Author Topic: Chex Quest HD!  (Read 36946 times)

Offline 75

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Re: Chex Quest HD!
« Reply #15 on: April 20, 2016, 06:05:14 PM »
Just wanted to mention, a few guys at doomworld came up with some wiki pages that will give you more details on the weapons, enemies, etc.

Weapons page: http://doomwiki.org/wiki/Weapon#Doom
Monsters page: http://doomwiki.org/wiki/Monster#Doom
Items page: http://doomwiki.org/wiki/Item#Doom_games

Each one of these has links with a lot of detailed information about each enemy, weapon, etc.
« Last Edit: April 20, 2016, 06:13:22 PM by 75 »
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Re: Chex Quest HD!
« Reply #15 on: April 20, 2016, 06:05:14 PM »

Offline Replica

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Re: Chex Quest HD!
« Reply #16 on: April 20, 2016, 06:57:43 PM »
This is beyond fantastic. Nice work Chukker! I'm really looking forward to this.
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Offline mob720

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Re: Chex Quest HD!
« Reply #17 on: April 20, 2016, 10:23:28 PM »
Wanted to drop in and say it looks amazing! Can't wait for it and it's great that a dev is still interested 20 years later :)
Still looking at my maps every now and then...

Offline Awesomedude249

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Re: Chex Quest HD!
« Reply #18 on: April 20, 2016, 10:38:55 PM »
Wanted to drop in and say it looks amazing! Can't wait for it and it's great that a dev is still interested 20 years later :)

About 10 or 11 months ago, Gorea, Flurb, Pikazec, Rushnerd, TMOB, and Atari showed up.
This month, Chukker shows up.
A couple days later, wayc shows up.
Now, Mob720 shows up.

Why do we have so many old members stopping by recently?
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Offline Chukker

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Re: Chex Quest HD!
« Reply #19 on: April 21, 2016, 07:12:04 PM »
Who is working on the music? Is it Andrew Benson like last time?

Andrew has given me a verbal "yes" to helping out. He's super busy with work, family and musical career on the side so how much he can do remains to be seen. I also have an industry collegue who does music and sound design and knows Unreal who has volunteered to help out.

Offline Atariangamer

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Re: Chex Quest HD!
« Reply #20 on: April 21, 2016, 10:10:57 PM »
This is unexpected and awesome!

Will need to keep eyes on this, for sure...
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Offline Awesomedude249

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Re: Chex Quest HD!
« Reply #21 on: April 21, 2016, 11:47:16 PM »
Who is working on the music? Is it Andrew Benson like last time?

Andrew has given me a verbal "yes" to helping out. He's super busy with work, family and musical career on the side so how much he can do remains to be seen. I also have an industry collegue who does music and sound design and knows Unreal who has volunteered to help out.

Well, wayc is back to this forum after nearly 9 years (!) and he's gotten better at remixing so if he makes more song remixes and you have his permission, you should use those.
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Offline darkstone

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Re: Chex Quest HD!
« Reply #22 on: April 22, 2016, 03:51:34 AM »
If I may...
Um, I don't know if this has been handled...
Bootspoon: Random between 1 and 5, multiplied by 3
Super Bootspork: Same but at the rapid speed of the Rapid Zorcher
Mini Zorcher: Same damage as bootspoon
Large Zorcher: Same damage as Bootspoon iterated 3 times, 1 for each puff
Rapid Zorcher: Same damage as Mini Zorcher at speed of Super Bootspork
Zorch Propulsor: Projectile damage of 20-160 with explosion calculation up to 128 damage at center, 128 map units out.
Phasing Zorcher: Projectile damage of 5-40
LAZ Device: A bit complicated. Initial projectile: 100-800 damage, each of the 40 'hitscan' rays causes 15 times a random between 1 and 8, i.e. 15-120.

Offline Awesomedude249

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Re: Chex Quest HD!
« Reply #23 on: April 26, 2016, 02:21:50 PM »
xbolt, this NEEDS to be in the history. Since Chukker made it, it's an official reboot of the first CQ.
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Offline Datra

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Re: Chex Quest HD!
« Reply #24 on: April 29, 2016, 01:20:57 PM »
Words cannot describe how blown away I am with this project!
This is completely unexpected and I anxiously look forward to seeing more and would love to contribute in any way I can.

Chex Quester 4 life!!!
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Offline VulpisAlba

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Re: Chex Quest HD!
« Reply #25 on: May 02, 2016, 01:21:43 PM »
Oh man, I feel like screaming. This looks like it's gonna be great! I'd like to offer up my programming skills in theory, but honestly I'm not sure I can do anything as significant as netcode or the like.

(Also my secret return from lurking after three and a half years! Can't believe we're still here!)
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Offline noob1234

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Re: Chex Quest HD!
« Reply #26 on: May 07, 2016, 12:23:19 AM »
Incredible! Wow, Chukker! :D


Offline Awesomedude249

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Re: Chex Quest HD!
« Reply #27 on: May 07, 2016, 06:53:41 PM »
I decided to sticky this topic as it is made by one of the official developers and is official Chex Quest canon.
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Offline Chukker

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Re: Chex Quest HD!
« Reply #28 on: May 09, 2016, 11:51:56 PM »
A tiny update, got Chex Warrior rigged and applied run and idle animations:

FYI, these aren't meant to be actual in-game animations, just some placeholders while I work out the kinks in the rig and bone weighting.

Offline mob720

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Re: Chex Quest HD!
« Reply #29 on: May 10, 2016, 12:54:29 AM »
Wow, needless to say it looks great. Even if they're placeholder animations, I like how his head bobbles a little bit inside the suit. Makes it really seem like a dude wearing armor.
Still looking at my maps every now and then...

 


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