Author Topic: Beta 10 Release Topic (Outdated)  (Read 6039 times)

Offline arch129

  • Drum Set Salesman
  • Local Moderator
  • Chex Master
  • *****
  • Thank You
  • -Given: 1
  • -Receive: 3
  • Posts: 3655
Beta 10 Release Topic (Outdated)
« on: March 02, 2008, 10:36:32 PM »
Download -> http://www.mediafire.com/?kuqsw3by0xi
I finished E1M5  ;D
Soon I'll get to work to finish E1M6
« Last Edit: November 14, 2009, 09:31:45 PM by arch129 »

Chex Quest Fan Forums

Beta 10 Release Topic (Outdated)
« on: March 02, 2008, 10:36:32 PM »

Offline mob720

  • still alive
  • Ultimus
  • ***
  • Thank You
  • -Given: 0
  • -Receive: 8
  • Posts: 514
Re: Beta 1.0
« Reply #1 on: March 03, 2008, 10:37:02 PM »
Wow, Arch. I am very impressed at the level. So much detail, and it had the length of a real level. There is nothing really I'd like for you to change, since the level is neatly done. I think you put a lot of work into that level, or you used a lot of prefabs. Nice work! I give it a 4.5 out of 5. (because I got really confused in the middle of the level.)
Still looking at my maps every now and then...

Offline arch129

  • Drum Set Salesman
  • Local Moderator
  • Chex Master
  • *****
  • Thank You
  • -Given: 1
  • -Receive: 3
  • Posts: 3655
Re: Beta 1.0
« Reply #2 on: March 07, 2008, 02:50:05 PM »
Wow, Arch. I am very impressed at the level. So much detail, and it had the length of a real level. There is nothing really I'd like for you to change, since the level is neatly done. I think you put a lot of work into that level, or you used a lot of prefabs. Nice work! I give it a 4.5 out of 5. (because I got really confused in the middle of the level.)

I glad you liked it.  ;D
I worked especially hard on this map.

Does any one think I should change the health of the Pain Elemental replacement to make it harder
because at this point it have the same attack and health points as the Cacodemon replacement.

Offline The Slimeinator

  • Resurrected from the Interdeads
  • Chex Master
  • ****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 3294
  • I am the one who goes bump in the night.
Re: Beta 1.0
« Reply #3 on: March 12, 2008, 04:05:44 AM »
Another great level from arch129. Again, I am impressed. I shall be updating your page in the Chex Quest wiki soon.
Sometimes you've got to go where everybody knows your name.

James 1:5


Offline arch129

  • Drum Set Salesman
  • Local Moderator
  • Chex Master
  • *****
  • Thank You
  • -Given: 1
  • -Receive: 3
  • Posts: 3655
Re: Beta 1.0
« Reply #4 on: March 12, 2008, 09:29:53 PM »
Another great level from arch129. Again, I am impressed. I shall be updating your page in the Chex Quest wiki soon.

You came back! :o
Glad you liked my level.  ;D

Offline The Slimeinator

  • Resurrected from the Interdeads
  • Chex Master
  • ****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 3294
  • I am the one who goes bump in the night.
Re: Beta 1.0
« Reply #5 on: March 13, 2008, 01:29:11 AM »
Another great level from arch129. Again, I am impressed. I shall be updating your page in the Chex Quest wiki soon.

You came back! :o
Glad you liked my level.  ;D

I pulled an atariangamer, according to Manny Cav. :D
Sometimes you've got to go where everybody knows your name.

James 1:5


Offline Replica

  • What do I have to do to get Arch-Vile to like me?
  • Snot Lord
  • *****
  • Thank You
  • -Given: 15
  • -Receive: 17
  • Posts: 8387
    • Chex Quest Replica!
Re: Beta 1.0
« Reply #6 on: March 13, 2008, 05:37:19 PM »
Dont you mean Master of Nachos?
I know what you're thinking. No, I don't like peanut butter.

If I had to choose between the real world or the Chex Quest Fan forums; I'd choose the Chex Quest fan forums.

Offline The Slimeinator

  • Resurrected from the Interdeads
  • Chex Master
  • ****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 3294
  • I am the one who goes bump in the night.
Re: Beta 1.0
« Reply #7 on: March 13, 2008, 05:41:38 PM »
Dont you mean Master of Nachos?

...?
Sometimes you've got to go where everybody knows your name.

James 1:5


Offline Manny Cav

  • Snot Lord
  • *****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 5548
Re: Beta 1.0
« Reply #8 on: March 13, 2008, 10:25:32 PM »
After looking through your WAD, it looks as if the music entries D_E3M1 and D_E3M4 occur twice in the same WAD. Is this deliberate, or is it something that needs to be corrected?

EDIT: Sorry I accadenty pressed the edit button on your post when I was trying to post. arch
« Last Edit: March 15, 2008, 03:10:51 PM by arch129 »
R.I.P. The Game
January 3rd, 1937-
January 7th, 2010

Offline arch129

  • Drum Set Salesman
  • Local Moderator
  • Chex Master
  • *****
  • Thank You
  • -Given: 1
  • -Receive: 3
  • Posts: 3655
Re: Beta 1.0
« Reply #9 on: March 15, 2008, 03:17:50 PM »
Quote
After looking through your WAD, it looks as if the music entries D_E3M1 and D_E3M4 occur twice in the same WAD. Is this deliberate, or is it something that needs to be corrected?

I did'nt see that, its fixed now.
Speeking of music I have been trying to convert the music in the WAD from MIDI to MUS some of the music works fine but others come out disorted. :(

Offline Manny Cav

  • Snot Lord
  • *****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 5548
Re: Beta 1.0
« Reply #10 on: March 15, 2008, 04:29:35 PM »
I've had that happen to me. It's just a flaw in the conversion. The MUS files sometimes don't sound the same (I've even had it lower the tempo of a MIDI file and stretch the length out to over twice the length of the original file) as the original MIDI files, and the MIDI files reconverted from the MUS files never are the same as the original MIDI files, even if they sound like it. You could try using different converters, if that is even an option, but there may not be a cure for this one. If GZDoom allows straight MIDI files, as I'm sure it does, it may be best for you to just leave them as straight MIDI files.
R.I.P. The Game
January 3rd, 1937-
January 7th, 2010

Offline arch129

  • Drum Set Salesman
  • Local Moderator
  • Chex Master
  • *****
  • Thank You
  • -Given: 1
  • -Receive: 3
  • Posts: 3655
Re: Beta 1.0
« Reply #11 on: March 16, 2008, 02:38:29 AM »
Im probably going to leave the music files as MIDI.
I changed the status bar quite a bit. Tell me what you think? Do you like this one better or the orignal.

Offline xbolt

  • The Man with the Beard
  • Administrator
  • Snot Lord
  • *****
  • Thank You
  • -Given: 23
  • -Receive: 72
  • Posts: 12847
  • Honor the Fallen
    • The Page of Xbolt
Re: Beta 1.0
« Reply #12 on: March 16, 2008, 03:26:54 AM »
This mod is for Legacy, right? If so, you need to have the music in MUS format for it to run on some computers. Maybe you could upload the troublesome files and see if other people can get them to work? Just a thought...

As for the status bar, IMO the green Q is too... something... The rest of the bar looks ok, though.

Offline Manny Cav

  • Snot Lord
  • *****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 5548
Re: Beta 1.0
« Reply #13 on: March 16, 2008, 09:54:09 AM »
The green is actually the official icon for Che Quest: The Lost Quest, I believe. I looked at arch129's site and saw the green icon as a representation for his mod. And isn't this mod for GZDoom?
R.I.P. The Game
January 3rd, 1937-
January 7th, 2010

Offline The Slimeinator

  • Resurrected from the Interdeads
  • Chex Master
  • ****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 3294
  • I am the one who goes bump in the night.
Re: Beta 1.0
« Reply #14 on: March 16, 2008, 12:05:09 PM »
Nope. Legacy.
Sometimes you've got to go where everybody knows your name.

James 1:5


 


Web Hosting by InMotion Hosting