Author Topic: List of Doom/Chex Quest ports  (Read 9257 times)

Offline Batmanifestdestiny

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List of Doom/Chex Quest ports
« on: August 08, 2009, 09:11:07 PM »
This shall be a list of ports designed for Doom/Chex Quest, which you can feel free to post port that isn't up, a link to the ports homepage, etc.  This post will be edited as more ports are posted.  doom.exe or chex.exe don't count as ports.  There will be no discussion of which port is better than the other whatsoever.  Also, feel free to post a description of a port that's on the list, and it may be added on.

Okay, with that aside, let's start listing them!


Chex Quest 3:  A modified Zdoom version made for chex quest.  programmed by Charles Jacobi.

ZDoom: A Doom port that utilizes advanced linedefs such as slopes

GZDoom: An off-branch of Zdoom with more linedefs and OpenGL support

Legacy: A port made for ease-of-use in level editing, while still giving support for advanced things such as scripted levels

BOOM

Doom95

Doomsday

Chocolate Doom: a port designed for running Doom in Windows as if it were still DOS, with a couple added functions like a DWANGO frontend for online and Directx support.  Has built-in Chex Quest Support

Skulltag: A modified ZDoom designed for Multiplayer

JDoom: An advanced port that utilizes things like giant textures and enemy sprites

Edge

Odamex: A port made for seamless online games

Risen3D: Takes the functionality of Doomsday and turns it into a more standard port.

Smack My Marine Up(SMMU)

Vavoom

PrBoom

Eternity - an engine with advanced features such as seamless teleportation.

ReMooD




I know that there are more, but I can't remember them all, which is where you come in!
« Last Edit: September 26, 2009, 05:31:21 PM by Batmanifestdestiny »

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List of Doom/Chex Quest ports
« on: August 08, 2009, 09:11:07 PM »

Offline arch129

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Re: List of Doom/Chex Quest ports
« Reply #1 on: August 08, 2009, 10:23:26 PM »

Offline Batmanifestdestiny

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Re: List of Doom/Chex Quest ports
« Reply #2 on: August 08, 2009, 10:34:08 PM »
Added!


Also, feel free to say "U FAIL AT DEFINISHUNZ" if you feel the need, and propose your own.

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Offline Josh

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Re: List of Doom/Chex Quest ports
« Reply #3 on: August 08, 2009, 10:59:39 PM »
Skulltag?

Offline 75

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Re: List of Doom/Chex Quest ports
« Reply #4 on: August 08, 2009, 11:04:26 PM »
Skulltag?

Definitely!

uh... this isn't really an engine, but ZDL? It's handy, to say the least.
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Offline Replica

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Re: List of Doom/Chex Quest ports
« Reply #5 on: August 08, 2009, 11:25:15 PM »
JDoom, and edge. You should just google them.
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Offline Batmanifestdestiny

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List of Doom/Chex Quest ports
« Reply #6 on: August 09, 2009, 01:49:55 PM »
Skulltag?

Definitely!

uh... this isn't really an engine, but ZDL? It's handy, to say the least.
Elaborate on what ZDL does, and it may count.

EDIT: Sorry, ZDL doesn't count.
« Last Edit: August 09, 2009, 01:52:16 PM by Batmanifestdestiny »

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Offline ChexCommander

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Re: List of Doom/Chex Quest ports
« Reply #7 on: August 09, 2009, 02:53:36 PM »
Aren't JDoom and Doomsday the same thing? If not, could someone explain the differences?
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Offline Richie

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Re: List of Doom/Chex Quest ports
« Reply #8 on: August 10, 2009, 12:22:16 PM »
Worthy of a pin, if you ask me.

Offline Atariangamer

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Re: List of Doom/Chex Quest ports
« Reply #9 on: August 10, 2009, 09:04:48 PM »
jdoom is the engine, Doomsday is an organized front end with custom content.

Risen3D (old branch of Doomsday, but kinda different)

and one thing...Chocolate doom doesn't "add" online. CHEX.exe has online. Its always had online. But, Chex.exe didn't have DWANGO or the other online frontends.
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Offline ChexCommander

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Re: List of Doom/Chex Quest ports
« Reply #10 on: August 10, 2009, 09:23:37 PM »
Oh, I see. So is Doomsday sorta like how GZDoom and Skulltag are with ZDoom?
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Offline Atariangamer

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Re: List of Doom/Chex Quest ports
« Reply #11 on: August 12, 2009, 09:45:40 PM »
HANGON! *goes to DooM wiki*

Ok, Doomsday is an engine that plays multiple DooM-format games. The way it handles the inputs and the like is through plugins...called jDoom, jHexen, jHeretic, and jDoom64 (NEW)

Risen3D basically takes Doomsday's old engine code and incorporates all the plugins into the engine like most other sourceports. Its slightly different, but its basically the same.
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Offline ChexCommander

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Re: List of Doom/Chex Quest ports
« Reply #12 on: August 12, 2009, 11:20:13 PM »
HANGON! *goes to DooM wiki*

Ok, Doomsday is an engine that plays multiple DooM-format games. The way it handles the inputs and the like is through plugins...called jDoom, jHexen, jHeretic, and jDoom64 (NEW)

Risen3D basically takes Doomsday's old engine code and incorporates all the plugins into the engine like most other sourceports. Its slightly different, but its basically the same.

Understood now.
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Offline Anonymous (ChexGuy331)

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Re: List of Doom/Chex Quest ports
« Reply #13 on: August 13, 2009, 12:50:00 PM »
Odamex, based on csDoom (Client-Server Doom), which was based on ZDoom. Made for seamless multiplayer games.

Offline ChexCommander

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Re: List of Doom/Chex Quest ports
« Reply #14 on: August 13, 2009, 08:28:00 PM »
Oh yeah, the lesser-known multiplayer DooM port.
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