This topic contains most of the new stuff in The New Chex Quest: Generation Two. Emphasis on
most. 
This list shall be updated. Frequently. So check often.
New ZorchersThe Liquid Zorcher
If you think you've seen powerful Zorchers before, then get ready for this Zorcher!!! It fires a sequence of three attacks. The first attack is a hitscan attack that is based off of the "Tomed" Dragon Claw attack from Heretic. Three attacks are fired, in the manner that a Disciple of D'Sparil would fire its attack. The second attack is a set of two balls of gaseous Zorch that, when they impact, cause a rain of liquid zorch to descend from the ceiling! The final, and most devastating, attack generates two balls of zorch that are based off of the "Tomed Mace Spheres of DEATH!" They kill everything except for the major bosses (e. g. Ultimus, Alpha Teleportus, Dekarhinus etc...) in one hit! They bounce around, but can't jump into the air. In between the two bouncing balls of Zorch is a projectile that is highly destructive. It quickly multiplies, and rips through all of the enemies it comes into contact with! Each sequence costs exactly 60 Liquid Zorch Ammo (which comes in canisters). But wait! There's more! I've coded an AltFire state into it, so if you use the Alternate Fire button, an attack is unleashed that would shame the LAZ Device. You ready? No? Too bad! It fires a spray of zorch so powerful that it can take out an Ultimus
in one blow at close range. What's the catch, you say? Each Alternate Fire attack costs 200 Liquid Zorch ammo! Heck, it's worth it to have one less Ultimus in your life! You must collect all three pieces (The handle, barrel, and body) to use the Liquid Zorcher.
The Beam Zorcher
Finally, here it is! A Railgun Zorcher! It consumed 20 Phasing Zorch ammo per shot, and requires special gloves to wield.
The Seeker Zorcher
This Zorcher fires a super-powerful seeking Propulsor shot! It has an increased "Blast" damage and radius, so it is even less recommendable in close combat than the Zorch Propulsor.
The Chain Zorcher
The Chain Zorcher is just like the Rapid Zorcher... with twice the firing rate! It also requires some cool-down time after you finish unleashing its fury.
End of ZorchersNew Flemoids (Oh boy!)
The Elite Cycloptis
This flying horror is a Cycloptis with an upgraded suit. Its attack consists of three slime balls fired in angular directions. It inherits many behaviours from the Disciple of D'Sparil (Heretic).
The Evolved Cycloptis
This guy dwarfs the Elite Cycloptis. Half of the time, it fires a huge spread of Flem particles. The other half of the time, he fires three Chex-seeking slime balls in a row that consist of slime that grows on the target for a moment or two. A master of chivalry, it tends to give a weapon to the victor. You can submit a name for this Flemoid via the PM system. Use your computer. It's the best way to use it!
The Evolved Ultricus
This Flemoid has bad news written all over it. It fires a few streams of red slime balls, one occasionally bigger than the rest. When you see the big slime ball, look out! It uses Liquid Zorch to draw slime from the Flemoid's dimension, so it occasionally leaves you some Liquid Zorch. You can suggest a name for this Flemoid by PMing me.
Flemoidus Perforatus
The Flemoidus Perforatus is similar to the Flemoidus Gattlingus, except it has higher HP, speed, and a slightly higher firing rate. This Flemoid also has a smaller Pain Chance, so expect it to not stop firing. Its "big brother" is the Evolved Flemoidus Perforatus. Kudos for Manny for making the sprite set.
Evolved Flemoidus Perforatus
This dude is a heavy-duty assault Flemoid. He comes equipped with slightly more HP than a Sputum. He pumps out two continous streams of red slime balls, at a rate even GREATER than the Sputum, so make sure you have something to hide behind if you're taking on a group of them! He also has a pain chance that is less than that of a Sputum and a greater speed than a Sputum. You can suggest a name for this Flemoid by sending me a message.
End of FlemoidsNew PowerupsThe (Super)Zorchsphere
The Zorchsphere quadruples all damage you do for a limited time. The Super Zorchsphere multiplies all the damage you do by
eight. However, it only lasts for half of the Zorchsphere's time.
The Ultimate Chex Armor
The Ultimate Chex Armor grants the wearer with the power of quartering all damage that is done to him or her for a limited time.
The Jet Boots
The Jet Boots give you (the Chex Warrior) the ability to FLY! And, it gives you a speed boost to go with it! It works for about as long as the Zorchsphere.
The High Jump Boots
The High Jump Boots, once you equip them, double the height of all of your jumps for the rest of the current level! Be sure to check out secrets etc.
The Zorch Pod
This pod full of electric Zorch energy will zorch away all the slime you have on your suit! It only lasts a certain amount of time, though.
End of PowerupsMiscellaneousGlass of Orange Juice
When you drink a nutritious glass of Orange Juice, you gain a +2 Health Bonus that can extend up to 250 health!
Max Slime Repellant
This is a super-powerful Slime Repellant. It gives +2 Super Chex Armor, up to 250 armor.
Perimeter Defense Turret
These turrets can be a real help, so when you find the switch that powers them up, flip it. There are two varieties. One variety fires a hitscan attack and can take more slime. The other variety fires two powerful balls of Zorch, but it can't absorb as much slime as its hitscan cousin.
Shadow Chex Armor
This sucker is probably the best armor that the Intergalactic Federation of Cereals' research department has ever come up with! It protects against almost all of the damage you take until it runs out, AND it renders you semi-invisible for a short period of time! Those scientists really HAVE done it now!
End of MiscellaneousNew Skill Difficulty!
That's right. You thought Super Slimey was hard, right? WRONG! This challenging skill difficulty inherits all of the properties from Super Slimey. However, you get triple ammo from pickups. That's the only good thing. The bad things for the player are that all respawn times are halved, monsters attack 5 times as much, and their damage is doubled. Have fun.
