Author Topic: Mappers wanted!  (Read 1694 times)

Offline The Slimeinator

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Mappers wanted!
« on: May 20, 2008, 08:05:34 PM »
I need mappers for TNCQ: Generation Two. These are the rules for the submission of any maps to to my email address (slimeinator [AT] gmail.com):

1. If you wish to add any textures or to replace any of them, e-mail the new textures you wish to insert first. If I have already done so in my personal mapping work, I will inform you and send you a copy of my master copy.

2. No two mappers may work on the same map seperately. Therefore, I have constructed the below list.

3. All maps must be in GZDooM format.

4. Mappers MAY use scripting.

5. Submitted maps are susceptable to minor editing to fix errors and make sense of level advances.

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List of Maps Needing Mapping by Category
----------------------------------------

Inside Various Chex Building Maps
X

"Forest" Maps
MAP08
MAP09
MAP10

"City" Maps
MAP12
MAP14
MAP17
MAP18
MAP19

"Cave" Maps
MAP21
MAP22
MAP23
MAP24
MAP25
MAP26
MAP27
MAP28

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Active Maps
------------

MAP05 - The Slimeinator

----------------
Completed Maps
----------------

MAP01 - The Slimeinator
MAP02 - The Slimeinator
MAP03 - The Slimeinator
MAP04 - The Slimeinator
MAP06 - The Slimeinator
MAP07 - Arch129
MAP11 - The Slimeinator
MAP13 - The Slimeinator
MAP15 - The Slimeinator
MAP16 - Arch129
MAP20 - The Slimeinator
MAP23 - Arch129
MAP29 - The Slimeinator
MAP30 - The Slimeinator
MAP31 - The Slimeinator
MAP32 - The Slimeinator
MAP33 - The Slimeinator
MAP34 - The Slimeinator

---------------
Active Mappers
---------------

The Slimeinator

Alrighty. When you wish to begin making a map for the project, PM me with what level(s) you want to make and I will add you name to the "Active Mappers" list and whatever map(s) you are working on to the "Active Maps" section. This section will frequently be updated.
« Last Edit: December 21, 2008, 01:29:19 AM by The Slimeinator »
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Mappers wanted!
« on: May 20, 2008, 08:05:34 PM »

 


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