Author Topic: Multiplayer Anyone?  (Read 170391 times)

Offline ChexCommander

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Multiplayer Anyone?
« Reply #60 on: June 20, 2008, 01:54:08 PM »
So, then, multiplayer anyone?
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Multiplayer Anyone?
« Reply #60 on: June 20, 2008, 01:54:08 PM »

Offline The Green Avenger

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Re: Multiplayer Anyone?
« Reply #61 on: June 20, 2008, 01:56:22 PM »
I don't seem to have the zm wad anymore, could someone link me to it?  GetWad doesn't find it.
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Offline ChexCommander

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Re: Multiplayer Anyone?
« Reply #62 on: June 20, 2008, 02:00:57 PM »
...except the flats...and the bridge is messed up, and the teleporter is solid in some points....

But every thing else works! Hmm, we just need to edit those maps to use different flats and non specific teleporter parts.
Hey, not bad, then.  Wanna see if we can get a game started then?

EDIT: DOES ANYONE WANT TO USE THE SERVER ANY TIME TODAY?
« Last Edit: June 20, 2008, 03:21:18 PM by ChexCommander »
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Offline Atariangamer

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Re: Multiplayer Anyone?
« Reply #63 on: June 20, 2008, 03:49:24 PM »
MEE!!!

I'm going in now...
Don't remember me as I was...I was an idiot.

Offline ChexCommander

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Re: Multiplayer Anyone?
« Reply #64 on: June 21, 2008, 11:39:27 AM »
So, we had a successful week of multiplayer Co-op and ZM.  Looks like I'm a successful host, and there's no lagging. (well, at least not on my computer)  The server's probably gonna be up Mon.-Fri. 10 AM - 9 PM EST all summer!  So have fun!
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Offline Manny Cav

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Re: Multiplayer Anyone?
« Reply #65 on: June 21, 2008, 12:00:57 PM »
I don't seem to have the zm wad anymore, could someone link me to it?  GetWad doesn't find it.
Here you go.
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Offline ChexCommander

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Re: Multiplayer Anyone?
« Reply #66 on: June 23, 2008, 03:39:45 PM »
DM Starting up now! Anybody wanna join besides Me and Manny?
"I don't cook, either. Not as long as they still deliver pizza." -Tiger Woods

Offline The Slimeinator

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Re: Multiplayer Anyone?
« Reply #67 on: June 23, 2008, 03:50:55 PM »
I'm a-comin'! What's the password?
Sometimes you've got to go where everybody knows your name.

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Offline ChexCommander

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Re: Multiplayer Anyone?
« Reply #68 on: June 23, 2008, 05:21:23 PM »
Zorcher. Duh.
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Offline The Slimeinator

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Re: Multiplayer Anyone?
« Reply #69 on: June 23, 2008, 05:26:39 PM »
Yeah, I saw that.
Sometimes you've got to go where everybody knows your name.

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Offline Manny Cav

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Re: Multiplayer Anyone?
« Reply #70 on: June 23, 2008, 06:35:40 PM »
That was alright. However, as I predicted, there were a few problems. The moat on the 3rd level was completely empty. There was no water in it, meaning that anyone who feel in it couldn't get out. Also, the bridges on the 5th level were out; there were no floors to them. Finally, throughout all of the levels, there were those hated "!s" in a diamond, particularly, on the teleporters. I think we should stick with something that works until TUCQ gets ported to GZDoom so a GZDoom conversion of Zorchmatch could be established to make playing it easier. Or, Lucius could just outright convert Zorchmatch to Skulltag. That would be the best thing to do, since Skulltag is the ideal multiplayer port.

I would also like to know where ChexCommander slipped off to. I know The Slimeinator had to leave, but... where did ChexCommander go?

EDIT: Also, how does the scoring work? And what's with the deals that flash up, saying "ACCURACY" and stuff like that? One time, when I was doing bad, it even told me "YOU FAIL", "EPIC FAIL", or something very close to that.
« Last Edit: June 23, 2008, 09:42:47 PM by Manny Cav »
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Offline The Slimeinator

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Re: Multiplayer Anyone?
« Reply #71 on: June 23, 2008, 10:33:48 PM »
There's stuff about the "Awards" on the Skulltag website.

The "You Fail It!" award means that you have been fragged 10 times without fragging someone else. "Accuracy" means that you have hit the target about 10 times in a row with a hitscan weapon.
Sometimes you've got to go where everybody knows your name.

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Offline Manny Cav

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Re: Multiplayer Anyone?
« Reply #72 on: June 23, 2008, 10:40:01 PM »
Ha ha ha, not too long before I read your post I found this neat little article. Thanks, anyway. ;)
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Offline ChexCommander

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Re: Multiplayer Anyone?
« Reply #73 on: June 24, 2008, 12:06:09 PM »
Oh, now I see why I got the Llama about three times.

I would also like to know where ChexCommander slipped off to. I know The Slimeinator had to leave, but... where did ChexCommander go?
Whaddya mean? I said, "I have to leave," and then proceeded to log off, although I did pop in a few words later in the game.

Eh, so what should we do for multiplayer now, if not Zorchmatch, seeing as it's bugged and only has 5 levels?
"I don't cook, either. Not as long as they still deliver pizza." -Tiger Woods

Offline Strife

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Re: Multiplayer Anyone?
« Reply #74 on: June 24, 2008, 12:11:25 PM »
There are a few things i'm curious about with regards to multiplayer. First of all, what kind of internet connection do I need to be able to play without server lag? Secondly, what software do I need to start/join a zorchmatch?

I've never been in a zorchmatch before, so i'm up for trying something different. ^_^

 


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