Author Topic: Chex Quest Lounge ST  (Read 114441 times)

Offline Batmanifestdestiny

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Re: Chex Quest Lounge ST
« Reply #60 on: July 11, 2008, 02:07:46 PM »
I've now made The Cq Lounge v13! I prettied up the teleporters, added a vending machine (doesn't vend yet) and added a painting into that lonely arcade game hall!

I prettied every teleporter except for the one to leave the DM viewing zone, that way the glowing doesn't distract people (and I forgot about it).

Take a peek and enjoy!

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Re: Chex Quest Lounge ST
« Reply #60 on: July 11, 2008, 02:07:46 PM »

Offline arch129

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Re: Chex Quest Lounge ST
« Reply #61 on: July 11, 2008, 07:14:15 PM »
alrite!
So, I'll make some more fixes and an expansion for the new rooms ...
Then Arch can fix up the spectators,
and if BMD wants to, he can try and build some stuff.

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Offline Manny Cav

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Re: Chex Quest Lounge ST
« Reply #62 on: July 12, 2008, 12:01:36 AM »
I've now made The Cq Lounge v13! I prettied up the teleporters, added a vending machine (doesn't vend yet) and added a painting into that lonely arcade game hall!
Wasn't Lucius working on a vending machine for his Chex City project?
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Offline Atariangamer

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Re: Chex Quest Lounge ST
« Reply #63 on: July 12, 2008, 12:08:56 AM »
yes...but its fragglescript.

Hmm...IDK. Theres one in DooM 3 in GZDooM.
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Offline Batmanifestdestiny

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Re: Chex Quest Lounge ST
« Reply #64 on: July 12, 2008, 07:02:50 PM »
I've now made The Cq Lounge v13! I prettied up the teleporters, added a vending machine (doesn't vend yet) and added a painting into that lonely arcade game hall!
Wasn't Lucius working on a vending machine for his Chex City project?
I'd never heard that, but cool! maybe he could fragglescript the machine to vend!
P.S: I used soulspheres to add the glowing.

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Offline Pikazec2012

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Re: Chex Quest Lounge ST
« Reply #65 on: July 12, 2008, 07:22:58 PM »
how do i run this. can i open it in something besides skulltag so i can look at it
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Offline Batmanifestdestiny

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Re: Chex Quest Lounge ST
« Reply #66 on: July 12, 2008, 07:28:21 PM »
how do i run this. can i open it in something besides skulltag so i can look at it
I believe that you can open it in GZDoom.

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Offline Pikazec2012

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Re: Chex Quest Lounge ST
« Reply #67 on: July 12, 2008, 09:01:17 PM »
k i ran around in it a little. perhaps you should add a battle Zone were you an friends battle a whole bunch of respawning flemoids and maybe find a way to keep track of you KO's. and i missed the Arcade and the vending machine. where were they perhaps i did notice them and just did reconize it. Finally the bed rooms maybe a member should get a room. like on room says PIKAZEC's Room and one the say Manny cav's room and so on. i would try these things but im bad at mapping and horrible and fragglescript
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Offline Atariangamer

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Re: Chex Quest Lounge ST
« Reply #68 on: July 12, 2008, 10:04:58 PM »
well, the problem with the battle zone is this: its a whole nother game mode. Its called invasion, and is mostly scripted.

the bedrooms are more like...hotel rooms in my opinon.

and this isn't fragglescript, its ACS, zdoom's script language.
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Offline Lucius

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Re: Chex Quest Lounge ST
« Reply #69 on: July 12, 2008, 11:25:22 PM »
Shoot, I have to learn ACS...

Offline Allen Walker

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Re: Chex Quest Lounge ST
« Reply #70 on: July 13, 2008, 01:39:15 AM »
I'm up for individual rooms. That would be cool.

Offline arch129

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Re: Chex Quest Lounge ST
« Reply #71 on: July 13, 2008, 04:09:35 AM »
Finally the bed rooms maybe a member should get a room. like on room says PIKAZEC's Room and one the say Manny cav's room and so on.

I thoght about this before, but I can't say where I stand on yes or no. It would be fun to have your own room and such as but there might be some trouble with that. If we had one room for every member then, well we would have alot of rooms, and also what if when we got done with the rooms a hole bunch of new members join? Some rooms what im planing are going to have secret easter eggs and it wouldn't be fair if one had a "great room" and the other had a boring old room.

Offline Atariangamer

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Re: Chex Quest Lounge ST
« Reply #72 on: July 13, 2008, 08:46:16 AM »
I see what ya mean...maybe we could make small posters with member's names on it...
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Offline Lucius

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Re: Chex Quest Lounge ST
« Reply #73 on: July 13, 2008, 02:04:09 PM »
Wow we have to make 3d models for this which I can probably do.

Offline Atariangamer

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Re: Chex Quest Lounge ST
« Reply #74 on: July 13, 2008, 02:41:29 PM »
...I'd take em.

We'll need a few things if possible:
Computer monitor...or cash register (yeah, register)
Bar stools...low ones. Or tall ones, I could edit the bar area some...
a disco ball...lol
hmm, a bed would be nice...
maybe some 3d water glasses...for heath bonuses

Disregard the following unless you really think you can do 'em:
A Communus Flemoid...I seriously would like to see what one could look like
HUD weapons...(Skulltag has some support now. There was a download there for a plasma rifle replacement)

some MD2/3s would be awesome...as long as its easy to replace the level inside...Dont you just rezip it?
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