Author Topic: *OLD* Project Discussion  (Read 9797 times)

Offline xbolt

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Re: Chex Quest Project for Wolf3D
« Reply #15 on: March 19, 2008, 03:58:30 PM »
Now you won't have to quadruple post! ;)

Anyway, that's cool. I was just going to ask that you post some screens...

Offline Atariangamer

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Re: Chex Quest Project for Wolf3D
« Reply #16 on: March 19, 2008, 04:04:07 PM »
lol, having trouble with the title screen still
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Offline Batmanifestdestiny

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Re: Chex Quest Project for Wolf3D
« Reply #17 on: June 29, 2008, 11:03:35 PM »
it would make my day to have even an extremely ugly and early beta come out some time soon ;D

Cheers to Wolf modding!

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Offline Atariangamer

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Re: Chex Quest Project for Wolf3D
« Reply #18 on: June 29, 2008, 11:06:54 PM »
Once again, virus killed it...I'm thinking of restarting, though...since you're making one, mebe I could st- ahem, borrow some of your textures and flemoids?

I'm pro at editing, just not so good at downsizing graphics.
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Offline Batmanifestdestiny

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Re: Chex Quest Project for Wolf3D
« Reply #19 on: June 30, 2008, 02:06:26 AM »
hmm.... pro at editing, eh?
If you have that shade of purple in a box as a texture, does it become a window? it would be nice to have windows.

P.S:Sorry for asking twice about a beta, I was tired  :-X

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Offline Atariangamer

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Re: Chex Quest Project for Wolf3D
« Reply #20 on: June 30, 2008, 09:14:44 AM »
NO! You will have the wolf equiv of a HOM. The sky is determined by its orientation, as its only one block...You did notice this when you looked at some maps, did you not? at the end of mission 1 and the beginning of mission 2, there is a sky...and its not like doom sky method. Its a block that creates a small illusion of a sky...and making it starry and sunny is a hard thing to do...I can't remember which way you put it to make it which...IDK

But there are some wolf 3d mods that work with some see partially see through walls...but why you want windows in a hallway shooter is beyond me.
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Offline Atariangamer

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Re: Chex Quest Project for Wolf3D
« Reply #21 on: June 30, 2008, 04:36:24 PM »
Since this isn't that good, I'm starting another general discussion topic.

Closed:!
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