Author Topic: CQTLQ: Discussion Topic  (Read 19441 times)

Offline xbolt

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Re: CQTLQ: Discussion Topic
« Reply #30 on: April 19, 2010, 10:44:03 PM »
._.

...


O_O


Holy crud.

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Re: CQTLQ: Discussion Topic
« Reply #30 on: April 19, 2010, 10:44:03 PM »

Offline ChexMaster2109

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Re: CQTLQ: Discussion Topic
« Reply #31 on: April 19, 2010, 11:05:36 PM »
To get Dynamic Lighting you need object number 9800 and edit the action arguments, also I'm petty sure this is only for GZDoom.

I use GZDoom.

You seriously need to point me to really good tutorial on how to do that so that I can do it.
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Offline LAZ Trooper

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Re: CQTLQ: Discussion Topic
« Reply #32 on: April 19, 2010, 11:11:40 PM »
Speaking of dynamic lighting, I've got some in one of the levels of my mod (if I ever get around to working on it), and I have a ton in the Stryper Room I made for the lounge (it's on one of the more recent pages). It looks pretty Robert Sweet.
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Offline ChexMaster2109

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Re: CQTLQ: Discussion Topic
« Reply #33 on: April 20, 2010, 12:57:34 AM »
soo...

can anyone point me to a tutorial?

plz?

 ;D
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Offline arch129

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Re: CQTLQ: Discussion Topic
« Reply #34 on: April 20, 2010, 01:22:36 AM »
soo...

can anyone point me to a tutorial?

plz?

 ;D

I wish I could, but I can't find any.  The way I leaned using them was just tinkering with them on my own.

Offline Atariangamer

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Re: CQTLQ: Discussion Topic
« Reply #35 on: April 20, 2010, 02:25:52 PM »
I only got it to work once, and it actually went pretty well...but I've yet to get it working since. (though I haven't tried much, since...)
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Offline ChexCommander

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Re: CQTLQ: Discussion Topic
« Reply #36 on: April 20, 2010, 04:53:25 PM »
Speaking of Dynamic Lighting...



Epic. That is all.
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Offline ChexMaster2109

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Re: CQTLQ: Discussion Topic
« Reply #37 on: April 20, 2010, 07:09:07 PM »
Ok..

Can you explain it in supereasy terms? For Doom Builder 2 preferably?
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Offline mob720

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Re: CQTLQ: Discussion Topic
« Reply #38 on: April 20, 2010, 07:32:21 PM »
I thought we had a GZDoom tut. If youre looking for specifics, try YouTube or just Google it.

GZDoom dynamic lighting or something like that.

Anyway...  :whale

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Offline Lee-king

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Re: CQTLQ: Discussion Topic
« Reply #39 on: April 22, 2010, 01:02:21 AM »
Those are some pretty awesome screenshots. I've really missed this project, you know. =:-D

Offline noob1234

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Re: CQTLQ: Discussion Topic
« Reply #40 on: April 23, 2010, 07:33:29 PM »
whoah thats cool!


Offline arch129

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Re: CQTLQ: Discussion Topic
« Reply #41 on: April 23, 2010, 11:38:55 PM »
I think I'm almost ready for the next release, E1M6 is kinda short especially in comparison too the level before it.

Offline ChexMaster2109

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Re: CQTLQ: Discussion Topic
« Reply #42 on: April 24, 2010, 09:01:52 PM »
just release it! o_0
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Give God your life; You won't regret it!

Offline TrueDude

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« Last Edit: April 24, 2010, 09:52:47 PM by arch129 »

Offline ChexMaster2109

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Re: CQTLQ: Discussion Topic
« Reply #44 on: April 24, 2010, 09:35:24 PM »
link no work.
Shh!  I'm taking a break from reality.

John 3:16
For God so loved the world, that he gave his only son, that whoever believes in him shall not perish, but have eternal life!

Give God your life; You won't regret it!

 


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