GZDooM Patch Progress & Release Thread.

Started by Super Chex, August 05, 2008, 09:46:52 PM

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Batmanifestdestiny

Here's what you do:

1. go to superchex's filefront
2.go to THE FIRST PATCH, not the fixed one
3.download the FIRST patch
4.unzip the patch into your GZDooM directory
5.download the fixed patch, and do the same
6.download the hi-res patch and the other thing and do the same
7.run TUCQ.bat
8.play the game and try to ignore the lag.

please visit my website.


Use the CQ IRC channel!

Josh

Quote from: Batmanifestdestiny on August 15, 2008, 03:22:23 PM
Here's what you do:

1. go to superchex's filefront
2.go to THE FIRST PATCH, not the fixed one
3.download the FIRST patch
4.unzip the patch into your GZDooM directory
5.download the fixed patch, and do the same
6.download the hi-res patch and the other thing and do the same
7.run TUCQ.bat
8.play the game and try to ignore the lag.
hmmm alright thats easy

ChexCommander

Quote from: Batmanifestdestiny on August 15, 2008, 03:22:23 PM
Here's what you do:

1. go to superchex's filefront
2.go to THE FIRST PATCH, not the fixed one
3.download the FIRST patch
4.unzip the patch into your GZDooM directory
5.download the fixed patch, and do the same
6.download the hi-res patch and the other thing and do the same
7.run TUCQ.bat
8.play the game and try to ignore the lag.
What lag?  And also, does this have to be in OpenGL for the models to work?
"I don't cook, either. Not as long as they still deliver pizza." -Tiger Woods

Batmanifestdestiny

I'm not sure about the OpenGL question, but what I do know is that (at least with my computer) a good amount of mods lag when you open a door or some flemoids come into view.

I personally always use openGL, but I don't think that it's necesarry.

please visit my website.


Use the CQ IRC channel!

Atariangamer

O_o My computer is fine...no lag...but it lags on somethings you've showed me. idk, dood.

I always use OpenGL too...BTW, does it work in software?
Don't remember me as I was...I was an idiot.

mob720

Aw, the game keeps crashing when I do something. And I don't really see anything hi res. Do I have the right GZDoom or what should it be?
Still looking at my maps every now and then...

Atariangamer

Hmm...
IDK. The latest GZDooM is needed...you need the original release and this latest one...then in the folder called "TUCQ wads", you place the CQUESTP2B3.wad, and then run the batfile.
Don't remember me as I was...I was an idiot.

mob720

I did that. But the game still crashes when I do stuff like sock a flemmie in the face or pick up an item. Once it errored when I zorched a flemmie and another time it crashed when he got me.

BTW why do I start with 100% health but I looked partially slimed?
Still looking at my maps every now and then...

Batmanifestdestiny

Quote from: mob720 on August 15, 2008, 11:33:11 PM
BTW why do I start with 100% health but I looked partially slimed?
Because the patch is weird and wants you to be at 200%.

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Use the CQ IRC channel!

Super Chex

None of these problems happen on my computer or any other I've tested this on.

You may have not installed this right. (The 2.5 DL is the only one you really need)

delete the folder called "ChexQuest_HRP_base" and all it's contents.

re unzip the patch zip into the place you keep gzdoom.

do the same with ALL of the other files.(they automatically get dropped into the correct folders)

put ONLY cquestp2b3.wad or any other version into the folder inside ChexQuest_HRP_base called "TUCQ_wads"

run the bat.
:D :p

Batmanifestdestiny


please visit my website.


Use the CQ IRC channel!

Atariangamer

SuperChex, I just decompressed the archive straight into my GZDooM directory, then ran the bat. Then, to update the patch, I did the same for the latest release, ignoring the warnings about replacements.

And the 200% thing is kinda annoying...And why is this happening? if I get 200 percent normally, then pick up a breakfast, do I get 300%?
Don't remember me as I was...I was an idiot.

ChexCommander

Ah, there we go...didn't put CQP2B3 into TUCQ wads folder, tha's better, but I still think the models only work in OpenGL...
"I don't cook, either. Not as long as they still deliver pizza." -Tiger Woods

Atariangamer

Yes. A Quake renderer would be awesome to have (3d in software)...but alas, they dont like it.

Don't remember me as I was...I was an idiot.

Super Chex

Download the update pack! Contains a new file called "Patch02.pk3" which fixes the health and a problem with non 3D blood. Also, remember to get the fixed models pack, It puts the label back onto the slime repellant and fixes the translucency of the teleporter tubes as well as some mis-scaled models.

Enjoy!

P.S. The new player Classes will be coming out next month or so... AND MULTIPLAYER ITEMS!!!
:D :p