Author Topic: OMG! MMORPG!  (Read 1583 times)

Offline Boingo the Clown

  • Global Moderator
  • Flembrane
  • *****
  • Thank You
  • -Given: 7
  • -Receive: 68
  • Posts: 2692
  • Losing my grip on reality since 1973.
    • DooM Legends
OMG! MMORPG!
« on: May 02, 2016, 12:10:08 PM »
I ran across a video this morning, where a guy edited all the levels from Ultimate DooM into one great big level.

https://www.youtube.com/watch?v=HUxqfVSwSz4

I had seen people edit the DooM levels together before. That was nothing new.  What caught my attention was the title, "Ultimate Doom Open World mod".

As I watched this guy running around from DooM level to DooM level, it suddenly struck me -- "Open World".  I thought of several players playing in different parts of the world, and thet made me think of games such as Ultima Online and World of Warcraft.

OMG! MMORPG!

That in turn led me to think of a tile based isometric game based on DooM similar to other RPGs.

<a href="http://www.youtube.com/watch?v=Vp9nQNubF2I" target="_blank">http://www.youtube.com/watch?v=Vp9nQNubF2I</a>

What do you think of the idea of an isometric game like this for Chex Quest?

I think a huge online CQ world like this might be a lot of fun.

Offline darkstone

  • Modding... modding... pulling hair out... modding...
  • Cycloptis
  • **
  • Thank You
  • -Given: 5
  • -Receive: 3
  • Posts: 337
Re: OMG! MMORPG!
« Reply #1 on: May 02, 2016, 02:46:13 PM »
Aaugh, Boingo, I think it would be great. I would be prepared to offer up programming, art, and other expertise anywhere it was needed. I've programmed quite a bit, and am a great artist when it comes to computers. What language would it be in?

Offline Boingo the Clown

  • Global Moderator
  • Flembrane
  • *****
  • Thank You
  • -Given: 7
  • -Receive: 68
  • Posts: 2692
  • Losing my grip on reality since 1973.
    • DooM Legends
Re: OMG! MMORPG!
« Reply #2 on: May 02, 2016, 03:49:34 PM »
I do not know.  I only had the idea a few hours ago.

I do know that there are two ways of making the world.

Either the world could be made specifically out of fixed tiles to create the look of the world, or  the world could be created as a drawing or painting, and the actual tile grid would be unseen underneath.

There is a demo of a game engine here.

http://demo.ezelia.com/

And example of an isometric tile based game with the world done as a painting with unseen tiles would be Icewind Dale.

<a href="http://www.youtube.com/watch?v=DUow1Jo31GU" target="_blank">http://www.youtube.com/watch?v=DUow1Jo31GU</a>
« Last Edit: May 02, 2016, 05:51:36 PM by Boingo the Clown »

Offline darkstone

  • Modding... modding... pulling hair out... modding...
  • Cycloptis
  • **
  • Thank You
  • -Given: 5
  • -Receive: 3
  • Posts: 337
Re: OMG! MMORPG!
« Reply #3 on: May 02, 2016, 05:50:56 PM »
I would say Java, since it's easy to work with. I'm already working on a Java program that will be a MMORPG, so it would keep me in the same 'mode' for coding.

Offline Boingo the Clown

  • Global Moderator
  • Flembrane
  • *****
  • Thank You
  • -Given: 7
  • -Receive: 68
  • Posts: 2692
  • Losing my grip on reality since 1973.
    • DooM Legends
Re: OMG! MMORPG!
« Reply #4 on: May 04, 2016, 04:36:59 PM »
Mastrius just linked me to this video showing a guy setting up an isometric game in Game Maker.

<a href="http://www.youtube.com/watch?v=He-jqyNakVU" target="_blank">http://www.youtube.com/watch?v=He-jqyNakVU</a>

It's kind of dry listening, and I don't think a MMORPG could be made with it, but it looks like something to play with and practice.

Mastrius is considering doing a tower defense game using DooM characters.  It could be fun.

Also ...

http://registry.gimp.org/node/25043
http://registry.gimp.org/node/25040
http://registry.gimp.org/node/25151
http://registry.gimp.org/node/25036
« Last Edit: May 04, 2016, 07:39:03 PM by Boingo the Clown »

 


Web Hosting by InMotion Hosting