Author Topic: 24/7 Server Status Updates  (Read 20540 times)

Offline Atariangamer

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Re: 24/7 Server Status Updates
« Reply #45 on: April 29, 2010, 02:36:55 PM »
Good deal! So we're actually going with an Ubuntu rig this time, no WinServer'03?
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Re: 24/7 Server Status Updates
« Reply #45 on: April 29, 2010, 02:36:55 PM »

Offline brain candy

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Re: 24/7 Server Status Updates
« Reply #46 on: April 29, 2010, 03:24:19 PM »
Yep, that's the plan! Hopefully Ubuntu will be nice to us. Since I did a Mumble server in WinServ3k I've got my mind wrapped around the process a bit more and can recreate it in Ubuntu. Skulltag was also pretty straightforward since I had managed to get it running in Ubuntu during our very early beta testing. The only snag I can see is remote access. Supposedly, it's easy, but we'll see.  ^-^

Offline ChexCommander

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Re: 24/7 Server Status Updates
« Reply #47 on: April 29, 2010, 05:23:00 PM »
Sweetness, we get remote access to a Linux build this time! I'm pumped. :)
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Offline brain candy

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Re: 24/7 Server Status Updates
« Reply #48 on: April 30, 2010, 01:48:54 PM »
Me too! I'm downloading the new Ubuntu right now. I already installed Netbook Remix on my Sony yesterday.... tis sweet.

I'm a bit behind though because my Mom sprung a trip to Houston on me at the last minute and needs a house and pet sitter while she's away. I'm not in school and am not working yet, so that responsibility defaults to me. I'm thinking the new semi-launch date for the server itself is Monday or Tuesday. Sorry guys.  :-\

At least we've got this awesome community of willing hosters that set up fun matches. I figure I can supplement them a bit with this 24/7 thing. :)

Edit: Ubuntu 10.04 LTS is up and running, the router and firewall are all set to go, and I have Mumble up as well. Need to set Mumble/Murmur up all pretty-like before I can allow public access though. I'm leaving for the weekend, unfortunately, but I'll be back on Sunday or Monday to get the rest done. Catch y'all then.

EDIT (as of 5/22/10): The 24/7 server is now up and running. -CC
« Last Edit: May 23, 2010, 07:37:38 PM by ChexCommander »

Offline Pikazec2012

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Re: 24/7 Server Status Updates
« Reply #49 on: July 03, 2010, 09:15:23 PM »
err to whoever is incharge of this joint can we get the skins, CQ arena, and the lounge added as pwads? (and possibly Chex quest 3 as a custom I wad?)
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Offline Atariangamer

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Re: 24/7 Server Status Updates
« Reply #50 on: July 04, 2010, 12:20:23 AM »
We've been looking at ways to get files to addon...the dedicated server package is being stubborn.
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Offline QuadrumpusGuy

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Re: 24/7 Server Status Updates
« Reply #51 on: July 04, 2010, 12:11:27 PM »
I could help out by making a server whenever I am at my Dad's.  :)

Offline brain candy

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Re: 24/7 Server Status Updates
« Reply #52 on: July 22, 2010, 04:32:35 PM »
The server will be offline until the middle of August.

Not sure how well used it was, but the 24/7 CQU server is going down for at least 3 weeks. It will be back up in a new city, with a more reliable connection, and with Mumble enabled.

Offline Anonymous (ChexGuy331)

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Re: 24/7 Server Status Updates
« Reply #53 on: September 03, 2010, 11:00:39 AM »
bummer, I just downloaded everything.

Offline 75

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Re: 24/7 Server Status Updates
« Reply #54 on: September 03, 2010, 04:36:30 PM »
I can host games after 9 PM pretty much anytime if I'm not busy/in class, let me know if you're interested
« Last Edit: September 10, 2010, 03:37:42 PM by 75 »
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Offline brain candy

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Re: 24/7 Server Status Updates
« Reply #55 on: September 07, 2010, 06:07:22 PM »
bummer, I just downloaded everything.

It's going to be down for a while. We're still moving in and do not have any internet yet. My furniture doesn't arrive until the middle of October. :(

Offline 75

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Re: 24/7 Server Status Updates
« Reply #56 on: November 08, 2010, 11:42:34 AM »
How's the move coming, BC?

any updates on the server?

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You can find me on the CQFF discord: https://discord.gg/AgNhjem

Offline brain candy

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Re: 24/7 Server Status Updates
« Reply #57 on: November 10, 2010, 07:08:39 PM »
Hey 75, sorry for the lack of updates.  :-\

My move southward has left a lot of my equipment split between my apartment and my parent's storage. I'm hoping to collect all my things and find a proper table to put the computer up on sometime soon. I'm very eager to start back up again and if I have time, I may try and boot the sucker tonight in a temporary location.

I will have to redo a lot of our settings in the router because I switched providers and Uverse uses this joke of a router/wireless access point combo made by 2wire. It offers practically no options for port forwarding and QoS. I set it up so that I could put my personal router back on the network and have it be the access point, but in the process had to put it out in a DMZ zone and pass packets over the WAN port on the 2wire. I don't know if this will bottleneck things yet, so I'll definitely need y'all for a test run. Also, I'm curious if AT&T makes a fuss of it.

I've been seeing that you've been hosting a ton of games in the meantime. That is so awesome of you... I know everyone really appreciates it. :)

I'll be sure to make an effort to keep everyone up to date.

Offline 75

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Re: 24/7 Server Status Updates
« Reply #58 on: November 10, 2010, 10:11:10 PM »
I've been seeing that you've been hosting a ton of games in the meantime. That is so awesome of you... I know everyone really appreciates it. :)

It's been fun  :)

I can't host very often or for very long, and sometimes it lags, but it's a good way to test my mod and have a bit of fun
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You can find me on the CQFF discord: https://discord.gg/AgNhjem

Offline QuadrumpusGuy

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Re: 24/7 Server Status Updates
« Reply #59 on: November 11, 2010, 07:41:38 PM »
I've been seeing that you've been hosting a ton of games in the meantime. That is so awesome of you... I know everyone really appreciates it. :)

It's been fun  :)

I can't host very often or for very long, and sometimes it lags, but it's a good way to test my mod and have a bit of fun

Your servers are pretty fun indeed. Will there be a 24/7 server for your mod eventually?

 


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