Author Topic: Boingo and TUCQ Appreciation Thread  (Read 48565 times)

Offline ChexCommander

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Re: Boingo and TUCQ Appreciation Thread
« Reply #90 on: June 14, 2009, 01:36:30 PM »
Same place as always. Chukker updates his link.

http://www.chucktropolis.com/downloads/ChexQuest3.zip
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Re: Boingo and TUCQ Appreciation Thread
« Reply #90 on: June 14, 2009, 01:36:30 PM »

Offline arch129

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Re: Boingo and TUCQ Appreciation Thread
« Reply #91 on: June 14, 2009, 02:26:09 PM »
Does anyone know if there is a way in ZDoom to get the same effect on a linedef? Ideally I want both the ceiling and wall glass to have the same visual effect.

I have used transparent lines in GZDooM about a billion times already, but I'm not sure if you can do that in ZDoom.

Try Action 208 Translucent Line.

Offline Replica

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Re: Boingo and TUCQ Appreciation Thread
« Reply #92 on: June 14, 2009, 03:36:41 PM »
Yes, you can do that in ZDoom, just as you said.
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Offline Chukker

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Re: Boingo and TUCQ Appreciation Thread
« Reply #93 on: June 14, 2009, 03:37:56 PM »

I have used transparent lines in GZDooM about a billion times already, but I'm not sure if you can do that in ZDoom.

Try Action 208 Translucent Line.

Yeah, that totally worked. Thanks for the tip!

Offline arch129

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Re: Boingo and TUCQ Appreciation Thread
« Reply #94 on: June 14, 2009, 04:04:54 PM »
Yeah, that totally worked. Thanks for the tip!

I can't wait to see the wall with the new transparent windows. ^^

Offline Manny Cav

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Re: Boingo and TUCQ Appreciation Thread
« Reply #95 on: June 15, 2009, 12:23:36 PM »
I have a question about something I found in various Chex Quest 3 materials. in the Chex Quest Doom Builder configuration files and in other places in chex3.wad, I see references to an actor called "FlemoidusCommonusV3." What is this actor, and what purpose does it serve?
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Offline The Slimeinator

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Re: Boingo and TUCQ Appreciation Thread
« Reply #96 on: June 15, 2009, 12:26:48 PM »
It's the Commonus actor within the Chex Quest 3 wad.
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Offline Manny Cav

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Re: Boingo and TUCQ Appreciation Thread
« Reply #97 on: June 15, 2009, 02:04:04 PM »
If that's the case, then why isn't there a BipedicusV3, CycloptisV3, etc.?
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Offline The Slimeinator

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Re: Boingo and TUCQ Appreciation Thread
« Reply #98 on: June 15, 2009, 02:09:54 PM »
Because of the names of the internal actors of the Zdoom/GZdoom CQ compatibility... I think. :)
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Offline Chukker

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Re: Boingo and TUCQ Appreciation Thread
« Reply #99 on: June 15, 2009, 02:35:55 PM »
That is actually something Graf did when he made the decorate changes from my first release of CQ3, which had the definitions inside of zdoom.pk3. ZDoom differentiates the chex1 and chex3 versions because of a difference in their sound definitions I believe.

Offline Manny Cav

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Re: Boingo and TUCQ Appreciation Thread
« Reply #100 on: June 15, 2009, 02:45:01 PM »
I'm still puzzled why there isn't such a version of the Bipedicus or other similar Flemoids.
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Offline Lee-king

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Re: Boingo and TUCQ Appreciation Thread
« Reply #101 on: June 16, 2009, 01:58:16 AM »
Amen =:-) Version 1.3 and still moving right along! Good way to conclude a hard working Monday.

I rise my glass to Mr. Jacobi, the CQ fans, and especially the restored chef in the first stage of episode 2. The other changes are nice too.

Offline matthias720

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Re: Boingo and TUCQ Appreciation Thread
« Reply #102 on: June 16, 2009, 11:46:46 AM »
Amen =:-) Version 1.3 and still moving right along! Good way to conclude a hard working Monday.

I rise my glass to Mr. Jacobi, the CQ fans, and especially the restored chef in the first stage of episode 2. The other changes are nice too.
Hear, hear.  *raises glass*
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Offline Replica

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Re: Boingo and TUCQ Appreciation Thread
« Reply #103 on: June 16, 2009, 04:53:57 PM »
I think it would be better if the chef was slimed, instead of standing there and smiling. He just looks so out of place!
I know what you're thinking. No, I don't like peanut butter.

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Offline The Slimeinator

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Re: Boingo and TUCQ Appreciation Thread
« Reply #104 on: June 16, 2009, 05:05:21 PM »
He looks more distressed to me. It looks like he's staring at his spoon to me.
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