Author Topic: GLDEFS  (Read 1919 times)

Offline The Slimeinator

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GLDEFS
« on: June 20, 2008, 11:04:25 PM »
Right now, I am programming GLDEFS for all of the projectiles and "Zorched" frames of Flemoids and projectiles, and also for lights. Once I am done, I will post it here so you guys can use it in your GZDooM related mods.
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James 1:5


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GLDEFS
« on: June 20, 2008, 11:04:25 PM »

Offline The Slimeinator

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Re: GLDEFS
« Reply #1 on: June 21, 2008, 11:06:49 PM »
This is discontinued until someone helps me in Tech Support.
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James 1:5


Offline Atariangamer

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Re: GLDEFS
« Reply #2 on: June 28, 2008, 09:59:32 PM »
I got something here...it has some of TUCQ's light redefinitions. I'll post in Tech support, tho.
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