Author Topic: The Fan Projects Directory Topic  (Read 19181 times)

Offline Drwalrustein

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Re: The Fan Projects Directory Topic
« Reply #45 on: June 24, 2015, 05:27:52 PM »
I am back now after a dead project and some shenanigans here is my new project.

Chex Quest: Dw's map pack

Platform: Zandronum
Authors: Drwalrustein
Type: Single player
Status: Work in progress
Filename: DWMP
Length:10 maps
Description: A map pack made by yours truly Drwalrustein.
Download: http://www.mediafire.com/download/5sgg87j1tvdp80r/DWMP.wad
When you start type map map01
Version: Alpha 0.1.1

Edit: The reason why I changed it to Zandronum since GZDooM when I tested it was not really compatible with it.
« Last Edit: June 25, 2015, 09:28:28 PM by Drwalrustein »

Chex Quest Fan Forums

Re: The Fan Projects Directory Topic
« Reply #45 on: June 24, 2015, 05:27:52 PM »

Offline Awesomedude249

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Re: The Fan Projects Directory Topic
« Reply #46 on: June 24, 2015, 06:30:27 PM »
If you want, I can change the map to E1M1. I'm gonna update with feedback on the mod.

EDIT: Wait, what IWAD does this use?
« Last Edit: June 24, 2015, 06:32:12 PM by Awesomedude249 »
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Offline Drwalrustein

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Re: The Fan Projects Directory Topic
« Reply #47 on: June 24, 2015, 06:36:45 PM »
CHEX3.wad also I want the starting to be DooM 2 style were you don't choose episodes but maps in the main menu can anyone help?
« Last Edit: June 24, 2015, 06:38:39 PM by Drwalrustein »

Offline Awesomedude249

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Re: The Fan Projects Directory Topic
« Reply #48 on: June 24, 2015, 06:46:05 PM »
No, I can't help.
Also, I found some little flaws in your mod.
I'm pointing these out to help make it better, this is actually pretty good, and you get some passes since it's your first map.
Let's critique.
1:
This texture right here:

I checked, and this isn't any kind of secret wall, it's just a grass wall. That's a little off.

2:
The level was pretty short. You went into a room, another room, and got the key. Repeat twice, and the level's done. I mean, it's well done, but you should make it longer. Normally what people would expect from an alpha is a level that's a little bit longer.

3:
There was a maximus on the first level. Now, it's possible to lure him out of the room and then sneak over to the lock to win the level, but it's kinda tricky to do.


Only three major bad things about the map, and it's your first map, overall it was good for a starter.
« Last Edit: June 24, 2015, 06:47:44 PM by Awesomedude249 »
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Offline Drwalrustein

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Re: The Fan Projects Directory Topic
« Reply #49 on: June 24, 2015, 08:01:38 PM »
I did a patch also when I put secret on linedefs it doesn't say secret when I walk over it or show it on the map.
Also a free secret: In the first room look behind you and you see a slimey wall walk into it and you find the zorch prepulsor.
« Last Edit: June 25, 2015, 07:50:03 PM by Drwalrustein »

Offline noob1234

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Re: The Fan Projects Directory Topic
« Reply #50 on: June 29, 2015, 04:36:30 PM »
Not bad! I wouldn't say it was too easy or too hard, and for the first map in the WAD it didn't HAVE to be bigger IMO. But I think you had a couple texturing issues; in the zorch propulsor secret the slime textures don't tile properly since the walls are too narrow. In the room where you get the red key, the texturing looks a little awkward to me... Especially on the ceiling. I guess you need better detailing in general on the level. Good work so far though!
Oh, also Zandronum said it couldn't find the music "BJORN_L" for the level.


Offline Drwalrustein

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Re: The Fan Projects Directory Topic
« Reply #51 on: June 29, 2015, 05:55:11 PM »
The BJorn_L was a midi file that never worked. I will release a new version with a working midi file.

Offline WindowsVistaLover5570

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Re: The Fan Projects Directory Topic
« Reply #52 on: September 02, 2015, 06:56:59 PM »
Chex Quest Revived
Authors: Me, Awesomedude249
Type: Singleplayer and Multiplayer
Length: 1 5 level episode
Status: Work In Progress
Version: Beta 1 (yes I have secretly been making more alphas lol)
File Name: chexrevived.wad
Required IWAD: It is an IWAD!
Required WADs: None
Download: http://www.mediafire.com/download/od4j44qcpqxoj6b/chexrevived.wad
Description: Remake of Chex Quest, attempts to replace everything with hi-quality textures. Runs on GZDooM.
« Last Edit: September 04, 2015, 08:09:40 PM by WindowsVistaLover5570 »

Offline 75

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Re: The Fan Projects Directory Topic
« Reply #53 on: September 02, 2015, 07:50:59 PM »
Do you have any high res textures in this yet? I looked through it real quick and it looks like all stock textures from chex.wad?
"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

Want a place to talk about Chex Pack, or Chex Quest in general? Join #IFOC: irc://irc.zandronum.net/IFOC

Offline Awesomedude249

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Re: The Fan Projects Directory Topic
« Reply #54 on: September 02, 2015, 07:53:31 PM »
He does not, but I'm making the high-res versions and making them right now.
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Offline 75

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Re: The Fan Projects Directory Topic
« Reply #55 on: September 02, 2015, 07:57:22 PM »
It's up to Arch I suppose, but I'd recommend waiting until you have more done before asking for a project forum.

Also, this really shouldn't be an IWAD, what if somebody wanted to load it as a HD textures pwad? Why bloat the file size by copying every single (unmodified) sprite?
"Give us those nice bright colors, give us the greens of summer, makes you think all the world's a sunny day."

Want a place to talk about Chex Pack, or Chex Quest in general? Join #IFOC: irc://irc.zandronum.net/IFOC

Offline WindowsVistaLover5570

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Re: The Fan Projects Directory Topic
« Reply #56 on: September 02, 2015, 08:08:09 PM »
It's up to Arch I suppose, but I'd recommend waiting until you have more done before asking for a project forum.

Also, this really shouldn't be an IWAD, what if somebody wanted to load it as a HD textures pwad? Why bloat the file size by copying every single (unmodified) sprite?
Didn't I say this:
Quote
attempts to replace everything with hi-quality textures.

Offline Awesomedude249

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Re: The Fan Projects Directory Topic
« Reply #57 on: September 02, 2015, 08:14:11 PM »
He means for the alpha release. And I agree, if you have an alpha with ONLY the status bar changed, it's gonna be too bloated.
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Offline 75

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Re: The Fan Projects Directory Topic
« Reply #58 on: September 02, 2015, 08:23:19 PM »
It's up to Arch I suppose, but I'd recommend waiting until you have more done before asking for a project forum.

Also, this really shouldn't be an IWAD, what if somebody wanted to load it as a HD textures pwad? Why bloat the file size by copying every single (unmodified) sprite?
Didn't I say this:
Quote
attempts to replace everything with hi-quality textures.

[Assuming you mean you aim to only replace patches and graphics, "Textures" means graphics you put on walls in the Doom engine, not sure if you know that] Yes, but you're not replacing the sprites, maps, sounds, or music, why make us download them again when you could just make a PWAD out of your high res textures like this Doom HD Textures Project? http://zandronum.com/forum/showthread.php?tid=6215&highlight=textures

IIRC there used to be a rule that said that you need to have a significant amount of progress toward your project before you would be able to get a project board, but I can't find the topic anymore, maybe they got rid of that rule?
« Last Edit: September 02, 2015, 08:28:34 PM by 75 »
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Offline WindowsVistaLover5570

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Re: The Fan Projects Directory Topic
« Reply #59 on: September 02, 2015, 09:44:45 PM »
I mean graphics.

 


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