

I believe Boingo's TCC title was really more of a placeholder than anything.

And of course, CQ doesn't have to only be another 4-episode Doom rip-off. It should be an FPS in it's own, only relying on DooM's engine.

Actually, it is still a "rip-off" because most First-person shooters have 3 Episodes, or even games. Trilogy's are used ALOT. A fourth episode would be different.
Title: Chex Quest 3 is now available for download!!!
Post by: Captain Ventris on March 22, 2009, 01:53:13 AM
Can't we have the game somewhere else? Somewhere entirely new and unheard of? How CAN it take place in a flem dimension when they get sent there? Unless you send them to some holding cell in an area of the dimension, where you unlock it at the end and must zorch all of them all over again?

I believe Boingo's TCC title was really more of a placeholder than anything.

And of course, CQ doesn't have to only be another 4-episode Doom rip-off. It should be an FPS in it's own, only relying on DooM's engine.

Actually, it is still a "rip-off" because most First-person shooters have 3 Episodes, or even games. Trilogy's are used ALOT. A fourth episode would be different.

The mere thought of suggesting that a number is a rip-off is ridiculous at best.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on March 22, 2009, 01:59:14 AM
Can't we have the game somewhere else? Somewhere entirely new and unheard of? How CAN it take place in a flem dimension when they get sent there? Unless you send them to some holding cell in an area of the dimension, where you unlock it at the end and must zorch all of them all over again?

I believe Boingo's TCC title was really more of a placeholder than anything.

And of course, CQ doesn't have to only be another 4-episode Doom rip-off. It should be an FPS in it's own, only relying on DooM's engine.

Actually, it is still a "rip-off" because most First-person shooters have 3 Episodes, or even games. Trilogy's are used ALOT. A fourth episode would be different.

The mere thought of suggesting that a number is a rip-off is ridiculous at best.

I agree.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on March 22, 2009, 10:09:23 AM
And I will too. Doom has 4 games (Doom 4 in dev now). certian movies only had one sequel, or 3 sequels. Just because a Trilogy is a standard doesn't mean more or less is a rip.

But I do believe that CQ could have one more episode/location that carries a storyline.
Title: Chex Quest 3 is now available for download!!!
Post by: 75 on March 22, 2009, 01:07:25 PM
I don't think the flemoid dimension as the fourth episode is a good idea. It would probably turn out like 5 levels worth of the caverns of bazoik, and that would get kind of repetitive

The thing that sets CQ apart from doom is its VARIETY of locations and texture styles. Idk about you guys, but Doom2 got very boring because everything looked the same, just dark, disgusting textures over and over again.

Episode 4 should be somehing that continues that style, and brings a lot of intensity. Maybe a final invasion by the flemoids or perhaps this is Chexter's final strike against their largest base on a nearby planet
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on March 22, 2009, 01:40:28 PM
I don't understand. Why does CQ need an end? You guys aren't very good fans if you want CQ to end. Really, you guys are acting like the doom Community. Why can't CQ live on? It's not going to kill you if it does, and really, every one was excited about CQ3 right? Why are you excited about a nonexciting CQ4 then? Why do you want to have it end at CQ4? After CQ4 (If it comes) you'll want a CQ5 right? So why does it need to end at 4? (No offence... the use of poor fans was just to make you understand.)
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on March 22, 2009, 01:56:54 PM
I don't think the flemoid dimension as the fourth episode is a good idea. It would probably turn out like 5 levels worth of the caverns of bazoik, and that would get kind of repetitive

How ever said the flemoid dimension had to look like The Caverns of Bazoik? It was used like that in older mods because that set of textures had the most slime on it.

I don't understand. Why does CQ need an end? You guys aren't very good fans if you want CQ to end. Really, you guys are acting like the doom Community. Why can't CQ live on? It's not going to kill you if it does, and really, every one was excited about CQ3 right? Why are you excited about a nonexciting CQ4 then? Why do you want to have it end at CQ4? After CQ4 (If it comes) you'll want a CQ5 right? So why does it need to end at 4? (No offence... the use of poor fans was just to make you understand.)

I agree with you. Chex Quest doesn't need a end. IMO it can keep going on as long it doesn't get repetitive like the extra episodes in DooM ,Heretic, and Hexen. After episode three of Heretic all the levels in episodes four and five where boring because they didn't give the player anything new, no new textures, monsters, objects, music, they didn't even make new sky's. That's why I never liked those episodes in Heretic. If Chex Quest keeps adding more stuff and makes it fun I don't see why it should ever end.
Title: Chex Quest 3 is now available for download!!!
Post by: TrueDude on March 22, 2009, 02:54:37 PM
In response to about half of what everybody posted: Why is it that everybody thinks that because a fourth game is made the entire series is going to die? A fourth game doesn't mean ANYTHING, other than more awesome levels. 4 doesn't mean the end, 666 means the end. As long as your series doesn't have 666 games, it won't end. (just kidding of course, but no series HAS reached 666 games, so I wouldn't know what would happen...)

Also, the Flemoid dimension doesn't mean the entire world is Caverns of Bazoik-styled. It was made that way in Newmaps because there hasn't been a real picture of the Flemoid Dimension. For all we know, it could have cities, with Flyingg-cars and other stuff. The flemoids are, after all, capable of creating SPACESHIPS OUT OF METEORITES, COMPLETE WITH COMPUTERS AND TELEPORTATION DEVICES. I've personally imagined the sky of the Flemoid-Dimension to be a surreal, green landscape.

There are no barriers to making a 4th game, it's only if Charles Jacobi wants to. We aren't in control of this.
Title: Chex Quest 3 is now available for download!!!
Post by: 75 on March 22, 2009, 04:55:18 PM
For the record, I never imagined the fourth episode the end of chex quest. It is, however, the end of TUCQ, so there should be some sort of grand finale

I like your ideas TD, I just don't want it to look primitive, that would be really lame
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on March 23, 2009, 09:06:59 AM
In response to about half of what everybody posted: Why is it that everybody thinks that because a fourth game is made the entire series is going to die? A fourth game doesn't mean ANYTHING, other than more awesome levels. 4 doesn't mean the end, 666 means the end. As long as your series doesn't have 666 games, it won't end. (just kidding of course, but no series HAS reached 666 games, so I wouldn't know what would happen...)

Bsicly what I said... and just to point out, 666 doesn't mean the end. :P

For the record, I never imagined the fourth episode the end of chex quest. It is, however, the end of TUCQ, so there should be some sort of grand finale

I like your ideas TD, I just don't want it to look primitive, that would be really lame

Ahh, what? Just because TUCQ ends on it's forth episode doesn't mean anything. I'd like to point out that TUCQ is a "FAN" project, and Chucker doesn't have to base anything on it. TUCQ is also not going to include CQ3 anyway, do to Boingo already creating his own storyline for episode 3, and 4. I'd like to point out that CQ1, CQ2, and CQ3 are differant games! They're not just episodes, just short games.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on March 23, 2009, 09:58:12 AM
MAIN THING: the 4th episode doesn't mean the end of the CQ series.

ONE OTHER: I think I'm gonna stop pushin for a 4th episode. If it comes, it comes.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on March 23, 2009, 05:17:17 PM
Isn't everyone just saying the same thing? Can we just slow down a bit?

WE ALL KNOW THAT THERE DOESN'T HAVE TO BE AN END TO CQ. OKAY?

Also, it seems that everyone has their own ideas about what a sequel-sequel-sequel (quequel?) of CQ would be like.  That's good, in that everyone's got plenty of ideas.  However, I think only Chukker will be able to determine what all the levels really look like.  Unless he needs help if he ever chooses to make another CQ.

Can't we have the game somewhere else? Somewhere entirely new and unheard of? How CAN it take place in a flem dimension when they get sent there? Unless you send them to some holding cell in an area of the dimension, where you unlock it at the end and must zorch all of them all over again?

I believe Boingo's TCC title was really more of a placeholder than anything.

And of course, CQ doesn't have to only be another 4-episode Doom rip-off. It should be an FPS in it's own, only relying on DooM's engine.

Actually, it is still a "rip-off" because most First-person shooters have 3 Episodes, or even games. Trilogy's are used ALOT. A fourth episode would be different.

The mere thought of suggesting that a number is a rip-off is ridiculous at best.

I agree.

Stop talking about friggin' rip-offs! THIS IS NOT DOOM! GET OVER IT! It's an FPZ! (Zorcher)

C'mon, I think we're all getting a bit impatient after we found there was a new official game.


However, CQ3 just came out! Give us all a break people, and just enjoy the game!
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on March 23, 2009, 07:03:03 PM
Back on teh topic. Flame is not approved.


So, any ideas for the music in E3M4/E3M5?
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on March 23, 2009, 09:10:47 PM
Slime, I was perfectly on topic.  And that most certainly wasn't flaming. If anything it was veering in the right direction.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on March 23, 2009, 10:10:14 PM
I was speaking about other angry posts.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on March 24, 2009, 10:57:42 AM
I was speaking about other angry posts.

I wasn't flaming either, I was pointing out why it's dumb to want CQ to end. (Unless you aren't talking to me...)

Anyway, IDK. I'm not a very good music maker, we could e-mail, and bug Mr. Benson, but I'm sure he wouldn't like that, or we could bug Strife.

BTW, I don't think I'm going to get use to you pushing me around. (Since I've seen you just as a member for so long.) *Sighs* What is thy bidding my master? XD
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on March 24, 2009, 05:15:07 PM
Rep, he's a mod and there's nothing you can do about it.  Other members become staff, don't they? (I know you're kidding anyways, so don't say anything)

I was speaking about other angry posts.

I wasn't flaming either, I was pointing out why it's dumb to want CQ to end. (Unless you aren't talking to me...)

Anyway, IDK. I'm not a very good music maker, we could e-mail, and bug Mr. Benson, but I'm sure he wouldn't like that, or we could bug Strife.

BTW, I don't think I'm going to get use to you pushing me around. (Since I've seen you just as a member for so long.) *Sighs* What is thy bidding my master? XD

Ok, can we just get over the whole CQ-finale thing and just get back to the topic, like Slime said? I doubt we'll get Benson on the job unless we make CQ4.  But I bet Strife could help.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on March 24, 2009, 05:21:51 PM
Rep, he's a mod and there's nothing you can do about it.  Other members become staff, don't they? (I know you're kidding anyways, so don't say anything)

I was speaking about other angry posts.

I wasn't flaming either, I was pointing out why it's dumb to want CQ to end. (Unless you aren't talking to me...)

Anyway, IDK. I'm not a very good music maker, we could e-mail, and bug Mr. Benson, but I'm sure he wouldn't like that, or we could bug Strife.

BTW, I don't think I'm going to get use to you pushing me around. (Since I've seen you just as a member for so long.) *Sighs* What is thy bidding my master? XD

Ok, can we just get over the whole CQ-finale thing and just get back to the topic, like Slime said? I doubt we'll get Benson on the job unless we make CQ4.  But I bet Strife could help.

Agreed. (Must resist compulsive urge to reply...)

Well, Chucker could always look through Strife's music to find some, since Strife is stuck on the Second life models.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on March 25, 2009, 12:01:58 AM
E3M4 and E3M5 need new music, no question about it.

Strif3, i SO wanna hear some more music from you. You still have the reputation of the best third-party producer of CQ content to me. XD

That's QFT!

Aww, thank you guys. ^_^ Here's hoping I can whip up some tunes that could quite possibly make their way into CQ3... or in third-party mods at least. xD
Strife's last words BEFORE setting fire to the building JK JK JK

It would seem he's gonna try some more music. We needz it.
Title: Chex Quest 3 is now available for download!!!
Post by: Strife on March 25, 2009, 05:35:37 PM
E3M4 and E3M5 need new music, no question about it.

Strif3, i SO wanna hear some more music from you. You still have the reputation of the best third-party producer of CQ content to me. XD

That's QFT!

Aww, thank you guys. ^_^ Here's hoping I can whip up some tunes that could quite possibly make their way into CQ3... or in third-party mods at least. xD
Strife's last words BEFORE setting fire to the building JK JK JK

It would seem he's gonna try some more music. We needz it.

Yup yup. ^_^ Here's the deal: When I finish composing some new songs, i'll revive my CQ3 music thread for your opinions, and when i'm sure that i've made something remotely Chexy, i'm going to send Chukker a PM like I did previously with the other songs that made it into CQ3.

Please be patient during this time and resist the urge to poke each other. I'm already starting to smell smoke in this thread. =/
Title: Chex Quest 3 is now available for download!!!
Post by: TrueDude on March 27, 2009, 06:03:00 PM
Hey, Chex Quest 3 got a cacoward!

http://www.doomworld.com/15years/best3.php (http://www.doomworld.com/15years/best3.php)
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on March 27, 2009, 06:46:09 PM
Tis very old news...
Title: Chex Quest 3 is now available for download!!!
Post by: TrueDude on March 27, 2009, 07:31:49 PM
Well, I didn't know it... Oh well. :p
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on March 27, 2009, 07:32:51 PM
Is ok!
Title: Chex Quest 3 is now available for download!!!
Post by: Strife on March 28, 2009, 01:35:40 PM
I didn't know either! o_o That's awesome!

Chukker definitely deserved it for all of the hard work he put into it. ^_^
Title: Chex Quest 3 is now available for download!!!
Post by: Teraunce on April 03, 2009, 02:52:20 AM
I am sad to say this, but I created an account just to post in this thread and say THANK YOU!!! I have been searching for this game for 10 years & to finally find it is an old dream come true.
Title: Chex Quest 3 is now available for download!!!
Post by: Strife on April 03, 2009, 03:39:38 AM
I am sad to say this, but I created an account just to post in this thread and say THANK YOU!!! I have been searching for this game for 10 years & to finally find it is an old dream come true.

I know that feeling all too well, Teraunce. It's definitely been a thrill to find out that such an old game is still alive and going strong. ^_^ You're welcome!
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on April 03, 2009, 10:48:40 AM
I am sad to say this, but I created an account just to post in this thread and say THANK YOU!!! I have been searching for this game for 10 years & to finally find it is an old dream come true.
You'll love the new levels, the updated ones, full compatibility on newer operating systems, and everything else that's new from Charles Jacobi, Andrew Benson, and Strife. ;)
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on April 03, 2009, 05:51:07 PM
I am sad to say this, but I created an account just to post in this thread and say THANK YOU!!! I have been searching for this game for 10 years & to finally find it is an old dream come true.
You'll love the new levels, the updated ones, full compatibility on newer operating systems, and everything else that's new from Charles Jacobi, Andrew Benson, and Strife. ;)
Agreed. Everybody else did.
Title: Chex Quest 3 is now available for download!!!
Post by: matthias720 on April 03, 2009, 05:53:24 PM
I am sad to say this, but I created an account just to post in this thread and say THANK YOU!!! I have been searching for this game for 10 years & to finally find it is an old dream come true.
You'll love the new levels, the updated ones, full compatibility on newer operating systems, and everything else that's new from Charles Jacobi, Andrew Benson, and Strife. ;)
I think you'll like the changes and additions that were made.
Title: Chex Quest 3 is now available for download!!!
Post by: Terminus on April 09, 2009, 01:46:29 PM
WTF is the download link broken? O_o

EDIT: ROFL wrong topic -______-'''''''

Sorry
Title: Chex Quest 3 is now available for download!!!
Post by: Terminus on April 09, 2009, 01:51:49 PM
WTF is the download link broken? O_o
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on April 09, 2009, 02:13:16 PM
Wrong topic. Check out this (http://www.chexquest.org/index.php?topic=1162.0) topic for Chex Quest 3 stuff. Also, read the board rules (http://www.chexquest.org/index.php?action=rules), and avoid bumping topics like this that are more than a month old. Locking.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on April 09, 2009, 02:16:36 PM
WTF is the download link broken? O_o

EDIT: ROFL wrong topic -______-'''''''

Sorry
WUT. This is the right topic. It IS the pinned one, isn't it? It sure beats breaking the board rules and bumping an old topic, anyway. :P And the download works for me.
Title: Chex Quest 3 is now available for download!!!
Post by: Strife on April 10, 2009, 03:33:08 PM
Apparently my old music thread was locked, so i'll post this here for convenience's sake. xD

I took a stab at making a song for E3M4:

http://www.freewebs.com/cyberfreak/chancer.mid

Since CQ3 has unconventional music in comparison to the first two episodes, I tried less at keeping true to the traditional CQ instruments and beats and instead tried to make something that matches the situation in the level. Whatchu fink? ^_^
Title: Chex Quest 3 is now available for download!!!
Post by: Alice Jameson on April 10, 2009, 03:56:37 PM
Apparently my old music thread was locked, so i'll post this here for convenience's sake. xD

I took a stab at making a song for E3M4:

http://www.freewebs.com/cyberfreak/chancer.mid

Since CQ3 has unconventional music in comparison to the first two episodes, I tried less at keeping true to the traditional CQ instruments and beats and instead tried to make something that matches the situation in the level. Whatchu fink? ^_^
I like it. ^^ I think it fits. It still has a rather Chexy feel to it.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on April 10, 2009, 07:16:42 PM
I think the song fits E3M4 perfectly. ^^
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on April 10, 2009, 07:46:19 PM
Oh wow, this is some great stuff! Nice work, Strife! This fits CQ perfectly!  ;)
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on April 10, 2009, 08:22:25 PM
That actually feels pretty good with Benson's music. But feels like Chex still. GREAT JOB, all in all.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on April 10, 2009, 08:24:12 PM
IDK, it's good, but I don't think it fits E3M4...
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on April 10, 2009, 09:15:05 PM
This seems like quite a departure from what I'm used to hearing form you or in Chex Quest, though I'm not sure how you could "fit" E3M4. The way I'd do it, if I could at all, would be to make something to the tune of, "I've made it this far to get to that meteor spaceship, and I've got to get to it at any cost to save the people." Yeah, that actually does make sense. Another fine work from you, indeed, but I'm having trouble trying to tie this in to what I'm used to hearing from you or Andrew Benon.

This, of course, and any future updates will be sent flying to the Gallery at lightning speed. :P
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on April 10, 2009, 10:31:31 PM
Well, I think we're comparing this to the NEW Benson music in E3M1 and ... M3? It feels ok to me. and mebe this could be E3M2, ya never know.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on April 10, 2009, 10:40:20 PM
Well, I think we're comparing this to the NEW Benson music in E3M1 and ... M3? It feels ok to me. and mebe this could be E3M2, ya never know.
I know that. I still can't establish any mental connections, though....

EDIT: E3M2 already has a replacement by Strife by the name of "confidence.mid."
Title: Chex Quest 3 is now available for download!!!
Post by: Strife on April 11, 2009, 12:43:09 AM
Well, I think we're comparing this to the NEW Benson music in E3M1 and ... M3? It feels ok to me. and mebe this could be E3M2, ya never know.
I know that. I still can't establish any mental connections, though....

EDIT: E3M2 already has a replacement by Strife by the name of "confidence.mid."

Indeedsy. ^^

Thank you for the comments, guys. I appreciate it. ^_^

I also have a song that could possibly be used in E3M5. It was originally intended to be the music for the final boss in one of my other games, but after tweaking the instruments, I think it could possibly fit for the final map of CQ3.

http://www.freewebs.com/cyberfreak/cq_final.mid

If this isn't used in CQ3, I would prefer to reserve it for my other game since it took me quite a long time to compose. ^^;
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on April 11, 2009, 11:21:49 AM
Your other game? What is this? :P Anyway, I have a copyright notice on my website prompting potential downloaders to ask you for permission before using it.

As for the music itself, that's just awesome. I love it. Definitely has that final-map tone, and a few hints of your past work. I definitely think this could work for E3M5.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on April 11, 2009, 11:53:11 AM
That's great, really it is. BTW, I couldn't help say that the beinging solo thing was annoying... I got to like it though. :)
Title: Chex Quest 3 is now available for download!!!
Post by: Strife on April 11, 2009, 12:55:52 PM
Aye. I'm working on an action RPG that plays similar to the Legend of Zelda, only with a level-up system.

I was thinking about that, Replica. If it really is too long, fixing it is a simple matter of doubling the tempo at the start until the other instruments come in. ^_^
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on April 11, 2009, 12:57:42 PM
I actually like the progressive nature of the song.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on April 11, 2009, 12:58:34 PM
I think that'll work Strife. :)
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on April 11, 2009, 02:44:37 PM
I just tried out both songs in the WAD. Bravo! Another EPIC WIN by Strife!

I did get to thinking about something, though. CQ 3 doesn't exactly fit in with the style of the Chex Quest games - yet. To fit in with the sequence, there must be another replacement of the Imp from Doom. This has occured in all the games previously, as with a replacement of the Demon, which does happen in Chex Quest 3. Thoughts?
Title: Chex Quest 3 is now available for download!!!
Post by: 75 on April 11, 2009, 05:32:46 PM
For some reason, the link caused Firefox to crash on me twice in a row
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on April 11, 2009, 05:38:02 PM
That's because Firefox is inferior.
Title: Chex Quest 3 is now available for download!!!
Post by: xbolt on April 11, 2009, 05:56:01 PM
That's because Firefox is inferior.

NO U
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on April 11, 2009, 06:04:54 PM
So guys, did you hear about that earthquake in Italy? XD

These songs are great, Strife. I, too, like the way the song starts out and progressively grows.  You're quite a composer. This would totally be great E3M5 stuff.

And Slime, that would be a great idea. But what would it be?
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on April 11, 2009, 06:07:33 PM
I was thinking a bipedal small version of the Flembomination.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on April 11, 2009, 06:10:58 PM
I think that would look awesome.
Title: Chex Quest 3 is now available for download!!!
Post by: matthias720 on April 11, 2009, 06:38:08 PM
Maybe a cross between the Flembomination and a bipedicus.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on April 11, 2009, 06:39:57 PM
Maybe a cross between the Flembomination and a bipedicus.

That was my exact idea. Idea stealer. >:(
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on April 11, 2009, 06:41:34 PM
CQ3 is good the way it is. There's no point in replacing BWA other then to have a new Flemiod, which is just rude to complain and ask for more.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on April 11, 2009, 06:42:19 PM
I'm not complaining. I'm suggesting.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on April 11, 2009, 06:52:44 PM
Replica, don't take these things in a negative light. We're just throwing out some ideas that would overall improve Chex Quest 3.  I haven't seen much from Chukker lately as he's probably busy.
Title: Chex Quest 3 is now available for download!!!
Post by: Strife on April 23, 2009, 04:50:26 PM
I've been talking to Chukker in PMs about replacements for the music in E3M4 and E3M5. After some testing, he has added my two most recent songs (chancer.mid and cq_final.mid) to the game, and they are available in the newest version of the download.

At last, there are unique and awesome music tracks for all 15 episodes. Cheers! ^_^
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on April 23, 2009, 05:42:38 PM
Excellent! I have updated my poll, as well as Chex Quest Music (http://www.chexquest.org/index.php?action=downloads;sa=view;down=3) in Downloads.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on April 23, 2009, 07:36:12 PM
Hahaha, that's funny because I had just replaced my copy of the wad with those tracks anyways....XD
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on April 23, 2009, 10:13:30 PM
Hahaha, that's funny because I had just replaced my copy of the wad with those tracks anyways....XD

I did that... earlier...
Title: Chex Quest 3 is now available for download!!!
Post by: 75 on April 24, 2009, 07:31:36 PM
Where is the wad associated with this new music?
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on April 24, 2009, 07:36:06 PM
The most recent CQ 3 download on Charles' website.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on April 24, 2009, 08:49:49 PM
Hahaha, that's funny because I had just replaced my copy of the wad with those tracks anyways....XD

I did that... earlier...

Great minds think alike.  ;D
Title: Chex Quest 3 is now available for download!!!
Post by: Chukker on May 03, 2009, 03:03:36 AM
Another minor update... at this point I am going to take a break and decide if I am going to jump into the big task of bringing over TUCQ features and as well as addressing issues that require recompiling the exe.

Version 1.2 changes

- Changed HUD graphics to accomodate flem keys
- Fixed quick exit bug in E1M1
- Corrected redundant secret sectors in E1M1 and E1M3
- Reconciled E3M5's name as "Meteor Spaceship" in the language lump
- Fixed hidden flemoids in E1M5 which could not be attacked by the player
- Created exit locations from slime pit on E2M4
- Eliminated the need for player to locate secrets to complete E3M2 and E3M4
- Removed unnecessary door linedefs in several maps
- Fixed several doors which were flagged as non-repeatable which could be progression stoppers
- Removed secret sector tags from areas that can be reached via normal progression doors or lifts
- Texture errors corrected throughout
- New textures, details and secrets added in a few maps
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on May 03, 2009, 08:38:21 AM
Ah! Thanks for all the bug fixes! and I do wish you luck on your decision.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on May 03, 2009, 10:29:46 AM
Happy happy, joy joy. ;D I'll be downloading this and giving it a look the first chance I get.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on May 03, 2009, 12:09:26 PM
Ah-ha! Win! *downloads*
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on May 03, 2009, 03:24:23 PM
I really loved the new textures, and secrets you put in. ^^
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on May 03, 2009, 03:25:07 PM
The new textures are awesome. I especially love the sewer textures and the arcade games. ^^
Title: Chex Quest 3 is now available for download!!!
Post by: TheMasterOfBattle on May 03, 2009, 03:26:38 PM
I download when I have the chance.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on May 03, 2009, 04:59:38 PM
This is a good start updating the levels to TUCQ standard. :) I'll post new bug finds in the Tech Support topic, and update my still-in-beta walkthrough.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on May 03, 2009, 05:13:35 PM
Nice work Chukker! I've knowticed that the ending of E1M1 has a door at the end, but every other level doesn't. :/
Title: Chex Quest 3 is now available for download!!!
Post by: TheMasterOfBattle on May 03, 2009, 05:18:56 PM
I think you mean noticed. :P
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on May 03, 2009, 06:26:36 PM
Nice work Chukker! I've knowticed that the ending of E1M1 has a door at the end, but every other level doesn't. :/
E1M2 has a door at the end.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on May 03, 2009, 08:46:19 PM
Yahoo! A new update!

Nice, I'mmah downloading at ludicrous-speed! (+2 to whoever gets the reference)
Title: Chex Quest 3 is now available for download!!!
Post by: Datra on May 03, 2009, 08:58:42 PM
lol @ Spaceballs. XD
downloading now.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on May 03, 2009, 09:06:54 PM
lol @ Spaceballs. XD
downloading now.

+2  ;) :D
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on May 03, 2009, 10:00:51 PM
I'm guessing most of the new stuff is in E3...I got through the first 2 with nothing special, just a touchup or 2. I REALLY like those new transitionary parts.
Title: Chex Quest 3 is now available for download!!!
Post by: matthias720 on May 03, 2009, 10:27:01 PM
SWEET!!!!!  UPDATED FUN HERE I COME!!!!
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on May 03, 2009, 10:53:14 PM
I'm guessing most of the new stuff is in E3...I got through the first 2 with nothing special, just a touchup or 2. I REALLY like those new transitionary parts.
Most of the new stuff is actually in the first two episodes, like the fancy exits in episode one, the arcades in E2M2, escape routes from the pits in E2M4, some new textures in E2M4 and E2M5, etc. Most of episode 3 was just bug fixing. The only two things I can think of for episode 3 are the retooling of a secret area in E3M2 and another one in E3M4, making them nonessential, and moving the essentials elsewhere.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on May 03, 2009, 11:00:55 PM
Ah...I really didn't pay attention in E2...kinda jumped around. ><
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on May 04, 2009, 01:52:23 PM
I'm liking the update.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on May 10, 2009, 01:59:20 PM
I've noticed that ever since it came out, Chex Quest 3 has one learning curve error: The Provincial Park is more difficult than the Spaceship.

While it is true that the Spaceship has more Flemoids than the Provincial Park, the Provincial Park presents them in a different way. For example, around 45% of the Flemoids in the Spaceship are Bipedicus and Commonus Flemoids. However, 50% of the Flemoids in the Provincial Park are Stridicus Flemoids and Flem Mines. The two major assaults (by Stridicus Flemoids at the very beginning of the level and by the Flem Mines/Super Cycloptis Flemoids at the end of the level) make it harder than the Spaceship level, which, while containing Lord Snotfolus, has maybe one or two powerful enemies per room... and then a swarm of almost-harmless Commonus and Bipedicus Flemoids. I propose making the Spaceship level harder.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on May 10, 2009, 02:46:19 PM
I say increase the toughness of Spaceship on Extreme Ooze/Super Slimey, but decrease the toughness of Provincial Park on Gobs of Goo and downward.
Title: Chex Quest 3 is now available for download!!!
Post by: Replica on May 10, 2009, 02:55:35 PM
I like it how it is personally. I wouldn't mind more ammo on E3M4, and less on E3M5.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on May 10, 2009, 05:43:23 PM
If there are any LAZes on E3M5, I say scrap them unless they're secret (I forget, sorry.).

I'd prefer boss fights with less phasing ammo. Shotgun and precisely timed rockets are more fun than just holding down a phasing zorcher.

Fighting the Flebomination, for example. That was fun.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on May 10, 2009, 05:52:29 PM
The only LAZ device in E3M5 is a secret, but you can also pick up a LAZ Device in E3M3 in a secret area, as well. My Chex Quest 3 Walkthrough details such things. ;) The Flembomination is definitely easy, even on Super Slimey, if you know how to strafe.

Realistically speaking, there has to be a LAZ Device somewhere in Invasion!.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on May 10, 2009, 06:27:06 PM
Yeah, but it's a lot more fun if you don't use it. Then again, as a single-player game, I guess it depends on who's playing to decide what to use.

Strafing? Hah. I beat it the, well, uh (I can't really say old-school, since it was in chex.exe), better way by just turning and shooting. But strafing's fun too.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on May 10, 2009, 10:07:03 PM
I've used the WASD+MOUSE for everything, even on the oldskool engines. if you can set the mouse for movement and its turning sensitivity up (and forward/backward sensitivity way down), and set the strafe+forward/backward keys...I did it. easier to move, and more like life's movement. You dont move everywhere by turning and going forward, you also side step and backpedal in directions. this cant be done with only turning and forward/back. Strafe is as important as both of them.

However, I'd LOVE to have more ammo on most of the levels. The last level was kinda easy, even with just rockets, but then again, I last played through on the 2nd difficulty. need to bump it up and see if it improves.
Title: Chex Quest 3 is now available for download!!!
Post by: 75 on May 10, 2009, 10:11:47 PM
I think the laz definitely should stay where it is on E3M3.

It's a real challenge to get, especially on super slimey because you have to face those Super Cyclopti of doom yet again. It's hard to get in and out of that patio unscathed.

There's tricks to though, like chargin the LAZ then opening the door so the first thing they see is the laz shot.
Title: Chex Quest 3 is now available for download!!!
Post by: Atariangamer on May 10, 2009, 10:45:44 PM
If you know the real operation of the LAZ's firing, you can do all SORTS Of damage with it. When you fire the shot, the angle is remembered, so if you fire North, it remembers. WHen the shot hits, it does a certian large part of damage with little splash. HOWEVER, from your current position in the direction of the shot, about 45 hitscans go out from you, providing more damage after the fact. If you run into a room and fire, then just before the shot bursts get a bit closer, you can deal a bit more damage to the front lines (and maybe some in the back)
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on May 11, 2009, 05:36:57 PM
Yeah, WASD is cool and all, and great for Skulltag or modern games/engines, but I have GZ set so I can use either WASD or classic arrow keys.  I just like sometimes using arrow keys and turn. Well, actually I've only used WASD in the last 6 months.  All Skulltag last summer was keys only.

And how many times in life do you actually strafe or sidestep?
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on May 11, 2009, 07:22:51 PM
WHOOPS.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on May 11, 2009, 08:17:41 PM
Really? I only do it for fun if I'm in a supermarket or something.  :D
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on May 11, 2009, 08:25:30 PM
Shoot, misread your question.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on May 11, 2009, 08:28:51 PM
What did you think I was talking about?  ;D
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on May 11, 2009, 08:30:20 PM
Beef tacos.
Title: Chex Quest 3 is now available for download!!!
Post by: pikmintaro on May 11, 2009, 10:53:26 PM
#1: The Music is awesome in all of the games I love it  ;D

#2: I use WASD in pretty much every PC game I own (Except for ones like Starcraft or Silent Hill 2) but thankfully you can customize the controls so it's good for whoever is playing it.

I remember when I was younger the mouse was set up so that it did all the moving I mean if I moved the mouse forward the character would move forward which feels really awkward now.
Yay Chex Quest!!!
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on May 11, 2009, 11:44:08 PM
Hang on. What's WASD?
Title: Chex Quest 3 is now available for download!!!
Post by: pikmintaro on May 11, 2009, 11:54:11 PM
It's on the keyboard layout it's the keys I use for moving

It goes
QWERTYUIOP
ASDFGHJKL

So W is for moving forward and, A, S, and D for moving left, backwards, and right.

That's what lots of people use for FPSes and stuff and what I use because it is the most comfortable for me.
Title: Chex Quest 3 is now available for download!!!
Post by: arch129 on May 11, 2009, 11:54:55 PM
Hang on. What's WASD?

When you use the W, A, S, and D keys instead of the arrow keys.  Personally I won't play a game if it won't let me use the arrow keys unless its a really good game, but I haven't met such a game.
Title: Chex Quest 3 is now available for download!!!
Post by: The Slimeinator on May 12, 2009, 12:02:33 AM
Huh. I use arrow keys. I've encountered WASD before, though, I think. In Cave Story.
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on May 12, 2009, 12:31:15 AM
#1: The Music is awesome in all of the games I love it  ;D
Andrew Benson, a.k.a. drooben, from the previous two games returned to make music for E3M1: Central Command and E3M3: Villa Chex, but our own Strife from these forums made the rest of the music. After 10 years, the Chex Quest 3 music was surely no disappointment. Indeed, it could be said that the Chex Quest 3 music is my most favorite of them all. 8)
Title: Chex Quest 3 is now available for download!!!
Post by: pikmintaro on May 12, 2009, 01:11:20 AM
I heard that Chuck (I think that's his name) changed a good deal of stuff (To make it better) especially the Cinema level but I haven't played Chex Quest 2 in a looooooooong time so can someone fill me in on what parts of Cinema were changed? I know those Arcade machines weren't there before but I think I remember a vent going from each theater with a Flemoid Larva in it that isn't there anymore.



Quote
When you use the W, A, S, and D keys instead of the arrow keys.  Personally I won't play a game if it won't let me use the arrow keys unless its a really good game, but I haven't met such a game.

It all depends on personal preference but using the Arrow keys in most modern FPSes would be incredibly awkward and with WASD you can reach the other keys much either to do things.

Like In Aliens vs Predator 2 for Xenomorph I have crouch set to Q (Actually I have crouch on Q in pretty much everything including Doom and Chex Quest) and WallCrawling toggle set to E (Whereas in other games I use E for actions and activating things but the Xenomorph just uses his claws for work  ;)) and then all the weapons and other things are easily reachable too.

And when I say "WASD" I mean "Mouse and WASD" since otherwise it would be even more awkward but thankfully pretty much all games are customizable for everyone's personal preferences.

Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on May 12, 2009, 01:15:25 AM
pikmintaro, E2M2 is practically a brand new level altogether. The only recognizable landmarks are the triple theaters. E2M2 went through the biggest overhaul of any of the original levels. The creator's name, by the way, is Charles Jacobi, who was the lead artist for the original games, and the project leader of Chex Quest 3. He goes by the name "Chukker" on the forums.
Title: Chex Quest 3 is now available for download!!!
Post by: pikmintaro on May 12, 2009, 01:28:26 AM
Ok that's what I thought people were saying.

I remember the Ticket Booth and the screens but that's pretty much it.
I remembered the Larva in the vent because when I was playing it for the first time a long time ago it suddenly came up in my face when I went into the vent and made me jump... after that I had a dream about having a pet Flemoid Larva on a leash...

Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on May 12, 2009, 12:15:19 PM
Please ignore the first post. I was doing some topic merging, but the system messed up and mangled my merging. We're working to correct this issue.
Title: Chex Quest 3 is now available for download!!!
Post by: ChexCommander on May 12, 2009, 04:27:57 PM
Of course, I only use WASD for first person shooters or sidescrollers that require a mouse for aiming.  Besides that, it's all arrow keys (they're usually the default anyways).

EDIT: Slime, you used WASD for Cave Story? That platformer has the arrow keys for default and A,S,Z,X,W for other functions, I thought...
Title: Chex Quest 3 is now available for download!!!
Post by: Manny Cav on May 12, 2009, 06:02:01 PM
Temporary lock while repairs are made to this topic.