Author Topic: Bug in Chex Quest 3: Teleporter to maze in museum not flagged repeatable  (Read 2192 times)

Offline 75

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You can only take this teleporter once per linedef action; it causes a problem in multiplayer, especially if you have more than 4 players or if somebody gets slimed and has to go back to the beginning.
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Offline MajorSlime

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Hmm.. someone should compile a list of all the bugs we find in CQ3 (I know there are some more around here somewhere), so we can release a patched version sometime.
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Offline 75

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I considered adding a patched version of the map to Chex Pack, but QG and I were thinking of remaking the chex 3 episodes for Chex Pack. Can't promise we'll ever finish that, though.
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Offline Atariangamer

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http://www.chexquest.org/index.php?topic=929.0

That's the CQ3 bugs topic. It's a slight out of date, I think, but every bug from every revision is documented there, included a few that he was going to incorporate into a 'final' release, but I'm not sure he ever did that...Its been 3+ years <_>;
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Offline ChexCommander

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http://www.chexquest.org/index.php?topic=929.0

That's the CQ3 bugs topic. It's a slight out of date, I think, but every bug from every revision is documented there, included a few that he was going to incorporate into a 'final' release, but I'm not sure he ever did that...Its been 3+ years <_>;

Holy crap...it's been 3+ years T_T
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Offline LAZ Trooper

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Wasn't it released in 2008 or something? That's five.
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Offline ChexCommander

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Wasn't it released in 2008 or something? That's five.

Well Chukker was around and active on the forums for a while after the game's release, so 3-4 years has been about how long it's been since settling down I guess.

But yeah, wow, that was a long time ago. Much has changed.
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