HAPPY NEW YEARS
So I've started up a new project to celebrate the new year: Knee Deep in the Chex
. A remake of the first map from The Ultimate Doom but for The Ultimate Chex Quest.
This is not going to be a remake of the first episode or anything, just the first level. Not everything will be the exact same either, because some things that make sense in Doom don't make sense in CQ. I'm trying to pull over the design philosophy as well as the sort of style...
This is an experiment for me in getting the hang of level design again.
TUCQR6 can function as an IWAD to run this mod on, but if that sounds too complicated and you dislike command-lines you can select both TUCQR6.wad and "Knee Deep in the CHEX.wad" at once and drag them onto gzdoom. If you run both at once, than you can select "doom.wad" as the IWAD.
It should also work on any engine TUCQ works on.
Supports Co-Op, up to 6 players, and has difficulty settings.https://drive.google.com/open?id=0B1aZFlgtpHHOSWFBd2x1RUhFeDA
This is probably the final version, unless you guys notice some bugs or anything like that. The map is finished, the secrets are marked, co op is supported properly (tho no deathmatch) and it has difficulty settings throughout now![/b]
Tell me what you think!