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Deprecated: Function create_function() is deprecated in /home/chexqu5/public_html/Sources/Load.php on line 268 Print Page - Chex Quest Newmaps - Let's Play Video
Chex Quest Fan Forums
Chex Quest => Chex Quest Discussion => Topic started by: SSF156 on December 15, 2017, 07:05:45 PM
Title: Chex Quest Newmaps - Let's Play Video
Post by: SSF156 on December 15, 2017, 07:05:45 PM
All:
I made a let's play video of Xbolt's Chex Quest Newmaps.
https://youtu.be/AEpUX_qVnu0
Above is the link, I hope you guys enjoy.
Title: Re: Chex Quest Newmaps - Let's Play Video
Post by: xbolt on December 16, 2017, 07:09:11 PM
Wow, that was a nostalgia trip. :whale
Can't believe it's been almost ten years since I released the last version of Newmaps. But I still remember all the stuff, and I was always like "No, go back! You missed a secret!" lol
And I'm not exactly sure, but something tells me I might have been a little generous with the LAZes there...
As for the MIDI shenanigans, that's unfortunately not just you. The Legacy beta does the same for me, which makes me really sad. Additionally, the text ending screen you got was just the default Chex Quest one, and not the magnificent Shakespeare-level prose that I had written. Which makes me even more sad. I myself have not done a playthrough of Newmaps on the new engine, so I don't know if any of my extreme scripting hacks in episodes 2 and 3 will break. Gonna do some investigating.
EDIT: Investigation done. I got the venerable Legacy 1.42 to work on my Win10 machine. Turns out, at least for me, it wasn't Windows at all, it was an Nvidia driver issue. What you need to do is download Nvidia Profile Inspector (https://www.guru3d.com/files-details/nvidia-profile-inspector-download.html) and open it. Then from the huge profiles drop down list, scroll down to Star Trek: Legacy. (Uses the same .exe filename as our boy Doom Legacy) Then in all those options go down to section 5 (Common), and change Extension Limit from 'off' to 'on'. Then run Newmaps in Doom Legacy 1.42 as was ordained in the ancient texts.
Can't believe it was that simple.
Title: Re: Chex Quest Newmaps - Let's Play Video
Post by: Super Searcher on December 16, 2017, 09:36:58 PM
Dang nab.. It's been forever since I've thought of this. I'm glad to see it's still relevant, and that people still love it as much now as they did then.
Kudos to you SSF, and I'm very much looking forward to your let's play of the next episodes! :whale
Side note: Xbolt's interested in doing a Newmaps developer's commentary with myself and our youngest brother, would y'all be interested in that?
Title: Re: Chex Quest Newmaps - Let's Play Video
Post by: Awesomedude249 on December 17, 2017, 04:33:52 PM
Xbolt's interested in doing a Newmaps developer's commentary with myself and our youngest brother, would y'all be interested in that? [/quote] I would
Title: Re: Chex Quest Newmaps - Let's Play Video
Post by: Atariangamer on December 17, 2017, 04:37:11 PM
Shoot, I'd be interested in a dev commentary. Back when I played this, that wasn't feasible, but I'd love to hear recollections about the whole thing.
Fond memories... simpler times.
Oh, yeah, and hey there, I guess.
Title: Re: Chex Quest Newmaps - Let's Play Video
Post by: Awesomedude249 on December 17, 2017, 06:39:36 PM
Oh, yeah, and hey there, I guess. [/quote]
:D
Title: Re: Chex Quest Newmaps - Let's Play Video
Post by: Datra on December 21, 2017, 05:02:17 AM