Author Topic: Chex Quest Return of the Queen...  (Read 27501 times)

Offline Dvader0086

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Chex Quest Return of the Queen...
« on: January 13, 2008, 10:44:53 PM »
Ok, since the board was closed here's a new one...

Offline The Slimeinator

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Re: Chex Quest Return of the Queen...
« Reply #1 on: January 13, 2008, 10:52:09 PM »
So, how's progress lately?
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Offline Dvader0086

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Re: Chex Quest Return of the Queen...
« Reply #2 on: January 15, 2008, 05:28:10 PM »
Progress is at a standstill right now...

I am sorry to say that but I've been busy with other stuff...

Offline mob720

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Re: Chex Quest Return of the Queen...
« Reply #3 on: January 17, 2008, 08:45:46 PM »
Can u post the latest download? I don't really have your wad right now... :-\

This is for Legacy and it's an IWAD correct?
Still looking at my maps every now and then...

Offline The Slimeinator

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Re: Chex Quest Return of the Queen...
« Reply #4 on: January 19, 2008, 03:31:52 AM »
I've seen it work on GZdoom and Skulltag.
Sometimes you've got to go where everybody knows your name.

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Offline Dvader0086

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Re: Chex Quest Return of the Queen...
« Reply #5 on: January 19, 2008, 04:20:40 AM »
that's correct... and it's located here: http://koldstare0086.tripod.com/products/products.htm

Offline Dvader0086

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Re: Chex Quest Return of the Queen...
« Reply #6 on: February 03, 2008, 02:37:34 AM »
I was thinking about making my MOD in MMF2 but I need strife's help... I am only a intermediate user, and he's probably advanced or expert in MMF...

Strife, If you could get back to me on my PM i just sent that would be wonderful...

Offline Atariangamer

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Re: Chex Quest Return of the Queen...
« Reply #7 on: February 03, 2008, 10:11:31 AM »
wait wait wait...your gonna do a DooM TC in MMF??? That would help your skilz in the program, but it also might be unnecessary. How hard is it to build a first person shooter in MMF?
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Offline Dvader0086

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Re: Chex Quest Return of the Queen...
« Reply #8 on: February 03, 2008, 03:43:43 PM »
I dunno, but I've seen it done... That's why I need strife... I need help making such a game... I would assume it's rathur advanced stuff... I bet I could manage...

Offline Atariangamer

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Re: Chex Quest Return of the Queen...
« Reply #9 on: February 03, 2008, 06:52:21 PM »
Hmm...!!!STRIFE!!! GET OVER HERE AND HELP DVADER!!! I'd love to see a DooM mod on something other than source ports. A completely new software could help you over come many problems Chex modders have.
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Offline Dvader0086

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Re: Chex Quest Return of the Queen...
« Reply #10 on: February 11, 2008, 10:44:32 PM »
strife no answer in days... can anyone tell me when he last posted or logged in?
EDIT: Ok nevermind... He can help if he wishes but I think I figured it out...
« Last Edit: February 19, 2008, 06:02:45 PM by Dvader0086 »

Offline Dvader0086

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Re: Chex Quest Return of the Queen...
« Reply #11 on: February 20, 2008, 03:48:42 PM »
at the risk of double posting... I have some news...

I figured out how to make a first person shooter in MMF2 but am unable to figure out how to make moving sprites... I'll have to ask for help from ether strife or some guys on another board...

Offline Atariangamer

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Re: Chex Quest Return of the Queen...
« Reply #12 on: February 20, 2008, 11:26:17 PM »
Well, even if it turns out DooM 32x style (look it up), id love to see something standalone.
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Offline Dvader0086

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Re: Chex Quest Return of the Queen...
« Reply #13 on: February 22, 2008, 05:10:18 AM »
I may not be able to do somthing standalone. I would have to do more work, and I don't know if it's worth it to make an entirely new engine...

However I do have good news!

ALPHA 9 IS HERE! You can get it from Annihilation Softwares webpage...

My suggestion: Get the CQROTQ + Annihiltion OS... Plus download some other games... They are fun! The OS launches all the games and the update to Alpha 9 creates the WAD in the OS folder...

Offline Atariangamer

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Re: Chex Quest Return of the Queen...
« Reply #14 on: February 22, 2008, 08:28:55 AM »
AOS? An actual OS or just a launcher, and does it run doom?

What I meant about standalone, it'd be better to put CQ in one excutable...but thats not what you're doing! You're taking an established IWAD and putting it to CQ...Nvrmind. If you were making a from scratch cq game, a standalone would be better.
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