Chex Quest 3 is now available for download!!!

Started by Chukker, September 06, 2008, 06:41:17 PM

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Manny Cav

Excellent! I have updated my poll, as well as Chex Quest Music in Downloads.
R.I.P. The Game
January 3rd, 1937-
January 7th, 2010

ChexCommander

Hahaha, that's funny because I had just replaced my copy of the wad with those tracks anyways....XD
"I don't cook, either. Not as long as they still deliver pizza." -Tiger Woods

The Slimeinator

Quote from: ChexCommander on April 23, 2009, 07:36:12 PM
Hahaha, that's funny because I had just replaced my copy of the wad with those tracks anyways....XD

I did that... earlier...
Sometimes you've got to go where everybody knows your name.

James 1:5


75

Where is the wad associated with this new music?
"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

You can find me on the CQFF discord: https://discord.gg/AgNhjem

The Slimeinator

The most recent CQ 3 download on Charles' website.
Sometimes you've got to go where everybody knows your name.

James 1:5


ChexCommander

Quote from: The Slimeinator on April 23, 2009, 10:13:30 PM
Quote from: ChexCommander on April 23, 2009, 07:36:12 PM
Hahaha, that's funny because I had just replaced my copy of the wad with those tracks anyways....XD

I did that... earlier...

Great minds think alike.  ;D
"I don't cook, either. Not as long as they still deliver pizza." -Tiger Woods

Chukker

Another minor update... at this point I am going to take a break and decide if I am going to jump into the big task of bringing over TUCQ features and as well as addressing issues that require recompiling the exe.

Version 1.2 changes

- Changed HUD graphics to accomodate flem keys
- Fixed quick exit bug in E1M1
- Corrected redundant secret sectors in E1M1 and E1M3
- Reconciled E3M5's name as "Meteor Spaceship" in the language lump
- Fixed hidden flemoids in E1M5 which could not be attacked by the player
- Created exit locations from slime pit on E2M4
- Eliminated the need for player to locate secrets to complete E3M2 and E3M4
- Removed unnecessary door linedefs in several maps
- Fixed several doors which were flagged as non-repeatable which could be progression stoppers
- Removed secret sector tags from areas that can be reached via normal progression doors or lifts
- Texture errors corrected throughout
- New textures, details and secrets added in a few maps

Atariangamer

Ah! Thanks for all the bug fixes! and I do wish you luck on your decision.
Don't remember me as I was...I was an idiot.

Manny Cav

Happy happy, joy joy. ;D I'll be downloading this and giving it a look the first chance I get.
R.I.P. The Game
January 3rd, 1937-
January 7th, 2010

The Slimeinator

Sometimes you've got to go where everybody knows your name.

James 1:5


arch129

I really loved the new textures, and secrets you put in. ^^

The Slimeinator

The new textures are awesome. I especially love the sewer textures and the arcade games. ^^
Sometimes you've got to go where everybody knows your name.

James 1:5


TheMasterOfBattle



Forgotten I may be, my legend will live on.

Manny Cav

This is a good start updating the levels to TUCQ standard. :) I'll post new bug finds in the Tech Support topic, and update my still-in-beta walkthrough.
R.I.P. The Game
January 3rd, 1937-
January 7th, 2010

Replica

Nice work Chukker! I've knowticed that the ending of E1M1 has a door at the end, but every other level doesn't. :/
I know what you're thinking. No, I don't like peanut butter.

If I had to choose between the real world or the Chex Quest Fan forums; I'd choose the Chex Quest fan forums.