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Chex Quest Discussion / Re: Chex Quest HD!
« Last post by Manhs on April 20, 2018, 08:44:24 PM »
I mean, it won't be just launched via steam as a EXE file? It will be a free game where people can get in the steam official librairy (with the achievment things?
I didn't understand
Or you mean, there will be achievments in the game itself?
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Chex Quest Discussion / Re: Chex Quest HD!
« Last post by Boingo the Clown on April 19, 2018, 02:37:09 PM »
"like a real game"?

You're kidding, right?
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Chex Quest Discussion / Re: Chex Quest HD!
« Last post by Manhs on April 19, 2018, 05:04:26 AM »
Chex Quest HD will be on steam like a real game of Steam and for free right?
It's awesome, it could be a good communication for the game (since there is a lot of people who play via steam)
Nice to see the game is still the work and with the help of dev students, really cool!
Good luck!  :D
*listening Chex Quest OST*
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The People's DooM / Re: Looking For Monster Ideas
« Last post by Mrdzone on April 16, 2018, 09:44:59 AM »
I was thinking. The design for the human/zombie enemies should be sorta based off the cyborg things from the 1999 film Virus. People who have been ripped into pieces and shoddily re-assembled with tech. Like the guns being Latched on to their hands and stuff. A design both disturbing but cool.
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The People's DooM / Re: Looking For Monster Ideas
« Last post by Ether Bot on April 15, 2018, 05:57:28 PM »
A dapper guy but his heads an eye.

shoots lasers out of it

"pew pew"
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The People's DooM / Looking For Monster Ideas
« Last post by Boingo the Clown on April 13, 2018, 08:09:23 PM »
Until now, all of the monsters in TPD have been represented computer rendered artists mannequins (those wooden clothes pin guys).

Now I have actual artists mannequins and action figures.  That means I can use them as armatures for monsters for TPD the way id did it.

https://doomwiki.org/wiki/Models

Any ideas for some monsters we can add to TPD?

Sorry but you are not allowed to view spoiler contents.
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The People's DooM / Re: Some stuff that Could be used for TpD. :better beta:
« Last post by Mrdzone on April 12, 2018, 09:15:11 AM »
I have a suggestion for the art style that TPD uses. I Think it should use a mix of pre-rendered 3D models, clay models and scanned real life objects for weapons, enemies, items, textures and other stuff.

What do you think?
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Forum Games / Re: The "EVIL" Game IV - A New Topic
« Last post by Replica on April 11, 2018, 10:10:27 PM »
Why not? Looks pretty comfortable to me.
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Forum Games / Re: The "EVIL" Game IV - A New Topic
« Last post by Boingo the Clown on April 11, 2018, 09:37:06 PM »
Never fall asleep with a cello.
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Forum Games / Re: The "EVIL" Game IV - A New Topic
« Last post by xbolt on April 11, 2018, 02:54:21 PM »
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