Chex Quest Fan Forums

Archive => Inactive Fan Projects => The Dusty Attic => Chex Quest 3D => Topic started by: Atariangamer on June 30, 2008, 04:38:19 PM

Title: Project General Discussion
Post by: Atariangamer on June 30, 2008, 04:38:19 PM
Ready, set, GO!!!

Ask questions, submit material, give advice, give praise, get announcements...something.
Title: Re: Project General Discussion
Post by: Batmanifestdestiny on July 06, 2008, 12:22:05 PM
The reason why I wanted windows was so that you could look out of certain rooms to see what your enemies are doing.

P.S:for you image smallering needs, I found a program called SpriteMaker that can automatically convert images to the pallete and size them down.
Title: Re: Project General Discussion
Post by: Atariangamer on July 06, 2008, 01:43:19 PM
...I couldnt figure that out. It was way to confusing for me...

Eh, if you wanna do that, make the floors deafguard tags and put them all facing away from you. Its hard to do too much editing like that...you could always change the source code...
Title: Re: Project General Discussion
Post by: Batmanifestdestiny on July 06, 2008, 03:17:25 PM
I found this GREAT new Wolf3D editor! it's called ChaosEdit!
it has a 3D edit mode and you can change around the text boxes and stuff!
Title: Re: Project General Discussion
Post by: Atariangamer on July 06, 2008, 03:25:40 PM
!!! I would like to check it out! Linx plz!
Title: Re: Project General Discussion
Post by: Batmanifestdestiny on July 06, 2008, 03:31:42 PM
Your wish is my command.  (http://www.stud.uni-karlsruhe.de/~uvaue/chaos/ceprepage.html)
Title: Re: Project General Discussion
Post by: Atariangamer on July 06, 2008, 05:01:21 PM
Ooh! I'mah change to that PRONTO. I'll also try that spriteconverter again...mebe it'll work.
Title: Re: Project General Discussion
Post by: Batmanifestdestiny on July 06, 2008, 05:25:03 PM
and with ChaosEdit, you can go with larger things then just 64X64! it is teh amazings!
Title: Re: Project General Discussion
Post by: Atariangamer on July 06, 2008, 05:32:39 PM
...even in room size? the room is only 64 pixels high!
Title: Re: Project General Discussion
Post by: Batmanifestdestiny on July 06, 2008, 05:45:16 PM
eh....I'm not sure, all that I know is that you can have highres walls and stuff now :)