Author Topic: Alpha releases  (Read 1277 times)

Offline Awesomedude249

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Alpha releases
« on: January 16, 2015, 05:16:32 PM »
Hello! I am going to edit this with all the alphas of ANQ right here.
Alpha v0.1 is the first one I'm posting. It's very VERY short, barely a third of a level. The purpose of this is to show you what some of the starting rooms might look like.
Download: http://www.chexquest.org/index.php?action=downloads;sa=view;down=151
« Last Edit: January 16, 2015, 05:20:09 PM by Awesomedude249 »
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Alpha releases
« on: January 16, 2015, 05:16:32 PM »

Offline noob1234

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Re: Alpha releases
« Reply #1 on: January 16, 2015, 10:57:36 PM »
It looks better than the first attempt if I remember correctly.
However, it's a bit too linear... The blue key is way too easy to find...
Also, why is the outside of the building you're in not textured?
The blue door isn't repeatable.
The level exit doesn't work for some reason.


Offline Drwalrustein

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Re: Alpha releases
« Reply #2 on: January 17, 2015, 01:21:06 PM »
If you want to make a better level go to DooMbuilder.com  there are tutorials to make better maps.

Offline Awesomedude249

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Re: Alpha releases
« Reply #3 on: January 17, 2015, 03:50:30 PM »
Noob1234: Yeah, I've been working on some different stuff for ANQ...Much better than this.
Drwalrustein: It's not just about maps. I've been mapping for a year now and I've learned that it's also about scripting, looking nice, and doing the things right. If you combine all of those, you get a pretty good mod.
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