Author Topic: Chex Quest Return of the Queen...  (Read 27493 times)

Offline Atariangamer

  • Dormant User
  • Snot Lord
  • *****
  • Thank You
  • -Given: 31
  • -Receive: 55
  • Posts: 11809
  • Keelah se'lai
Re: Chex Quest Return of the Queen...
« Reply #30 on: March 16, 2008, 05:11:21 PM »
Y we arguin? its a mix of the two best (zdoom and legacy) plus some...lets just forget what the base is...and i'm not saying code wise, i'm talking feature wise.
Don't remember me as I was...I was an idiot.

Offline Manny Cav

  • Snot Lord
  • *****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 5548
Re: Chex Quest Return of the Queen...
« Reply #31 on: March 20, 2008, 09:55:16 AM »
In any regard, I think we should end this now and get back on CQROTQ before this turns into something else.
R.I.P. The Game
January 3rd, 1937-
January 7th, 2010

Offline Atariangamer

  • Dormant User
  • Snot Lord
  • *****
  • Thank You
  • -Given: 31
  • -Receive: 55
  • Posts: 11809
  • Keelah se'lai
Re: Chex Quest Return of the Queen...
« Reply #32 on: March 27, 2008, 08:45:49 PM »
dang i get arguei wai to easy...

so, dvader...whens new release, or are we going to chill for awhile?
Don't remember me as I was...I was an idiot.

Offline Dvader0086

  • It's not stupid! It's advanced!
  • Quadrumpus
  • ***
  • Thank You
  • -Given: 0
  • -Receive: 0
  • Posts: 850
  • Yep. The real me
Re: Chex Quest Return of the Queen...
« Reply #33 on: April 01, 2008, 11:57:45 PM »
well, i can't get doombuilder to work on vista so... I dunno... I do have slimanator working on some stuff though...

Offline Atariangamer

  • Dormant User
  • Snot Lord
  • *****
  • Thank You
  • -Given: 31
  • -Receive: 55
  • Posts: 11809
  • Keelah se'lai
Re: Chex Quest Return of the Queen...
« Reply #34 on: April 02, 2008, 08:14:33 AM »
did you try that thing that TGA posted? about getting XWE and Doom Builder working in vista?
Don't remember me as I was...I was an idiot.

Offline Manny Cav

  • Snot Lord
  • *****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 5548
Re: Chex Quest Return of the Queen...
« Reply #35 on: April 02, 2008, 09:59:23 AM »
did you try that thing that TGA posted? about getting XWE and Doom Builder working in vista?
http://chexquest.org/index.php?topic=265.15

I'm fairly certain he has.
R.I.P. The Game
January 3rd, 1937-
January 7th, 2010

Offline Dvader0086

  • It's not stupid! It's advanced!
  • Quadrumpus
  • ***
  • Thank You
  • -Given: 0
  • -Receive: 0
  • Posts: 850
  • Yep. The real me
Re: Chex Quest Return of the Queen...
« Reply #36 on: April 05, 2008, 01:47:06 PM »
yes i got them working... that reminds me, I have to find out how my people are doing...

Offline Dvader0086

  • It's not stupid! It's advanced!
  • Quadrumpus
  • ***
  • Thank You
  • -Given: 0
  • -Receive: 0
  • Posts: 850
  • Yep. The real me
Re: Chex Quest Return of the Queen...
« Reply #37 on: April 06, 2008, 08:26:21 PM »
ok, a new alpha! thanks to the slimeinator alomost everthing is replaced with CQ walls and floors... I will add him to the credits...

http://hosted.filefront.com/Dvader0086/

Offline Atariangamer

  • Dormant User
  • Snot Lord
  • *****
  • Thank You
  • -Given: 31
  • -Receive: 55
  • Posts: 11809
  • Keelah se'lai
Re: Chex Quest Return of the Queen...
« Reply #38 on: April 07, 2008, 12:31:20 AM »
ooh! *sees file size* ooh...

I'll get it if I can...but a Q:
how many enemies are replaced?
Don't remember me as I was...I was an idiot.

Offline The Slimeinator

  • Resurrected from the Interdeads
  • Chex Master
  • ****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 3294
  • I am the one who goes bump in the night.
Re: Chex Quest Return of the Queen...
« Reply #39 on: April 07, 2008, 10:23:00 AM »
All of them.
Sometimes you've got to go where everybody knows your name.

James 1:5


Offline Manny Cav

  • Snot Lord
  • *****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 5548
Re: Chex Quest Return of the Queen...
« Reply #40 on: April 07, 2008, 10:27:01 AM »
Really? I looked through the WAD, and there were still some instances of "FREEDOM: GRAPHIC NOT YET DONE!".
R.I.P. The Game
January 3rd, 1937-
January 7th, 2010

Offline The Slimeinator

  • Resurrected from the Interdeads
  • Chex Master
  • ****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 3294
  • I am the one who goes bump in the night.
Re: Chex Quest Return of the Queen...
« Reply #41 on: April 07, 2008, 10:32:29 AM »
Oh, THAT. Lol.

I thought he meant if there were any doomish sprites left.
Sometimes you've got to go where everybody knows your name.

James 1:5


Offline Atariangamer

  • Dormant User
  • Snot Lord
  • *****
  • Thank You
  • -Given: 31
  • -Receive: 55
  • Posts: 11809
  • Keelah se'lai
Re: Chex Quest Return of the Queen...
« Reply #42 on: April 07, 2008, 04:26:57 PM »
lol...but if freedoom doesn't even have their sprites done...y would dvader?
Don't remember me as I was...I was an idiot.

Offline Dvader0086

  • It's not stupid! It's advanced!
  • Quadrumpus
  • ***
  • Thank You
  • -Given: 0
  • -Receive: 0
  • Posts: 850
  • Yep. The real me
Re: Chex Quest Return of the Queen...
« Reply #43 on: April 07, 2008, 07:41:21 PM »
I am working on them... It's still not done yet!

Offline Manny Cav

  • Snot Lord
  • *****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 5548
Re: Chex Quest Return of the Queen...
« Reply #44 on: April 07, 2008, 08:25:32 PM »
Er... I'm having trouble getting Legacy to accept the WAD or play it correctly. How do I do that, again? Am I even using the right source port?
R.I.P. The Game
January 3rd, 1937-
January 7th, 2010

 


Web Hosting by InMotion Hosting