Chex Quest Fan Forums

Chex Quest => Chex Quest and Related Topics => Chex Pack => Topic started by: MajorSlime on March 19, 2012, 11:58:03 PM

Title: Questions
Post by: MajorSlime on March 19, 2012, 11:58:03 PM
Well, 75, I was curious, can you load raw data for a texture? (I.E. have a png texture) I've tried, but they always either do not come up, or come up black.
Title: Re: Questions
Post by: 75 on March 20, 2012, 07:35:37 PM
Try using Slade 3, I've never had any problems with loading pngs.

http://slade.mancubus.net/

If it doesn't work try installing the Visual C++ 2010 runtimes

If you don't want to use Slade 3, try SlumpED. I forgot how to use XWE long ago.
Title: Re: Questions
Post by: MajorSlime on March 20, 2012, 07:52:53 PM
Ah, probably an XWE problem then. Its fine, the images are fairly close to the Chex palette, I can just remap 'em.

Oh, btw, I made some new patches. Their bases off of the force field switches I found in your latest alpha :P I'll show 'em to you when I have the set a little more complete.
Title: Re: Questions
Post by: MajorSlime on March 21, 2012, 12:31:16 AM
...

I tried Slade, and well, its pissing me off. Its image handling parts are bugging out, and when I finally got the images imported and the patches working, they wouldn't show up in the menu to add them to a texture.
Title: Re: Questions
Post by: Replica on March 21, 2012, 02:04:07 AM
I used Slumped for PNGs.
Title: Re: Questions
Post by: MajorSlime on March 21, 2012, 02:30:00 AM
k, might try that
Title: Re: Questions
Post by: LAZ Trooper on March 21, 2012, 01:25:45 PM
Last time I used PNGs WXE worked just fine.
Title: Re: Questions
Post by: MajorSlime on March 21, 2012, 07:28:57 PM
*XWE

and did you use those pngs for sprites or for textures? XWE will load em in alright, but it won't allow you to use them with textures.
Title: Re: Questions
Post by: LAZ Trooper on March 21, 2012, 08:17:41 PM
You can tell it's been a while since I last modded when I forget the spelling of my main editor. XD

They were the textures for the Whaleware Room in the lounge.
Title: Re: Questions
Post by: MajorSlime on March 21, 2012, 10:37:51 PM
huh. I can't get em to work :/
Title: Re: Questions
Post by: Replica on March 21, 2012, 10:51:24 PM
http://www.chexquest.org/index.php?topic=1583.0

Did you place it between PP_START and PP_END, and then "save as patch"?
Title: Re: Questions
Post by: MajorSlime on March 21, 2012, 11:58:51 PM
Huh, forgot about that tutorial. Lemme check...

EDIT: Nope, that's when it shows up black. Although, I did that with non-chex-pallete bitmaps, I haven't tried pngs yet. I'll try tomorrow and let ya know.
Title: Re: Questions
Post by: Replica on March 22, 2012, 01:37:09 PM
I don't know if XWE has a required format. I always uploaded BMP in XWE, and PNG in Slumped. JPG should work just as well, but I dunno about GIF or anything.
Title: Re: Questions
Post by: MajorSlime on March 22, 2012, 05:42:23 PM
png and bmp work in XWE, I don't know about those others. I prefer png or bitmap anyways, seeing as JPG doesn't have transparency (at least, when I use it >_>)
Title: Re: Questions
Post by: MajorSlime on March 26, 2012, 08:06:58 PM
Well, tried them pngs in XWE. Works flawlessly.

So, I don't know what it was, but I was apparently doing something wrong before. Got em working though :D