Chex Quest Fan Forums

Archive => Inactive Fan Projects => Archive => Newmaps: A Chex Quest Mod => Topic started by: arch129 on April 19, 2010, 11:50:52 PM

Title: Current State of Newmaps
Post by: arch129 on April 19, 2010, 11:50:52 PM
I know Newmaps has been kinda dead for awhile, but are you still planing on releasing the 4th episode on GZDooM?

The reason I'm asking this is because I'll like to help convert the other episodes to GZDoom if I ever get some free time.
Title: Re: Current State of Newmaps
Post by: xbolt on April 20, 2010, 12:13:24 AM
If I ever get the time and work up the motivation, I'd love to get IV out. But I simply don't have time, which wouldn't be so bad, if I at least still had some motivation to get it done... I've tossed around the idea of having a collab with one of the other mappers here. It wouldn't be my personal project anymore, but it would at least get done.

If you want to convert the first three, that's fine with me. You probably could succeed where I failed.


In any case, my 'when it's done' turned out to be much more true than I ever wanted...
Title: Re: Current State of Newmaps
Post by: arch129 on April 20, 2010, 12:34:23 AM
I'd love to be able to help out one of my favorite CQ mods, I'm sure I could get everything converted except for the cut scenes, I don't have any experience with them before.
Title: Re: Current State of Newmaps
Post by: xbolt on April 20, 2010, 12:46:20 AM
Oh. :D
Title: Re: Current State of Newmaps
Post by: Super Searcher on April 21, 2010, 12:01:13 AM
I also would like to make Newmaps IV, but I'm still quite new with Doom builder. And that's all I can use right now, but episode IV is in GZ. :-\
Title: Re: Current State of Newmaps
Post by: TrueDude on April 21, 2010, 05:28:35 PM
If this is ported, I'm guessing the third level will be retextured to resemble the inside of the flemoids spaceship and stuff?