Author Topic: Release #5!  (Read 9302 times)

Offline The Slimeinator

  • Resurrected from the Interdeads
  • Local Moderator
  • Chex Master
  • *****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 3294
  • I am the one who goes bump in the night.
Re: Release #5!
« Reply #15 on: July 17, 2008, 11:55:59 AM »
What? What is this "eh"? Go to MAP30 and beat the huge red Flembrane thing to find out what I was trying to teleport!
Sometimes you've got to go where everybody knows your name.

James 1:5


Chex Quest Fan Forums

Re: Release #5!
« Reply #15 on: July 17, 2008, 11:55:59 AM »

Offline ChexCommander

  • #1 Bro President
  • Multiplayer Team Leader
  • Snot Lord
  • *****
  • Thank You
  • -Given: 70
  • -Receive: 19
  • Posts: 10518
  • Stay classy, cats...stay classy
Re: Release #5!
« Reply #16 on: July 17, 2008, 12:15:58 PM »
Eh, you've ruined Skulltag matches for TNCQ G2.  Now it is impossible for me to start a server with your WADs.  Thank you.  :(
"I don't cook, either. Not as long as they still deliver pizza." -Tiger Woods

Offline The Slimeinator

  • Resurrected from the Interdeads
  • Local Moderator
  • Chex Master
  • *****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 3294
  • I am the one who goes bump in the night.
Re: Release #5!
« Reply #17 on: July 17, 2008, 12:16:46 PM »
I'll change that in the next release, since it didn't work. Actually, I think I'll change it right now. Hold on one moment while I upload.

UPDATE: ... ... ... Apparently, Skulltag has a slightly different DECORATE format than Zdoom. It's complaining about my A_CustomBulletAttack states. I'm really sorry, guys, and if I find a solution, believe me, I WILL implement it.
« Last Edit: July 17, 2008, 12:27:44 PM by The Slimeinator »
Sometimes you've got to go where everybody knows your name.

James 1:5


Offline Atariangamer

  • Dormant User
  • Snot Lord
  • *****
  • Thank You
  • -Given: 25
  • -Receive: 55
  • Posts: 11780
  • Keelah se'lai
Re: Release #5!
« Reply #18 on: July 17, 2008, 12:39:11 PM »
'sokay. I enjoyed this release. Cool maps, CONFUSING AS HECK, and just to look, I went to map 33 and 34. ... 33, I decided to sit on the pilliar and wait for some infighting to happen, while I just kept hitting what flew up. I turned on god mode and said "SKYDIVING!!!"...only to find my self blasted to the ceiling and stuck there by archvile fire...I couldn't get down, and it was so much, my GZDooM crashed. -_-. And the level 34 was kinda easy...I got a bfg blast to him...and he slipped into a hole ;D. Then I just dodged everything and kept firing into the hole till the thing said 0...nothing happened...I blasted it somemore, and then it exited...?

Also, I noticed how you got the weapons system to work...but is confusing as heck! I was just gonna see what the weapons were, and i got 3 pistols, 3 chainguns, 3 miniguns, 4 rockets?, 3 plasma...and 3 spoons and saws! thats really confusing...plus, I have no Idea what is whos! lol

Awesome release, man...TRIED to get through w/o god mode on...used the chex tech...got through 1.5 levels...:\
Don't remember me as I was...I was an idiot.

Offline ChexCommander

  • #1 Bro President
  • Multiplayer Team Leader
  • Snot Lord
  • *****
  • Thank You
  • -Given: 70
  • -Receive: 19
  • Posts: 10518
  • Stay classy, cats...stay classy
Re: Release #5!
« Reply #19 on: July 17, 2008, 12:41:07 PM »
I still can't beat Level 30.  Practically impossible.  I'll try Level 34 right now.
"I don't cook, either. Not as long as they still deliver pizza." -Tiger Woods

Offline Atariangamer

  • Dormant User
  • Snot Lord
  • *****
  • Thank You
  • -Given: 25
  • -Receive: 55
  • Posts: 11780
  • Keelah se'lai
Re: Release #5!
« Reply #20 on: July 17, 2008, 12:49:48 PM »
I just cant get the archvile...Never can. cant run fast enough, and if you get caught, all of em grab you and sling you around...and then you die.
Don't remember me as I was...I was an idiot.

Offline ChexCommander

  • #1 Bro President
  • Multiplayer Team Leader
  • Snot Lord
  • *****
  • Thank You
  • -Given: 70
  • -Receive: 19
  • Posts: 10518
  • Stay classy, cats...stay classy
Re: Release #5!
« Reply #21 on: July 17, 2008, 01:09:10 PM »
Level 34.  Fun.  I agree with Atari about the 3 different types of the same zorcher thing... what's the difference?

Yes, this release is a lot of fun, and shows a definite improvement.  I like the Hexen force fields on Level 4!
"I don't cook, either. Not as long as they still deliver pizza." -Tiger Woods

Offline Atariangamer

  • Dormant User
  • Snot Lord
  • *****
  • Thank You
  • -Given: 25
  • -Receive: 55
  • Posts: 11780
  • Keelah se'lai
Re: Release #5!
« Reply #22 on: July 17, 2008, 01:15:00 PM »
one set is for regular chex warior, one is for the tech (stronger hitscan), the other...I cant remember the name, but it has stronger projectiles...
Don't remember me as I was...I was an idiot.

Offline The Slimeinator

  • Resurrected from the Interdeads
  • Local Moderator
  • Chex Master
  • *****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 3294
  • I am the one who goes bump in the night.
Re: Release #5!
« Reply #23 on: July 17, 2008, 01:36:53 PM »
Allow me. ;)

Alright. I am planning 3 classes, as there are only three HeXen classes, and I need the spawn classes.

These are the classes:

Chex Warrior: Standard. Basic Chex Warrior.

Chex Technician: Only 75% health. Increased speed. Increased hitscan weapon strength. Decreased hitscan accuracy (little). Decreased projectile weapon damage (little).

Chex Vanguard: 150% health. Decreased speed. Decreased hitscan weapon strength (by much). Increased accuracy of hitscan weapons (by much). Decreased firing rate (slightly). Increased projectile weapon damage (little).

Such are the classes. The three different weapons for each weapon are for the differing classes. For example, the Vanguard's Zorch Propulsor is stronger than the Technician's, which is weaker than the Warrior's.

By the way, thanks Chex Commander! I am glad you like it. I spent a llloooonnngggg time on MAP34, and there are still some HOMs I need to sort out.
Sometimes you've got to go where everybody knows your name.

James 1:5


Offline Pikazec2012

  • Maximus
  • ***
  • Thank You
  • -Given: 0
  • -Receive: 3
  • Posts: 1568
  • If i could marry any girl, it would be Lilly Satou
Re: Release #5!
« Reply #24 on: July 18, 2008, 02:17:45 PM »
i still canot get anything to work in Gzdoom. i have the expansion from this and the iwad in you first post of this thread. what do i do
I'm Pikazec2012 and this is my favorite site on the internet! (yes i know im 3 years behind on this meme)

Offline The Slimeinator

  • Resurrected from the Interdeads
  • Local Moderator
  • Chex Master
  • *****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 3294
  • I am the one who goes bump in the night.
Re: Release #5!
« Reply #25 on: July 18, 2008, 02:23:18 PM »
What version of GZDooM are you using?
Sometimes you've got to go where everybody knows your name.

James 1:5


Offline ChexCommander

  • #1 Bro President
  • Multiplayer Team Leader
  • Snot Lord
  • *****
  • Thank You
  • -Given: 70
  • -Receive: 19
  • Posts: 10518
  • Stay classy, cats...stay classy
Re: Release #5!
« Reply #26 on: July 18, 2008, 03:03:11 PM »
Does the batch file work?
"I don't cook, either. Not as long as they still deliver pizza." -Tiger Woods

Offline Atariangamer

  • Dormant User
  • Snot Lord
  • *****
  • Thank You
  • -Given: 25
  • -Receive: 55
  • Posts: 11780
  • Keelah se'lai
Re: Release #5!
« Reply #27 on: July 18, 2008, 05:29:50 PM »
I always call the IWAD doom2.wad then drag and drop the wads onto gzdoom.exe...it works. But it would seem that those with a real doom 2 are then in trouble...which is why I have 3 folders of gzdoom
Don't remember me as I was...I was an idiot.

Offline The Slimeinator

  • Resurrected from the Interdeads
  • Local Moderator
  • Chex Master
  • *****
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 3294
  • I am the one who goes bump in the night.
Re: Release #5!
« Reply #28 on: July 18, 2008, 05:52:39 PM »
Well, you CAN use the original Doom 2, but the textures and objects would be messed up.
Sometimes you've got to go where everybody knows your name.

James 1:5


Offline Pikazec2012

  • Maximus
  • ***
  • Thank You
  • -Given: 0
  • -Receive: 3
  • Posts: 1568
  • If i could marry any girl, it would be Lilly Satou
Re: Release #5!
« Reply #29 on: July 27, 2008, 08:30:36 PM »
okay mostly positive here. i've only gotten to the level with the 3 force fields at the begining but from whaat ive seen it looks cool. just one thing on a negative note. in the next realese could you add more zorch? i think i must cheat to get past this lvl
I'm Pikazec2012 and this is my favorite site on the internet! (yes i know im 3 years behind on this meme)

 


Web Hosting by InMotion Hosting