Chex Quest Fan Forums

Chex Quest => Chex Quest Discussion => Topic started by: Chukker on April 18, 2016, 08:51:39 AM

Title: Chex Quest HD!
Post by: Chukker on April 18, 2016, 08:51:39 AM
Hello Chex fans! I've dropped by to deliver some great news.  Obviously this year we're celebrating the 20th anniversary of the release of Chex Quest. I've gotten so many requests to make something for the occasion, but a full-time job and family make finding time hard. However I have been quietly recruiting a few volunteers to help out with something I have pondered doing for a while now... creating a modern remake of the original Chex Quest! I'm pleased to say that it might actually happen! Here's some WiP screens of what we're calling Chex Quest HD:

(http://www.chucktropolis.com/images/ChexHD/ChexHD_Prototype_002.jpg)
(http://www.chucktropolis.com/images/ChexHD/ChexHD_Prototype_004.jpg)

We're building this in Unreal Engine 4, which is quite an amazing toolset. We don't have much to show yet, but we make little bits of progress each week. There are a few things that we could use the community's help with, since in some ways you know the original game better than we do.

- We would like to get a breakdown of how the sounds are used. If we could get a list of each sound by its Doom name (etc. DSBGACT) and what it is used for, that would be super helpful since we have to recreate all of the audio logic in Unreal.

- We would like to get some sort of technical writeup of the stats of all the various weapons, enemies and items if possible. Also any information about the underlying logic of how things like the pain chance and armor systems behave would also be useful. We may not stick to this precisely, but it will give us a great place to start from.

- If there are any download mirrors of my Chex Quest 3D models out there, please take them down and remove them from other projects. These are being used in Chex Quest HD and I'd rather not have them appearing elsewhere in the unfinished state that I released them in a while back.

I'll be checking the forums off and on, but must apologize if I can't respond to posts or messages. I'm actually finalling a game at work right now, making the next couple of months even busier than normal.
Title: Re: Chex Quest HD!
Post by: matthias720 on April 18, 2016, 12:43:59 PM
This looks incredible so far, Chukker! Can't wait to see a beta of some sort. :whale
Title: Re: Chex Quest HD!
Post by: Boingo the Clown on April 18, 2016, 01:08:56 PM
Wow! Neato!

It is nice to see you back Chukker.

Is there any other help we can give you to help the project along?
Title: Re: Chex Quest HD!
Post by: xbolt on April 18, 2016, 05:45:28 PM
I'm afraid I have to sue you now for the damages incurred from my head exploding.
Title: Re: Chex Quest HD!
Post by: TrueDude on April 18, 2016, 06:03:04 PM
I just posted this on Doomworld (https://www.doomworld.com/vb/doom-general/87356-chex-quest-hd-in-the-works-needs-good-info-on-doom-engine-inner-workings/), since those people are very knowledgeable in the inner workings of the doom engine. Give it time and I'm sure you'll find the answers you seek.yt?

EDIT: I also had a few questions! Is there going to be any kind of multiplayer for this? Do you eventually plan to finish the trilogy in this remake?  Are you going to expand past the original levels at all? And should this get popular enough, would you consider a spiritual successor for kickstarter?
Title: Re: Chex Quest HD!
Post by: TrueDude on April 18, 2016, 06:11:39 PM
I just posted this on Doomworld (https://www.doomworld.com/vb/doom-general/87356-chex-quest-hd-in-the-works-needs-good-info-on-doom-engine-inner-workings/), since those people are very knowledgeable in the inner workings of the doom engine. Give it time and I'm sure you'll find the answers you seek.

EDIT: I also had a few questions! Is there going to be any kind of multiplayer for this? Do you eventually plan to finish the trilogy in this remake?  Are you going to expand past the original levels at all? And should this get popular enough, would you consider a spiritual successor for kickstarter?
Title: Re: Chex Quest HD!
Post by: TrueDude on April 18, 2016, 06:20:38 PM
EDIT: thanks mobile
Title: Re: Chex Quest HD!
Post by: 75 on April 18, 2016, 07:36:21 PM
- We would like to get a breakdown of how the sounds are used. If we could get a list of each sound by its Doom name (etc. DSBGACT) and what it is used for, that would be super helpful since we have to recreate all of the audio logic in Unreal.

Is this what you're looking for? https://github.com/rheit/zdoom/blob/master/wadsrc/static/filter/game-doomchex/sndinfo.txt

Quote
- We would like to get some sort of technical writeup of the stats of all the various weapons....

Hopefully this quick list will get you started, I'll try to verify some of this over the weekend for you, let me know if you need the rate of fire of these weapons.

Fist: does between 2 and 20 damage (http://zdoom.org/wiki/A_Punch)

Pistol: does 5, 10, or 15 damage, remember that the first shot is perfectly accurate, every shot after that has a horizontal spread of about 8 degrees (http://zdoom.org/wiki/A_FirePistol)

Shotgun shoots 7 puffs, does 5, 10, or 15 damage per puff , with a spread of about 8 degrees (http://zdoom.org/wiki/A_FireShotgun)

Chaingun Exactly the same as the pistol, except it fires faster and only shoots in 2 round bursts (http://zdoom.org/wiki/A_FireCGun)

Rocket Launcher See link (http://doomwiki.org/wiki/Rocket_launcher)

Plasma Gun Ball does 5 to 40 points of damage (http://zdoom.org/wiki/Classes:PlasmaBall)

BFG 9000: See link, remember: it's not just a an exploding projectile like the rocket or plasma ball is. (http://doomwiki.org/wiki/BFG9000)


Quote
Also any information about the underlying logic of how things like the pain chance...


Each time an enemy is damaged, the engine picks a random number between 0 and 255.

If the random number is LESS than an enemy's painchance, the enemy enters their pain state.

So lower painchances mean that it's less likely that the enemy will be damaged.

For example:  the imp's painchance is 200 (http://zdoom.org/wiki/Classes:DoomImp), so that means that there's a 200 out of 255 chance (78.4 percent) that it will enter its pain state on a given hit.

Quote
...and armor systems behave would also be useful.

Green armor (standard chex armor) absorbs 33% of damage (http://zdoom.org/wiki/Armor)

Blue armor (super chex armor) absorbs 50% of damage (http://zdoom.org/wiki/Classes:BlueArmor)

Armor bonuses absorb 33% of damage (http://zdoom.org/wiki/Classes:ArmorBonus)

Let me know if you need more information, and good luck with the project!
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on April 18, 2016, 08:48:38 PM
DIHKJSPGIGODGIHJFHCHUKKER'SBACKWTF
^ my reaction when I saw this ;D
Title: Re: Chex Quest HD!
Post by: Chukker on April 19, 2016, 01:00:46 AM
Thanks, 75, that will help a lot.

In response to some of the other questions:
Multiplayer - This won't be done initially. It requires a bunch of extra code for network play and programming is an area where we are in short supply.
Chex 2 & 3 - I probably won't consider this until the first is finished. Just getting Chex 1 done will be a lengthy undertaking given the small team.
Expanding beyond the original levels - No, the plan is to only include the original 5 levels. They all will however be re-designed. Most will end up being longer to play as a result.
Spiritual successor / kickstarter - Probably not, pursuing funding for game development would violate my non-compete agreement with my current employer.
Other help - I'll think about that. Doom/Chex Quest research and documentation are our biggest needs right now. Testing and bug tracking will be important later down the road. I'm not completely against anyone attempting to model and texture out some props for us, but I will be very selective about anything that goes into the game. It's important to our team that we maintain a minimal level of professional presentation to this project.
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on April 19, 2016, 04:42:57 AM
Is there going to be new music and/or flemoids for this like CQ3?
Title: Re: Chex Quest HD!
Post by: Chukker on April 19, 2016, 11:23:25 AM
Is there going to be new music and/or flemoids for this like CQ3?

No, but the plan is to remaster the music and maybe the sounds.
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on April 19, 2016, 05:06:15 PM
Is there going to be new music and/or flemoids for this like CQ3?

No, but the plan is to remaster the music and maybe the sounds.

Who is working on the music? Is it Andrew Benson like last time?
Title: Re: Chex Quest HD!
Post by: TrueDude on April 19, 2016, 05:06:36 PM
By the way, if you need any beta testers, I'd be able to put some time out of the week aside for this. I just got a new gaming rig and would love to have some games to try it out with.
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on April 19, 2016, 09:56:37 PM
I'd like to test too, this looks awesome.
Title: Re: Chex Quest HD!
Post by: 75 on April 20, 2016, 06:05:14 PM
Just wanted to mention, a few guys at doomworld (https://www.doomworld.com/vb/post/1592893) came up with some wiki pages that will give you more details on the weapons, enemies, etc.

Weapons page: http://doomwiki.org/wiki/Weapon#Doom
Monsters page: http://doomwiki.org/wiki/Monster#Doom
Items page: http://doomwiki.org/wiki/Item#Doom_games

Each one of these has links with a lot of detailed information about each enemy, weapon, etc.
Title: Re: Chex Quest HD!
Post by: Replica on April 20, 2016, 06:57:43 PM
This is beyond fantastic. Nice work Chukker! I'm really looking forward to this.
Title: Re: Chex Quest HD!
Post by: mob720 on April 20, 2016, 10:23:28 PM
Wanted to drop in and say it looks amazing! Can't wait for it and it's great that a dev is still interested 20 years later :)
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on April 20, 2016, 10:38:55 PM
Wanted to drop in and say it looks amazing! Can't wait for it and it's great that a dev is still interested 20 years later :)

About 10 or 11 months ago, Gorea, Flurb, Pikazec, Rushnerd, TMOB, and Atari showed up.
This month, Chukker shows up.
A couple days later, wayc shows up.
Now, Mob720 shows up.

Why do we have so many old members stopping by recently?
Title: Re: Chex Quest HD!
Post by: Chukker on April 21, 2016, 07:12:04 PM
Who is working on the music? Is it Andrew Benson like last time?

Andrew has given me a verbal "yes" to helping out. He's super busy with work, family and musical career on the side so how much he can do remains to be seen. I also have an industry collegue who does music and sound design and knows Unreal who has volunteered to help out.
Title: Re: Chex Quest HD!
Post by: Atariangamer on April 21, 2016, 10:10:57 PM
This is unexpected and awesome!

Will need to keep eyes on this, for sure...
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on April 21, 2016, 11:47:16 PM
Who is working on the music? Is it Andrew Benson like last time?

Andrew has given me a verbal "yes" to helping out. He's super busy with work, family and musical career on the side so how much he can do remains to be seen. I also have an industry collegue who does music and sound design and knows Unreal who has volunteered to help out.

Well, wayc is back to this forum after nearly 9 years (!) and he's gotten better at remixing so if he makes more song remixes and you have his permission, you should use those.
Title: Re: Chex Quest HD!
Post by: darkstone on April 22, 2016, 03:51:34 AM
If I may...
Um, I don't know if this has been handled...
Bootspoon: Random between 1 and 5, multiplied by 3
Super Bootspork: Same but at the rapid speed of the Rapid Zorcher
Mini Zorcher: Same damage as bootspoon
Large Zorcher: Same damage as Bootspoon iterated 3 times, 1 for each puff
Rapid Zorcher: Same damage as Mini Zorcher at speed of Super Bootspork
Zorch Propulsor: Projectile damage of 20-160 with explosion calculation up to 128 damage at center, 128 map units out.
Phasing Zorcher: Projectile damage of 5-40
LAZ Device: A bit complicated. Initial projectile: 100-800 damage, each of the 40 'hitscan' rays causes 15 times a random between 1 and 8, i.e. 15-120.
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on April 26, 2016, 02:21:50 PM
xbolt, this NEEDS to be in the history. Since Chukker made it, it's an official reboot of the first CQ.
Title: Re: Chex Quest HD!
Post by: Datra on April 29, 2016, 01:20:57 PM
Words cannot describe how blown away I am with this project!
This is completely unexpected and I anxiously look forward to seeing more and would love to contribute in any way I can.
Title: Re: Chex Quest HD!
Post by: VulpisAlba on May 02, 2016, 01:21:43 PM
Oh man, I feel like screaming. This looks like it's gonna be great! I'd like to offer up my programming skills in theory, but honestly I'm not sure I can do anything as significant as netcode or the like.

(Also my secret return from lurking after three and a half years! Can't believe we're still here!)
Title: Re: Chex Quest HD!
Post by: noob1234 on May 07, 2016, 12:23:19 AM
Incredible! Wow, Chukker! :D
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on May 07, 2016, 06:53:41 PM
I decided to sticky this topic as it is made by one of the official developers and is official Chex Quest canon.
Title: Re: Chex Quest HD!
Post by: Chukker on May 09, 2016, 11:51:56 PM
A tiny update, got Chex Warrior rigged and applied run and idle animations:
(http://www.chucktropolis.com/images/ChexHD/CWRun01.gif)(http://www.chucktropolis.com/images/ChexHD/CWIdle01.gif)
FYI, these aren't meant to be actual in-game animations, just some placeholders while I work out the kinks in the rig and bone weighting.
Title: Re: Chex Quest HD!
Post by: mob720 on May 10, 2016, 12:54:29 AM
Wow, needless to say it looks great. Even if they're placeholder animations, I like how his head bobbles a little bit inside the suit. Makes it really seem like a dude wearing armor.
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on May 10, 2016, 02:59:24 PM
 :whale
Title: Re: Chex Quest HD!
Post by: Boingo the Clown on May 10, 2016, 05:20:22 PM
 :whale :whale :whale >:D
Title: Re: Chex Quest HD!
Post by: noob1234 on May 14, 2016, 05:22:14 AM
Whoa, if those are placeholder, I can't wait to see the real ones!
Title: Re: Chex Quest HD!
Post by: sinkillerj on May 18, 2016, 07:02:47 PM
First Chex Quest 3 and now this? Consider my mind blown good sir. Keep up the great work!
Title: Re: Chex Quest HD!
Post by: Anonymous (ChexGuy331) on May 18, 2016, 07:28:10 PM
This is great! Really looking forward to seeing more.

And playing it, of course, but that's much further down the line.
Title: Re: Chex Quest HD!
Post by: darkstone on May 18, 2016, 08:34:55 PM
First Chex Quest 3 and now this? Consider my mind blown good sir. Keep up the great work!
Who are you?
Not that I'm disapproving of you being here - unless you happen to be a Russian spambot - but would you introduce yourself?
(she outstretches her hand) I'm Darkstone.
Title: Re: Chex Quest HD!
Post by: sinkillerj on May 18, 2016, 10:38:18 PM
First Chex Quest 3 and now this? Consider my mind blown good sir. Keep up the great work!
Who are you?
Not that I'm disapproving of you being here - unless you happen to be a Russian spambot - but would you introduce yourself?
(she outstretches her hand) I'm Darkstone.

Long time lurker (like... years), first time poster, and like many here a random 90's kid who got a game in a cereal box and developed a potentially unhealthy obsession with it. I am not ready to confirm nor deny that I am a robot, however I'm not Russian, and dont spam. If you wish to learn more about me I have a Twitter, but you may leave more confused than you started: https://twitter.com/sinkillerj
Title: Re: Chex Quest HD!
Post by: Chukker on July 13, 2016, 07:35:23 PM
FYI, I was interviewed by Zam about CQ and CQ HD:
http://www.zam.com/article/790/chex-quest-a-1996-doom-mod-created-to-advertise-cereal-is-getting-an-hd-remake (http://www.zam.com/article/790/chex-quest-a-1996-doom-mod-created-to-advertise-cereal-is-getting-an-hd-remake)
Title: Re: Chex Quest HD!
Post by: matthias720 on July 13, 2016, 09:27:50 PM
It's great that Chex Quest still gets recognition after all these years.
Title: Re: Chex Quest HD!
Post by: xbolt on July 13, 2016, 10:25:58 PM
That's interesting how Chexguy was a homage to Buzz Lightyear. That makes him even more awesome now. XD
Title: Re: Chex Quest HD!
Post by: darkstone on July 13, 2016, 10:37:54 PM
FYI, I was interviewed by Zam about CQ and CQ HD:
http://www.zam.com/article/790/chex-quest-a-1996-doom-mod-created-to-advertise-cereal-is-getting-an-hd-remake (http://www.zam.com/article/790/chex-quest-a-1996-doom-mod-created-to-advertise-cereal-is-getting-an-hd-remake)
(reads interview)
<3
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on July 13, 2016, 11:00:27 PM
For a second I thought "A necropost? Oho, lock pls"
then I remembered stickied threads are exempt from necroposting
and I looked and saw it was chukker himself
 :facepalm
Title: Re: Chex Quest HD!
Post by: Rushnerd on July 14, 2016, 12:10:14 PM
You are doing god's work, Chukker. Congrats at making it to PC Gamer!
Title: Re: Chex Quest HD!
Post by: noob1234 on July 14, 2016, 02:45:11 PM
Wow! Congrats!

... So, does this interview confirm that the rumored Chex 2 intro and outro videos never existed?
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on July 14, 2016, 07:53:42 PM
... So, does this interview confirm that the rumored Chex 2 intro and outro videos never existed?
...Not necessarily.
( I made a post earlier on this but it didn't actually post because my wireless stopped working just before I clicked post.)
I emailed Chukker about the CQ2 intro over 2 years ago (!) and this was his response (email addresses and my name blurred out for privacy reasons:)
(http://i.imgur.com/UiCYjim.png)
He said he no longer had it. That is either a confirmation of its existence or poor wording on his part, and I'm guessing the first one. I think it's the first one because I know in another way that it probably did exist. Basically, I asked my brother who played CQ when it came out if there was ever an intro for the second one. He said he vaguely remembered one but didn't remember what was in it. I told him how a member of the forums who remembered the intro had described it, and he said that sounded familiar. So, two pretty convincing and firm bits of evidence that it exists is enough for me.
EDIT: Later I messaged Chukker about that actually being his email. Turns out it is, this was his response: (http://i.imgur.com/3mpN1R2.png)
Hmm, there has to be one seeing as I have heard from my brother there was one and a member of the forums did describe one existing. Maybe there was a video that was just the animatic or all of the storyboards pieced together, and that's what people saw. Similar to this:
http://www.youtube.com/watch?v=yYDmaexVHic
Title: Re: Chex Quest HD!
Post by: pikmintaro on July 16, 2016, 03:27:01 AM
Been a huge fan of Chex Quest since I was a little kid, and I still love all three games (I usually play through all three games several times a year.), so I'm also pretty excited for this.

I KNEW the character (Fred Chexter? I'm not sure what his official name is.) was based on Buzz Lightyear! I guess pretty much everybody realized that, but even as a kid I thought he looked similar, however I never thought to ask on these forums if he actually was or not.

Chex Quest keeps bringing me back, I love the world in it, the characters, the music, the atmosphere even after having playing Doom (which I also like a lot) I still keep coming back to Chex Quest over and over. I was so surprised when I saw Chex Quest in the news feed on Facebook I did a double take! this is also good to bring in a lot more fans, and bring these games more recognition.
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on July 16, 2016, 02:02:34 PM
Been a huge fan of Chex Quest since I was a little kid, and I still love all three games (I usually play through all three games several times a year.), so I'm also pretty excited for this.

I KNEW the character (Fred Chexter? I'm not sure what his official name is.) was based on Buzz Lightyear! I guess pretty much everybody realized that, but even as a kid I thought he looked similar, however I never thought to ask on these forums if he actually was or not.

Chex Quest keeps bringing me back, I love the world in it, the characters, the music, the atmosphere even after having playing Doom (which I also like a lot) I still keep coming back to Chex Quest over and over. I was so surprised when I saw Chex Quest in the news feed on Facebook I did a double take! this is also good to bring in a lot more fans, and bring these games more recognition.
wat
Also, WB, pikmintaro! I remember you from seeing your old posts and your re-introduction from like 2014.
Title: Re: Chex Quest HD!
Post by: pikmintaro on July 16, 2016, 05:53:16 PM
Been a huge fan of Chex Quest since I was a little kid, and I still love all three games (I usually play through all three games several times a year.), so I'm also pretty excited for this.

I KNEW the character (Fred Chexter? I'm not sure what his official name is.) was based on Buzz Lightyear! I guess pretty much everybody realized that, but even as a kid I thought he looked similar, however I never thought to ask on these forums if he actually was or not.

Chex Quest keeps bringing me back, I love the world in it, the characters, the music, the atmosphere even after having playing Doom (which I also like a lot) I still keep coming back to Chex Quest over and over. I was so surprised when I saw Chex Quest in the news feed on Facebook I did a double take! this is also good to bring in a lot more fans, and bring these games more recognition.
wat
Also, WB, pikmintaro! I remember you from seeing your old posts and your re-introduction from like 2014.

Sorry if I was hard to understand, I got a bit overly excited after seeing this on Facebook and typed up my post in a hurry.
Also sorry if I introduced myself more than once, I check this website every so often (usually whenever I get interested in playing Chex Quest again.), but I usually don't have anything to say so I might have introduced myself a couple times.

Also while I'm thinking about it. I have a question for those who might know, it might be a little silly to want to know, but is the Chex guy's armor a part of his body? the reason I ask is because in the opening of the first game (and for the in game Cereal characters that you rarely see.) many of them have their "species" cereal being almost their entire body, for example the Cheerios characters obviously have a big Cheerio as most of their body, but with the Chex characters and the main character, I can't tell if it's just armor they can take on and off, or actually their body.
I would assume it's his body, but it also looks like he has clothes on that seem to go inside of it, and the top part seems to  be separate from the armor, closing over his head and everything, even when I was a kid I was scratching my head trying to figure out how his body works and how he gets his clothes on.

Maybe it's strange to wonder about something like that, but I'd like to know since if I understand how the in game world works it helps me to enjoy it a bit more.
Title: Re: Chex Quest HD!
Post by: darkstone on July 17, 2016, 12:05:40 AM
Been a huge fan of Chex Quest since I was a little kid, and I still love all three games (I usually play through all three games several times a year.), so I'm also pretty excited for this.

I KNEW the character (Fred Chexter? I'm not sure what his official name is.) was based on Buzz Lightyear! I guess pretty much everybody realized that, but even as a kid I thought he looked similar, however I never thought to ask on these forums if he actually was or not.

Chex Quest keeps bringing me back, I love the world in it, the characters, the music, the atmosphere even after having playing Doom (which I also like a lot) I still keep coming back to Chex Quest over and over. I was so surprised when I saw Chex Quest in the news feed on Facebook I did a double take! this is also good to bring in a lot more fans, and bring these games more recognition.
wat
Also, WB, pikmintaro! I remember you from seeing your old posts and your re-introduction from like 2014.

Sorry if I was hard to understand, I got a bit overly excited after seeing this on Facebook and typed up my post in a hurry.
Also sorry if I introduced myself more than once, I check this website every so often (usually whenever I get interested in playing Chex Quest again.), but I usually don't have anything to say so I might have introduced myself a couple times.

Also while I'm thinking about it. I have a question for those who might know, it might be a little silly to want to know, but is the Chex guy's armor a part of his body? the reason I ask is because in the opening of the first game (and for the in game Cereal characters that you rarely see.) many of them have their "species" cereal being almost their entire body, for example the Cheerios characters obviously have a big Cheerio as most of their body, but with the Chex characters and the main character, I can't tell if it's just armor they can take on and off, or actually their body.
I would assume it's his body, but it also looks like he has clothes on that seem to go inside of it, and the top part seems to  be separate from the armor, closing over his head and everything, even when I was a kid I was scratching my head trying to figure out how his body works and how he gets his clothes on.

Maybe it's strange to wonder about something like that, but I'd like to know since if I understand how the in game world works it helps me to enjoy it a bit more.

We might have to ask Chukker to find out. Actually, it'd be amazing if he told us! :P I always thought it was armor, but look at the Chex Commander (woman who is at the head of the meeting room in the intro). I suspect the Chex peoples' bodies are Chex, like the cheerios etc., but that Chex Warrior also has Chex Armor (like you pick up in the game) over it.
Title: Re: Chex Quest HD!
Post by: Manhs on July 29, 2016, 05:00:45 AM
It's why We need more remake of good games like this one ! I have played CQ 1,2 and 3 because i have seen the news about Chex Quest HD! xD
Make a series alive with new games (not only fan games or expansions) is a very good thing because new players can come and try the older games! ^^

I liked a lot CQ 1,2 and 3 and the OST and atmosphere is really nice.
Unreal Engine 4 is cool, i liked a lot RotT 2013 with it (version 1.5.5) !

And the enemies looks really well made !

Will it be a short game like the old ones? Or longer to finish?  :D
EDIT: A yes, sorry ! I havent read well:
"No, the plan is to only include the original 5 levels. They all will however be re-designed. Most will end up being longer to play as a result."
"Chex 2 & 3 - I probably won't consider this until the first is finished. Just getting Chex 1 done will be a lengthy undertaking given the small team."
I hope It will be well received and played, this series is so nice, with CQ2 and 3, it could be awesome too ! :whale

Title: Re: Chex Quest HD!
Post by: LAZ Trooper on August 13, 2016, 12:44:05 PM
Somehow I missed this, but this is awesome. Even if it doesn't get finished, if we get even something unfinished it'll be awesome. :whale
Title: Re: Chex Quest HD!
Post by: Tifosi 92 on August 25, 2016, 12:46:20 AM
Chukker - This looks fantastic! Will definitely be keeping an eye on this; would be crazy awesome to see it finished. Thank you so much for doing this for us!  ;D
Title: Re: Chex Quest HD!
Post by: josepharaoh99 on August 30, 2016, 06:11:25 PM
I'm new to the forums. I don't really remember how I first heard about this remake, but when I did, I was blown away, thrilled, and ecstatic! Then I went away for a while. When I came back, there was so much more media attention online. Personally, I call Chex Quest the game that never dies.

I'm really excited about this. I've actually thought of this before, but never done any work for it before beyond making my own cheesy 3D model for a flemoid and trying to turn it into sprites. I am grateful to see all these people working super hard to get this game into reality!

I just had a few preferences- they're really nothing more, but I'd love to see them (maybe we could plan on adding them after the main game is finished? :D ) 1. I'd absolutely love to see this in multiplayer!! I personally like multiplayer games a whole lot, and sometimes multiplayer is the main reason games are good. I think it would be SO COOL if we could have somebody eventually make some deathmatch maps for multiplayers and singleplayers to work on. I'd love to help with that, but I don't know if I could, and I don't have excessive game design experience. (I have made maps before, though!)
  2. If this was made available on mobile platforms (android, ios), I would almost have a heart attack. 'Course, I don't know if Unreal has support for such platforms (I think Unity does, so maybe Unreal does too? :-\ )
  3. I'm hyped about the maps becoming larger. As much as I love Chex Quest, it's kinda cheesy being able to play through an episode in only half an hour, which I've almost been able to do. Once the initial game is finished, I would love to see some new levels made (but again, that's only my preference).
4. 3rd person view as well as first?

Over all, I am totally hyped about this project! I have been playing Chex Quest for years, and it's my favorite game, so this naturally excites me. Thanks, Chukker, for the news and the three pics that have been put up online so far. I look forward to seeing some more pictures soon? (and maybe even videos?) Again, thanks so much! (You've got a new fan  ;) )

P.S. The run and rest animations look awesome! I noticed two things (and I know they're only test animations) - that he doesn't blink when running, and that when running, his legs go through his armor, but they're still great! I love them!
Title: Re: Chex Quest HD!
Post by: Chukker on August 31, 2016, 01:44:41 PM
1. I'd absolutely love to see this in multiplayer!! I personally like multiplayer games a whole lot, and sometimes multiplayer is the main reason games are good. I think it would be SO COOL if we could have somebody eventually make some deathmatch maps for multiplayers and singleplayers to work on. I'd love to help with that, but I don't know if I could, and I don't have excessive game design experience. (I have made maps before, though!)

Unfortunately multiplayer, if done at all, will be post launch. There is a ton of network-specific code that would need to be implemented that I know nothing about.

2. If this was made available on mobile platforms (android, ios), I would almost have a heart attack. 'Course, I don't know if Unreal has support for such platforms (I think Unity does, so maybe Unreal does too? :-\ )

While Unreal does package out to iOS and Android fairly easily, FPS games don't generally play well on touch-screens (in my opinion at least). Another issue is that while it's no problem to package out and distribute a Windows build, distributing for those other platforms require licenses which I would have to buy. I don't even know if I could distribute on something like the app store given that I technically don't own the Chex Quest IP.

3. I'm hyped about the maps becoming larger. As much as I love Chex Quest, it's kinda cheesy being able to play through an episode in only half an hour, which I've almost been able to do. Once the initial game is finished, I would love to see some new levels made (but again, that's only my preference).

To temper expectations, the levels won't be excessively larger than before. They will have more secrets per level than the original and maybe 50% bigger in size.

4. 3rd person view as well as first?

The problems this creates is you suddenly have to create a bunch of new camera code to limit the follow cam clipping walls and other actors. This is something I just don't want to deal with. Perhaps a possible post-launch feature.

P.S. The run and rest animations look awesome! I noticed two things (and I know they're only test animations) - that he doesn't blink when running, and that when running, his legs go through his armor, but they're still great! I love them!

When Chex Warrior was concepted back in the day, not a lot of thought was put into how he would actually anatomically function. I want to keep the Chex armor fairly large in proportion to his overall size (as he was concepted) but also allow him to run with a full stride. This is a bit unreconcilable unfortunately, so he will probably clip his armor during running animations.

My apologies for lack of updates. There is progress being made, but much of it is code and systems stuff that doesn't show up in screenshots. I'll try to get something new to show in the next couple of weeks. Thanks for everyones' patience!
Title: Re: Chex Quest HD!
Post by: josepharaoh99 on September 02, 2016, 08:34:31 PM
Will the Chex Warrior be able to jump?
Title: Re: Chex Quest HD!
Post by: Chukker on September 05, 2016, 08:34:57 PM
Yes, he will jump and it will be required for some progression and secret elements.
Title: Re: Chex Quest HD!
Post by: Manhs on September 06, 2016, 04:00:29 AM
If it will be downloaded and liked a lot, will you continue the project for more stuff, like CQ2,3 and maybe multiplayer in the future? I mean, for a v1, it seems to earl and complexe but later?
The jump is a good thing, like mouselook, doomengine has some limit, it's better if we use the basic stuff of fps since the jump was possible in fps (and mouselook then).
Have you tried to talk with the people who have the copyrights to make it more "important" and bigger, i could pay for this game!

Anyway, even all of that, im very happy for a good single player mod, it's the most important in FPS for me, multiplayer can create a bigger community but it's like 30% of fun of a fps for me!
Im just listening the OST of the series, the musics are so cool too !  :whale
Title: Re: Chex Quest HD!
Post by: Chukker on September 06, 2016, 11:12:17 AM
I don't want to commit to anything specifically for post-launch until I can get Chex 1 finished. There is so much to do with just getting that done, anything else is just too far in the future. I have had conversations with General Mills regarding this project. They are aware that it is being made and fortunately did not request that I stop production. However any further details about their involvement are not public, since this is their copyright and involves their legal team.
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on September 06, 2016, 04:18:49 PM
I know it is difficult to determine, but is there a rough release date for this?
Chex Quest HD, coming When It's Done™
Title: Re: Chex Quest HD!
Post by: TrueDude on September 06, 2016, 05:39:46 PM
Is the music composed to a point you could show off a tiny preview of it? Surprised no one else has asked to be honest, I'm curious how it's been remixed.
Title: Re: Chex Quest HD!
Post by: 75 on September 06, 2016, 06:50:37 PM
Is the music composed to a point you could show off a tiny preview of it? Surprised no one else has asked to be honest, I'm curious how it's been remixed.

I'm curious too -- no rush, but a preview would be great if it's available.
Title: Re: Chex Quest HD!
Post by: Chukker on September 06, 2016, 06:55:33 PM
Andrew is working on new music but I haven't gotten any samples of the remixes yet. Once I get some and assuming he gives me a thumbs up to distribute, I will certainly upload a sample. As far as release date... next year sometime is the best I can guess. I've decided to remake the intro/outro using Unreal's sequencer tools. That will add significant time but I feel they should be remade as well since I hope this game gets played by a whole crop of new players unfamiliar with the Chex Quest storyline.
Title: Re: Chex Quest HD!
Post by: Manhs on September 12, 2016, 02:25:53 PM
I'm not sure if somebody have asked that yet but will you put the "Super Slimey" (nightmare) mod? It could be a good challenge !
But on Unreal Engine (?).....
Title: Re: Chex Quest HD!
Post by: Chukker on September 12, 2016, 08:49:35 PM
Level of difficulty is something that we will probably do, though it may not work exactly like CQ/Doom. Getting respawning enemies working for Super Slimey in theory shouldn't be too hard to implement, but I haven't looked into it yet.
Title: Re: Chex Quest HD!
Post by: TrueDude on September 14, 2016, 04:54:30 AM
It'd be fine to just have three difficulties. The middle three difficulties in the original CQ were all the same anyway.
Title: Re: Chex Quest HD!
Post by: Manhs on September 15, 2016, 04:45:40 PM
It's why a "Nightmare" type mod with the respawn of the enemies could be a great challenge, like a die & retry to continue to play the game.
If the game is bit short, a nightmare mod could be cool for people who want try the ultimate challenge !  :D
And in Chex Quest, it's an enjoyable mod since the enemies dont have bullet/hitscan weapons !  :whale
Title: Re: Chex Quest HD!
Post by: Pikazec2012 on September 17, 2016, 01:13:32 AM
HMM Interesting. very interested to see how this turns out. After going through all my software classes and projects I definitely have more respect for what it means to work on this as a side project. So far I think it looks great. Someone let me know when we get more of an actual game (beta/ screenshots ect.). My only question is was there a particular reason to use unreal besides your familiarity with it. I know its unreasonable to actually do but could yall imagine Chex in like the new Frostbyte engine?
Title: Re: Chex Quest HD!
Post by: Chukker on September 19, 2016, 10:59:46 AM
Biggest reason to go with UE4 is the blueprint system. Blueprints is C++ code turned into a visual node-based tool. Pretty cool stuff for implementing functionality if you're not a programmer, but at least understand programming fundamentals. Here's a new screen, since I haven't posted one in a while. Background for the main menu obviously.
(http://www.chucktropolis.com/images/ChexHD/ChexHD_PreAlpha01.jpg)
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on September 19, 2016, 04:13:00 PM
 :o
Title: Re: Chex Quest HD!
Post by: matthias720 on September 20, 2016, 01:32:56 PM
Nice! :caineware
Title: Re: Chex Quest HD!
Post by: Manhs on September 22, 2016, 12:22:04 AM
Yeaaaah Chex Quest ! ^^
I will share the pic ! hehe  :whale
Title: Re: Chex Quest HD!
Post by: josepharaoh99 on October 03, 2016, 10:09:42 PM
Whoa...  :o Chukker, I can tell you are pro! If this is how the whole new Chex Quest game is gonna look, I know it's going to be nothing short of totally amazing!! Keep up the good work,; it's looking amazing!
Title: Re: Chex Quest HD!
Post by: Felix on November 04, 2016, 04:09:35 PM
I am really liking the looks of this so far! The title screen looks fantastic. I think my personal preference would be to darken the chex warrior's "visor" though, so only his eyes are visible. That would make it look more like the original title screen. I'm not too picky though because this looks amazing. Hoping for updates soon!
Title: Re: Chex Quest HD!
Post by: Link_of_Hyrule on January 12, 2017, 06:39:50 AM
This is amazing any updates on this? It would be super amazing to see it on the Nintendo Switch lol.
Title: Re: Chex Quest HD!
Post by: Chukker on January 12, 2017, 02:51:07 PM
Hello and Happy New Year everyone! We are making good progress on the game. Weapons, power-ups and enemies are nearly all done. The levels are all playable with varying levels of beautification. We've started to block out and animate the remakes of the intro and outro videos as well. Unfortunately now that we are working with the Chex marketing folks on this project, it does make releasing media more complicated. Essentially any released media does need to go by them first, which is why I haven't been posting lots of work-in-progress screens or videos. We are hoping to have a teaser video ready in a few months though.
As for console platforms, that might be something done later. Unreal builds to consoles easily enough, the challenge would be acquiring financial support in order to purchase platform licenses and development hardware.
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on January 12, 2017, 08:23:52 PM
:o So, estimated release date would probably be mid-late 2017?
Title: Re: Chex Quest HD!
Post by: Chukker on January 13, 2017, 03:42:11 AM
If all goes well it, should be done this year sometime. Hard to be more specific than that with a project being developed in our spare time.
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on January 13, 2017, 03:49:51 PM
I see.
Title: Re: Chex Quest HD!
Post by: Manhs on January 14, 2017, 06:07:28 AM
Awesome, thanks for all the work on it !  :whale
*need to listen chex quest ost*
Title: Re: Chex Quest HD!
Post by: wayc on January 17, 2017, 09:56:28 AM
Wow, so General Mills is in on it somehow?  Makes it feel all the more official and exciting.  ^^  Is it weird to be picking back up on something that should have probably been obscure that you did 21 years ago?   XD
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on January 17, 2017, 09:19:16 PM
Wow, so General Mills is in on it somehow?  Makes it feel all the more official and exciting.  ^^  Is it weird to be picking back up on something that should have probably been obscure that you did 21 years ago?   XD
ayyyyyy it's wayc
Title: Re: Chex Quest HD!
Post by: wayc on January 18, 2017, 12:56:05 AM
Just thought I'd stop by and see how the anniversary game was coming.  Hehe.
Title: Re: Chex Quest HD!
Post by: josepharaoh99 on January 25, 2017, 06:30:14 PM
Wow, thanks so much for the update, Chukker! I have no idea how it's going so fast, but I love it!! I am definitely looking forward to playing this game in HD ;D
Title: Re: Chex Quest HD!
Post by: Manhs on February 12, 2017, 03:06:16 PM
Im replaying with Chex Quest The Lost Quest with Zandronum (because my version was bugged on Gzdoom), and yeah, i neeeeed Chex Quest HD, because itz CoOL !  :whale

I don't know if i said it yet but it will be maybe the first retro fps to be fully like a classic (mazed, multi weapons, fast paced action/moves), and it will be free then (right?) edit: a yes, oops.

Totaly Awesome !  ;D

(edit, oops sorry, i have posted 1 month ago yet, i have forgotten what was said...i'm a bit enthousiastic hehe : p
Title: Re: Chex Quest HD!
Post by: Chukker on April 11, 2017, 09:19:47 AM
The teaser trailer for Chex Quest HD is out! You can check it out as part of a new interview here:
http://www.cerealously.net/
Title: Re: Chex Quest HD!
Post by: Manhs on April 11, 2017, 09:31:10 AM
Yeaaah finaly, ,im gonna check it now !!!  ;D ;D ;D
Is it authorized to upload it on youtube ?
Title: Re: Chex Quest HD!
Post by: Chukker on April 11, 2017, 09:47:16 AM
I will put it up on youtube tonight or tomorrow morning. I wanted to give the cerealously.net site the exclusive first look.
Title: Re: Chex Quest HD!
Post by: Manhs on April 11, 2017, 09:53:14 AM
Sure !

It's awesome ^^ I wanted so much this "hd" formula for a lot of classic fps, thank you very much !  ;D :whale

Chex Quest Powa  8)
Title: Re: Chex Quest HD!
Post by: matthias720 on April 11, 2017, 04:51:20 PM
WOOHOO! :caineware
Title: Re: Chex Quest HD!
Post by: Replica on April 11, 2017, 06:55:31 PM
Nice! Looks awesome Chukker!
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on April 11, 2017, 09:41:43 PM
Incredible! May I ask who did the voice for Fred Chexter?
Title: Re: Chex Quest HD!
Post by: josepharaoh99 on April 11, 2017, 10:07:33 PM
Amazing!! Progress is looking great, and the game looks so close to releasing ;) You're doing a phenomenal job!!
Title: Re: Chex Quest HD!
Post by: Richie on April 11, 2017, 11:44:10 PM
It looks amazing! Great job, gentlemen!
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on April 12, 2017, 12:46:40 AM
I created an Orchestral version of the Caverns of Bazoik music from the original game. ;D It sounds fitting for an epic trailer like this!
https://soundcloud.com/meme-factory/chex-quest-caverns-of-bazoik-orchestral-remix
Title: Re: Chex Quest HD!
Post by: Chukker on April 12, 2017, 05:28:31 AM
Incredible! May I ask who did the voice for Fred Chexter?

Andrew Benson was able to get the original voice actor (he's a personal friend of his) to give us a couple of new lines, including the ones in the teaser.  I haven't heard yet on how he wants credited, so I better not state his real name out on the internet.
Title: Re: Chex Quest HD!
Post by: Chukker on April 12, 2017, 07:34:54 AM
The teaser is now on YouTube
http://www.youtube.com/watch?v=rg2XXWDVsR0
Title: Re: Chex Quest HD!
Post by: Boingo the Clown on April 12, 2017, 08:45:13 AM
Can we mirror this on our accounts?

Maybe we can make it go viral.
Title: Re: Chex Quest HD!
Post by: Chukker on April 12, 2017, 12:47:45 PM
Can we mirror this on our accounts?

So long as whatever netiquette that applies to reposts are followed (credit the source, don't misrepresent or alter the content, etc.), I have no problem with that.
Title: Re: Chex Quest HD!
Post by: Manhs on April 12, 2017, 01:42:12 PM
I have shared it everywhere, where people like classic/retro fps for the most, facebook (classic fps fans group), discord (doom/general) ect.... Let's spread the word! ^^  ;)
Title: Re: Chex Quest HD!
Post by: noob1234 on April 18, 2017, 12:07:27 AM
Looks like it's coming along nicely! That's awesome! :D
Title: Re: Chex Quest HD!
Post by: Manhs on April 30, 2017, 02:09:12 AM
I wanted ask, will the maps be modified, like "longer" or more difficult (more enemies by exemple), or is it gonna be really like the original ?

If it's like the original, it's cool but the game is very easy basically.... need a little challenge !

I have said it before, but i wanted know how it goes  :D
Title: Re: Chex Quest HD!
Post by: wayc on April 30, 2017, 10:22:25 AM
Looks awesome!  Great interview too.  Hearing the original Chex Warrior speak again was so cool.  Can't wait to play!  :D
Title: Re: Chex Quest HD!
Post by: Chukker on June 04, 2017, 12:19:04 PM
Hello everyone! Here is a special treat, courtesy of Andrew Benson! The remasters for the game's music have started rolling in and he's agreed to let me post a preview. So here is the remastered track for Landing Zone!

http://www.youtube.com/watch?v=dp4rYuHoWCQ
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on June 04, 2017, 03:22:42 PM
It sounds a little too synth-y. Not what I was expecting. It kind of sounds like it's coming out of a Soundblaster card, so if that's the aesthetic you were going for, you succeeded!
Title: Re: Chex Quest HD!
Post by: noob1234 on June 07, 2017, 02:44:44 AM
Love it!!
Title: Re: Chex Quest HD!
Post by: josepharaoh99 on June 07, 2017, 12:06:27 PM
Oh wow! I am stoked about when the game finally comes out. I can barely wait!!  ;D
Title: Re: Chex Quest HD!
Post by: drooben on June 07, 2017, 02:32:37 PM
Hey There,

I wanted to give you guys some background on my inspiration for the new music mixes.

When we did the original back in the 90's, I used two sound cards -- a crappy cheap one and a nicer one that had a built in synthesizer -- that I used to monitor the music to make sure it was acceptable on a range of hardware. That said, the music through the sound cards never sounded as good as the sounds I had access to in my studio with actual synths.

Fast forward to this winter when I started doing the remixes. I actually started going for a more orchestral, movie soundtrack vibe. It sounded pretty good. But I had this flashback to my old synths and wondered what it would sound like if I used more retro sounds. In other words, what if I tried to achieve what I was never able to with the sound cards of the 90s?

I also made a rule for the remixes: I couldn't add any notes, I could only take notes and parts away. The original songs were dense with percussion and other rapid fire movement. I really stripped the songs down to their essence using high quality retro synth sounds and better sound quality overall.

I totally get it if some people are hungry for a more movie soundtrack feel for the music. So many modern games do that really well and that's where I started too. But thinking about the CQ gameplay, the quirkiness of the sounds and music, and the original inspiration for the music, which was more 80s/90s synth-based, got me to what you'll hear in the game.

To me, CQ music is both funny and serious at the same time. Just like the idea of saving the world with a b***** cereal warrior. I was searching for the essence of that in the remixes.

I hope you enjoy it!

Andrew




Title: Re: Chex Quest HD!
Post by: Awesomedude249 on June 07, 2017, 07:30:00 PM
Hey There,

I wanted to give you guys some background on my inspiration for the new music mixes.

When we did the original back in the 90's, I used two sound cards -- a crappy cheap one and a nicer one that had a built in synthesizer -- that I used to monitor the music to make sure it was acceptable on a range of hardware. That said, the music through the sound cards never sounded as good as the sounds I had access to in my studio with actual synths.

Fast forward to this winter when I started doing the remixes. I actually started going for a more orchestral, movie soundtrack vibe. It sounded pretty good. But I had this flashback to my old synths and wondered what it would sound like if I used more retro sounds. In other words, what if I tried to achieve what I was never able to with the sound cards of the 90s?

I also made a rule for the remixes: I couldn't add any notes, I could only take notes and parts away. The original songs were dense with percussion and other rapid fire movement. I really stripped the songs down to their essence using high quality retro synth sounds and better sound quality overall.

I totally get it if some people are hungry for a more movie soundtrack feel for the music. So many modern games do that really well and that's where I started too. But thinking about the CQ gameplay, the quirkiness of the sounds and music, and the original inspiration for the music, which was more 80s/90s synth-based, got me to what you'll hear in the game.

To me, CQ music is both funny and serious at the same time. Just like the idea of saving the world with a b***** cereal warrior. I was searching for the essence of that in the remixes.

I hope you enjoy it!

Andrew
Ah, I see. I was actually thinking about making some orchestral versions of the Chex Quest music myself, would you mind if I did this?
Title: Re: Chex Quest HD!
Post by: Nomekop on June 07, 2017, 09:35:50 PM
I might as well mention it here: I'm kinda... saddened by the quality of the Zorch effects. I mean, it looks more as if the Flemoid is being vaporized than them being teleported away. Like, how much more difficult would it be to mimic the original zorch effects? You even had it functioning in 3D with the original Chex Quest Intro, so It seems possible... unless it can't be pulled off with the combination of shaders and particle effects you can work with. I don't know how unreal works. Plus the sparks from the zorcher hitting seem a bit to big, but that might not be needs at all if the classic zorch effect is recreated.

Another thing that kinda gets to me, is the moving zorch balls on the small zorcher. They didn't move in the original, and the Large Zorcher doesn't have them, so they are honestly kinda confusing. Either way, the scaling seems kinda off with all of the zorchers.

Something someone else brought up was that the rotation of the flemoids moving in a new direction was too sudden, and that it seemed as if the movement just copied the original monster movement code. I can see this, but to me, it honestly doesn't seem like a huge issue. Might want to look at that anyway, though.
Title: Re: Chex Quest HD!
Post by: Atariangamer on June 07, 2017, 10:57:07 PM
To me, CQ music is both funny and serious at the same time. Just like the idea of saving the world with a b***** cereal warrior. I was searching for the essence of that in the remixes.

I hope you enjoy it!

I remember emailing you a few years back, asking about what the music sounded like when you made it. Your response was exactly this: Make it sound good with the simplest and cheapest equipment you had. While I do miss the crazy drums, It sounds really good! The other thing that will help is having everything come together. This should sound fantastic in the background while running through the levels.

Thanks to you and Chukker for all your work so far!
Title: Re: Chex Quest HD!
Post by: Replica on June 07, 2017, 11:08:42 PM
I am just blown away by how awesome you gentlemen are! I personally think the music remix is perfect. It really does give an epic space adventure feeling. Amazing work Drooben! Thanks for taking the time to make this!


Awesomedude, Nomekop... remember this is made in their free time, for fans, for free. Try to show some appreciation please? We don't want to scare them away. Also remember that it's still in production. He'll be adding polish to the game until it's done. I personally think it's amazing the way it is, and will almost certainly like it if he changes it too.
Title: Re: Chex Quest HD!
Post by: Chukker on June 08, 2017, 10:04:23 AM
Honest critique is welcomed, not discouraged. Having ideas on how to improve the game by those who will be the ones who play it is usually more helpful then lots of praise at this stage of development. I did experiment with creating more of the shrinking bubble to wink-out as the sprites appear, but it was hard to recreate with a single visual effect that worked from all possible vantage points, including potentially above and below the enemies. The zorch energy being over the top I agree with, it's something I'm not happy with and already have a second iteration of this effect in the works. Regarding the weapons, I didn't want to 100% completely copy the visual design of everything in the game. So embellishments have been added in a number of areas so things feel new but yet familiar. The flemoids having no actual turn animations... yeah :(. Animation blueprints / character controllers are not my area of expertise in Unreal. I've looked at lot of examples online about how to elegantly get pawns to rotate like modern games. It's certainly possible, but will require a lot of new code which I don't have a ton of confidence I can implement without creating new bugs. For example my first attempt at this resulted in flemoids that once you got close to them, just strafing around them would result in them never getting an opportunity to fire at you because they were constantly in a rotation readjust state. It felt like an exploit. So I reverted to them to immediately facing you and playing their attack once in range. Visually inferior but better for gameplay.
Good notes. I encourage anyone with things that they find annoying to mention them. We won't address everything because we can't make everyone happy all the time obviously and we are limited by team size and skills.
Title: Re: Chex Quest HD!
Post by: Felix on June 08, 2017, 12:18:30 PM
I'm blown away by the progress you've made on this, and your eagerness to please the fans and put forth the best product possible, all in your spare time and for free. I know I'm deeply grateful for it, and I'm beyond pleased with both the trailer and the first remix. I think both have managed to capture the heart of the original game while updating it with a fresh modern "high definition" polish. Which was I think the point all along. This is just a high definition remake, not an entirely new Chex game, so I think the decisions made, such as the animation point mentioned above, are not really major issues worth losing sleep over.

Great work and I'm looking forward to seeing more soon!
Title: Re: Chex Quest HD!
Post by: diablo291 on July 01, 2017, 03:08:25 AM
Oh my lord dude, I'm totally excited for this. I'm very grateful for you making this. :D
The trailer looks great btw.
Title: Re: Chex Quest HD!
Post by: Yoshimitsu on July 19, 2017, 01:19:22 PM
Hello All! I've never seen this forum before today but I was looking for more info on Chex Quest HD and stumbled in. A quick introduction: For most of my life I've been a huge fan of gaming and there are 3 that were my holy trinity when I first began at a young age; Descent 2, Tekken 3, and Chex Quest.

Descent has been maintained through community mods & source ports. In recent years its genre has been experiencing a renaissance and many of the original team are making a spiritual successor called Overload (it's awesome)!

Tekken never went away. I still love the modern incarnations of Yoshimitsu.

Now Chex Quest is getting a remake! The screenshots and trailer look amazing and I can't wait to play it when it's ready. I always loved the game's mix of funny and serious (although when I was 7 it was actually pretty scary), and it looks like CQ HD has all the elements and the same attitude that I enjoyed so much in the original. When I found out about the project my response was to tell everyone around me about it and start making flemoid noises! Luckily my friends and family and coworkers already know I'm a bit crazy. Thank you Chukker, Drooben, and the rest of your valiant team, you've made me feel like a little excited kid again!
Title: Re: Chex Quest HD!
Post by: drooben on July 19, 2017, 03:36:33 PM
Hey Yoshmitsu, thanks for playing Chex Quest! Glad your flemoid noises didn't scare your friends away. :lolwut

drooben
Title: Re: Chex Quest HD!
Post by: Ether Bot on August 28, 2017, 03:22:08 AM
I'd just like to say this is rad. Always surprised by this community to be honest.
Title: Re: Chex Quest HD!
Post by: Mrdzone on October 28, 2017, 06:49:07 AM
When will we expect the game to come out?
Title: Re: Chex Quest HD!
Post by: xbolt on October 28, 2017, 03:02:27 PM
When will we expect the game to come out?

(http://www.xboltz.net/stuff/wid.png)
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on October 28, 2017, 08:20:37 PM
When will we expect the game to come out?
Early to mid 2018 is my guess, but I could be completely wrong.
Title: Re: Chex Quest HD!
Post by: Ether Bot on October 29, 2017, 02:24:07 AM
that sounds pretty much right to me, mid 2018-ish.
Title: Re: Chex Quest HD!
Post by: Boingo the Clown on October 29, 2017, 09:13:38 PM
When will we expect the game to come out?

Chuck's doing all this in his spare time.  It is hard to say when he will be able to finish it.
Title: Re: Chex Quest HD!
Post by: Chukker on October 30, 2017, 11:50:12 AM
Next year sometime is likely. Probably closer to the summer if I had to guess, based on contributions coming in. Some volunteers have gotten burned out or lost interest. The big hold-ups right now are environment art and cinematic animations, as well bug fixing. All monsters, weapons and power-ups have been done for months. All the levels are blocked out and playable, but vary to the degree with which they have final artwork. Level 1 is close to finished, but the others range from maybe half done to barely started. The sets for the intro/outro cinematics are mostly done as are all the characters for the speaking roles. There's lots of animation to do though, especially lip-syncing to dialogue.
If anyone wants to contribute, please message me! Environment art could be done with any 3D program (Blender is free). Animation needs to be done in 3D Studio Max 2015+.
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on October 30, 2017, 10:27:34 PM
What do you mean by environment art? Just props and stuff?
Title: Re: Chex Quest HD!
Post by: Chukker on October 31, 2017, 05:35:25 AM
Props mostly, though there are some outstanding level architecture needs as well.
Title: Re: Chex Quest HD!
Post by: josepharaoh99 on November 09, 2017, 12:42:57 PM
I'm a noob 3d artist, so I'm curious - what are some specific 3d models you'd like made?
Title: Re: Chex Quest HD!
Post by: Chukker on November 09, 2017, 07:58:05 PM
I will list some specifics below. I am very willing to mentor any junior artists along if they are interested in helping out. I do that in my 9-5 job as a senior artist. I will provide a model sheet for any assets that need to be created. These will typically have a colored perspective view, some orthographic views and reference images. You might need to be patient though as I may not be very timely in responding to emails or getting critique back to you. Here are some of the outstanding environment art items we need:
Landing Zone- misc. spaceship decor
Storage Facility- modular wall pieces, modular hand rails, staircases, computer consoles
Laboratory- misc. laboratory equipment, tables, lockers, cabinets, large mainframe-style computers
Arboretum- trees and foliage, hydroponics equipment, modular pipes, valves and other plumbing props
Caverns- rocks of all sorts, modular cave walls, mining equipment
Title: Re: Chex Quest HD!
Post by: josepharaoh99 on November 11, 2017, 11:03:47 PM
Okay, decided to try to scrape up a few of the thing you mentioned. I tried my best, but give me a little grace, cause I'm still learning :D So, not sure if this is the style you're going for, but I could definitely use some critique. What's the best way to share the models with you?

P.S. Unfortunately, I'm not the best texturer - I can texture, but I've never done it for a real professional game before  :P
Title: Re: Chex Quest HD!
Post by: Chukker on November 12, 2017, 05:28:13 AM
You can dropbox or onedrive share them to my chuck@chucktropolis.com address if you want.
Title: Re: Chex Quest HD!
Post by: Datra on November 15, 2017, 03:11:41 AM
Oh wow! Perfect time to pop by and see what everyone is up to.
Even though I'm not nearly as active here as I should, I would love to volunteer and do what I can to help.
Title: Re: Chex Quest HD!
Post by: Wodd on December 09, 2017, 12:50:45 PM
Chex Quest HD: It definitely looks like it has great potential. This is especially true if it is a remake of the former Chex Quest 3 compilation. I do like that. Its utilization of the full 7.1 channel system is nice. Strangely, it doesn't work for me anymore. It will open to where the Chex piece appears near New Game, but will not go further. It simply alternates between the different episodes' backgrounds. In 1 case, I saw an error. I think that it was something similar to (if it wasn't) "Cannot create screen" followed by the screen resolution. I was considering downloading it again, in an attempt to fix the problem. But, this version would probably be better than that. But, it might not yet be complete and ready for "mainstream distribution."
Title: Re: Chex Quest HD!
Post by: RukieTheGamer on January 16, 2018, 02:29:33 AM
Bringing Chex Quest to HD graphics just looks astonishing! ;D The beginning of the intro scene with the Spaceship Flying Looks Amazing!!!  ;D

Once its all Polished up I would love to have a copy!!!  ^-^

I'm actually running a series Called "Zorch Time" on my Youtube Channel where I playthrough the entire Chex Quest Trilogy on Super Slimey Difficulty.

I cant think of a better way to finish off the series than with this HD remake!  ^-^

Thanks for Starting this Project!!  ;D


Ps: This Community of people is just amazing! 8) 8) 8)
Title: Re: Chex Quest HD!
Post by: Chukker on February 14, 2018, 09:04:11 AM
The latest news is that we have gotten the help of a group of game dev students from Southern New Hampshire University this semester! This should help us crush a lot of bugs and get some content finished. In addition they are going to get the game put on Steam. Don't fret, it will still be free and available elsewhere too. As I have been setting up the game's page on Steam, I would like this forum's admins to message me regarding links to chexquest.org  under community hubs and forums. Do you want that or not? Could potentially mean a huge influx of people, could be a whole lot of nothing. I can't say.
Title: Re: Chex Quest HD!
Post by: Boingo the Clown on February 14, 2018, 02:12:29 PM
That is fantastic news.   :D
Title: Re: Chex Quest HD!
Post by: Replica on February 14, 2018, 05:04:05 PM
That's really exciting! Thanks for the update Chukker! I'm looking forward to it.
Title: Re: Chex Quest HD!
Post by: xbolt on February 14, 2018, 10:19:41 PM
Ooo, will we be getting Steam achievements too?

I don't see a problem with a link, we are after all the oldest CQ community there is. On the other hand, we might get a lot of weirdos from SPUD. I guess final say should be up to Richie.
Title: Re: Chex Quest HD!
Post by: Chukker on February 15, 2018, 12:39:03 AM
We are going to try to do a modest number of achievements, something like 10. If they end up being easy to implement, we might try more.
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on February 15, 2018, 07:14:59 PM
How much of the game is completed as of now?
Title: Re: Chex Quest HD!
Post by: Chukker on February 15, 2018, 08:12:55 PM
It's getting close to something we could call beta (feature complete + content complete). The biggest outstanding elements right now are environment art (2 of 5 levels are mostly beautified, the others are in-progress) and animation for the intro/outro cinematics. There are still some significant bugs, especially with the save/load system, stat tracking and enemy AI/pathfinding. Kudos to forum members Datra and josepharaoh99, they have both made significant contributions over the last couple of months to getting the levels beautified.
Title: Re: Chex Quest HD!
Post by: Wodd on February 16, 2018, 03:38:11 PM
Based on how games for Windows and Mac OS have been going in recent years, designing a version of Chex Quest HD for Steam is definitely a good move. Also making an independent version for those not concerned about online connectivity (as would be required for Steam achievements) and might not feel comfortable with paying for or not have funding to pay for the game is also a good move. I wish the best to the developers and look forward to playing the game again. Seeing inclusion of the introductory and ending cutscenes also sounds nice, as those were not included in the previous iteration of the game.
Title: Re: Chex Quest HD!
Post by: Chukker on February 18, 2018, 04:14:19 PM
The steam version will be completely free as well, my license with General Mills does not allow a paid version in any form.
Title: Re: Chex Quest HD!
Post by: Super Chex on March 12, 2018, 09:31:21 PM
I'm loving where this is going! Just one question: Will Linux be a supported platform?
Title: Re: Chex Quest HD!
Post by: Chukker on March 14, 2018, 11:32:36 PM
I don't think anyone on the dev team uses Linux as an OS so probably not as there would be no way to dev/test it.
Title: Re: Chex Quest HD!
Post by: Boingo the Clown on March 14, 2018, 11:39:58 PM
That's too bad.

Linux does not get the love it deserves.
Title: Re: Chex Quest HD!
Post by: Super Chex on March 14, 2018, 11:41:08 PM
I don't think anyone on the dev team uses Linux as an OS so probably not as there would be no way to dev/test it.

I could test the builds for you. Consider it a gift from the community.
Title: Re: Chex Quest HD!
Post by: Manhs on April 19, 2018, 05:04:26 AM
Chex Quest HD will be on steam like a real game of Steam and for free right?
It's awesome, it could be a good communication for the game (since there is a lot of people who play via steam)
Nice to see the game is still the work and with the help of dev students, really cool!
Good luck!  :D
*listening Chex Quest OST*
Title: Re: Chex Quest HD!
Post by: Boingo the Clown on April 19, 2018, 02:37:09 PM
"like a real game"?

You're kidding, right?
Title: Re: Chex Quest HD!
Post by: Manhs on April 20, 2018, 08:44:24 PM
I mean, it won't be just launched via steam as a EXE file? It will be a free game where people can get in the steam official librairy (with the achievment things?
I didn't understand
Or you mean, there will be achievments in the game itself?
Title: Re: Chex Quest HD!
Post by: elmernite on April 27, 2018, 10:30:50 AM
@Manhs: I believe Boingo the Clown thinks it is ridiculous that you consider "being on steam" A requirement for a "real" game. Many great great games were released as nothing more than an .EXE with no achievements.

I created this account to post here just to say I am super excited for this Chukker and I wish you the best of luck! Long time fan!
-Elmernite
Title: Re: Chex Quest HD!
Post by: Manhs on April 28, 2018, 01:36:00 PM
Yeah, you are right, sorry ^^' Indeed.
Title: Re: Chex Quest HD!
Post by: Wodd on May 04, 2018, 06:33:46 PM
How far has the project come? Is it ready for testing? I am going to guess not since, with a project as large as this one, testing by multiple users would be welcomed. But, since it seems that the intent is to recreate the games in their entirety (based on [at least, what I think that] I had read earlier in the thread) (possible confirmation:
Quote from: Chukker
It's getting close to something we could call beta (feature complete + content complete). The biggest outstanding elements right now are environment art (2 of 5 levels are mostly beautified, the others are in-progress) and animation for the intro/outro cinematics. There are still some significant bugs, especially with the save/load system, stat tracking and enemy AI/pathfinding. Kudos to forum members Datra and josepharaoh99, they have both made significant contributions over the last couple of months to getting the levels beautified.
) (which means the intro and outro videos for episode 1 and the victory scene for Invasion!), it makes sense that the game would not yet be ready.
Title: Re: Chex Quest HD!
Post by: elmernite on September 13, 2018, 10:44:16 PM
Is there any update on this?
I hope it is progressing well!
Title: Re: Chex Quest HD!
Post by: Chukker on September 17, 2018, 02:16:53 PM
Is there any update on this?
I hope it is progressing well!

We are continuing forward, though it was a slow summer. Doesn't seem likely we will finish this year unfortunately. We have completed a rough cut of the intro animation remake. We are talking about polishing that up and releasing it as a trailer. We can probably have that out by end of the year. All game-system stuff is mostly done, minus a few outstanding features like automap and settings screen. Level art is coming along. One level is done, two are approaching finished and the final two still need a lot of beautification.
Title: Re: Chex Quest HD!
Post by: celebi23 on October 13, 2018, 11:30:00 PM
Holy crap :o I'm away for 2 years and I miss this awesome project XD All of the in-progress images & videos look amazing.
Title: Re: Chex Quest HD!
Post by: P47Rotgut on November 24, 2018, 06:28:12 PM
This looks Awesome!  Do you all need any help?  Testing or anything?  So glad this is happening.

Title: Re: Chex Quest HD!
Post by: Chukker on November 26, 2018, 01:54:52 PM
We do need some help with environment art and general bug fixing. The majority of bugs have to do with edge-case weapon/reloading/ammo pickup situations and enemy pathfinding. This will require at least some working knowledge of Unreal 4's blueprint visual scripting system. Testing is not ready to open up to a wide group right now. With just a single tester and dev testing, our find rate is still way higher than our fix rate.
Title: Re: Chex Quest HD!
Post by: Manhs on February 23, 2019, 01:53:59 PM
Hello back there!
Been a while since i didn't check the forum and Chex Quest community...
I hope Chex Quest HD is going well! I'm still happy to see this project will be finished, do you know if it could be done in 2019 or maybe 2020? Just curious.
Good luck and thanks for the project  :)
Title: Re: Chex Quest HD!
Post by: Chukker on February 24, 2019, 10:00:04 AM
We have finally wrapped up a new trailer!
http://www.youtube.com/watch?v=JDblwrDDGc8
Title: Re: Chex Quest HD!
Post by: DestroyedEDGE on February 24, 2019, 04:39:41 PM
Glad to know the project is still being worked on!
Title: Re: Chex Quest HD!
Post by: elmernite on February 25, 2019, 09:49:16 PM
Yes! So awesome! So happy to see you recreate that stunning intro so well!
I'm so looking forward to this!
Title: Re: Chex Quest HD!
Post by: Rushnerd on February 26, 2019, 02:25:40 AM
We have finally wrapped up a new trailer!
http://www.youtube.com/watch?v=JDblwrDDGc8
Came back to the forums after years to say thank you for this. When I caught wind of an HD remake I immediately thought of the CQFF! I remember seeing those 3D screenshots a long time ago, but it looks like things are coming to fruition! Can't wait to see more, I will be playing this one day one.
Title: Re: Chex Quest HD!
Post by: Awesomedude249 on February 26, 2019, 07:22:29 PM
Came back to the forums
Woah, he's back!

Also wanted to say the new trailer looks neat, I can't wait to play this
Title: Re: Chex Quest HD!
Post by: ChelonianEgghead on February 27, 2019, 07:43:56 PM
Hi, Rushnerd, I think I've heard of you. Looking forward to hanging out on Discord and zorching you!
Title: Re: Chex Quest HD!
Post by: DestroyedEDGE on February 27, 2019, 08:51:07 PM
oh hi
Title: Re: Chex Quest HD!
Post by: xbolt on February 27, 2019, 11:58:35 PM
IT'S HAPPENING
Title: Re: Chex Quest HD!
Post by: Dvader0086 on March 03, 2019, 10:48:41 PM
Came back to the forums
Woah, he's back!

Also wanted to say the new trailer looks neat, I can't wait to play this

Haha! It's forum Prez! Welcome back!
Title: Re: Chex Quest HD!
Post by: Knightz on June 10, 2019, 06:22:56 PM
"Just this one for now. As we near completion, there is the possibility that General Mills may create a special landing page for the game."
I got this reply after asking if the game will have its own site. For now the only page for Chex Quest HD is on facebook.
Title: Re: Chex Quest HD!
Post by: Manhs on June 20, 2019, 08:31:12 PM
It could be really cool!  :whale
Title: Re: Chex Quest HD!
Post by: Wodd on July 09, 2019, 05:32:47 PM
This might have been asked before. Is Chex Quest HD a redesign of all 3 of the original games (Chex Quest, Chex Quest 2: Terror in Chex City and Chex Quest 3: Invasion!) (thus causing it to be a redesign of the Current Chex Quest 3 package) or is it a redesign of the first game only?
Title: Re: Chex Quest HD!
Post by: Chukker on July 10, 2019, 11:17:33 AM
Just the five levels that were in Chex Quest 1.
Title: Re: Chex Quest HD!
Post by: Wodd on July 10, 2019, 04:10:03 PM
Ah
Thank you for the information, Chukker.
Perhaps the other games will be updated at a later time. But, given how long it has taken for this one, I suspect that, if that task is undergone, it will be preceded by a hiatus.