Chex Squadron, the Role Play

Started by The Green Avenger, April 14, 2009, 01:17:17 AM

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The Green Avenger

I edited the basic rules into the first post, and this should be the first actual RP post in this thread.  Here we go...

Name: Albert Chexigan
Male/Female: Male
Age: 19
Height: 5'9"
Hair/Eyes: Black/Green
Rank: Trainee
Assignment: N/A

___________________

The klaxons sounded loud in Albert's ears as he ran through the darkened corridors.  Every now and then there was a splotch of green slime marring the otherwise clean and professional look of the Federation base.  Albert was out of breath, and nearly out of energy for his zorcher.  He had to find a supply cache or a substitute weapon, or he would be forced to fight his way through the flemoids with only his spoon to cover him.

He tapped the open button on a general access door, then stood cautiously to the side as it opened with a hiss.  The room was thankfully empty of anything but residual slime, so Albert entered, although not without the necessary caution.  He scanned the area, mini zorcher kept steady in his right hand.

Albert moved to one of the two doors that stood at the far corner of the small room, and opened it with a tap to the control pad as well.  As the door hissed open, however, Albert found himself staring into the face of a bipedicus.  A very angry bipedicus.

Albert took a step back and let loose a few bursts from his mini zorcher at the creature.  Thin lines of zorch energy laced the creature's form momentarily, but it soon regained its hold on the current dimension.  Albert continued to fire, but suddenly came up short as his mini zorcher stopped responding.  Grunting in agitation, Albert moved in with his bootspoon held ready in his left hand.  He dove quickly at the bipedicus and drove the weapon into the slime, then jumped back before the creature's attack could hit him.  This process was repeated a few times, but eventually, the slimy creature went down with a loud cry and a flash of zorch energy.

Albert smiled as he saw the large zorcher that sat on the table within the adjoining room.  He picked it up, then slapped a cartridge home.  All of the zorch energy in that charge would be expended in one shot, but it was powerful enough that one shot often could return even the hardiest of the unarmored flemoids.

As soon as he had collected the other cartridges that had been placed on the table with the large zorcher, he moved to the lift that stood in the center of the room.  He quickly activated it, then waited patiently for his ride to arrive.  As he was waiting, though, he heard something from behind him.  He turned slowly at first, but soon found himself face to face with an armored bipedicus.  He shouted in alarm, then took a shot at the creature.  In his surprise, his shot went wide, causing most of the energy to disperse as it struck the wall.  The armored bipedicus was not even phased, and it proceeded to slam a load of goop onto Albert's armored suit.  Albert tried to reload his large zorcher at first, then tried to fight the thing off with his spoon.  Before he was able to recover from his surprise, however, he found himself glued to the ground with slime.

It was dark for a few moments after he was slimed.  He couldn't move a muscle because of the incredible weight of the slime.  He tried to break free, but it was no use.

Finally, the lights came back, and he was once more able to move.  Instead of the sounds of the battle in the IFC base, he now heard the beeping and whirring of computers around him.  His trainer walked in front of him, then stood in front of his virtual training chamber, glaring at the trainee.

"You didn't look behind you, you didn't pay attention to what you were hearing, and you failed to check every door.  Add to that you need to work on your accuracy to conserve ammo.  You've got a long way to go, son, a very long way."

And didn't Albert know it...
Visit Chex Brigade, home of Chaos on Flemoid Prime!

The art of winning an argument is not so much proving your own point as it is systematically dismantling your opponent's point, leaving yours as the logical alternative.

Zorchdude

#1
Name: Test Subject 002 / Commander Xplfnt
Male/Female: Male
Species: Flemoidus Bipedicus
Height: 6'2"
Rank: Former Commander, currently captured
Assignment: In Jsnkz's words.... GHTX GVY HWDQ! Which means GET OUT OF HERE!

The Flemoid opened his eyes. Dull, red light emitted from the ceiling. He felt... crusty. Had he been cyrogenically frozen? There was no way to find out. He looked out the door. Wqrcv. Two Soldiers. He could take them on any day but this one. By now he had adjusted to the lack of light. There was another tube. It was filled with slime too. Crustily, the Flemoid groaned and slid out of the cracks in his own tube. He tried to open the other tube but it was no use- he was too crusty to gum up the workings. He would have to wait for a later date.
The taller Chexman turned around, possibly have heard the flemoid swear. Xplfnt reacted instantly and gummed up the tall and short one. His slime, however, was still crusty and within a couple of minutes could crumble. Xplfnt searched for something- something delish, something healthy, something NUTRIENT RICH! He opened every cupboard for something, but to no avail. All he could find were some Brand X boxes (Empty? So what HAD they been feeding me...?) and a rotten apple core (No nutrients here anymore.)
He looked behind him all the time, knowing that every second was pushing it. Then he turned around. It is true flemoids are very short sighted, but this one felt like an idiot. He had gotten out of the tube earlier and stared at a fridge without even knowing it. The flemoid laughed (Not a sound you would like to hear) and snuck out a whole fruit bowl. He felt revitalised like never before. Hvwkn~ (Which is Flemoid for Heaven).
He turned around. Both his captives had escaped down a lightly lit corridor. His crusted old slime had gummed up their Zorchers! Rwsqlct!
Xplfnt placed 2xGUMMED UP ZORCHER(s) in his inventory and jumped up, legs wriggling, through an open air vent...
Pinky and the Brain, Brain, Brain, Brain, Brain, Brain, Brain, BRAIN!
Narf.

Strife

Name: Molly Rice
Male/Female: Female
Age: 18
Height: 4'5"
Hair/Eyes: Blonde/Purple
Rank: Regular
Assignment: Collaborate with IFC scientists as a laboratory aide and relay their discoveries to the Chex Squadron

___________________

Her eyes felt heavier than rocks as she laid motionless on the flat bed in her quarters. Her armor was still fully intact, since she felt too exhausted to even remove anything. She simply allowed her body to relax, and the warm wind from the air vent above her bed gently caressed her face.

Molly had spent almost her entire day in the laboratories with Federation scientists. Apparently they had captured and preserved two bipedal flemoids in an attempt to study their anatomy in greater detail. She asked many questions about what they wanted to do with such information, but because of her rank, they did not tell her much. She did, however, get the distinct impression that they were building newer, stronger types of zorchers to deal with possible flemoid attacks in the future. It was only an educated guess, though.

As warm air continued to slide across her face, Molly turned her head towards the small, cube-shaped table at the foot of her bed. She took a moment to glance at a framed photograph resting in the center of the table. Fred Chexter, the Chex Squadron's most celebrated hero, stood boldly and proudly in the center of the photo with a large smile on his face and his right thumb pointed towards the stars. To his left was a shorter girl with long, blonde pigtails and sparkling purple eyes, also with a smile on her face. The little girl was Molly.

She still remembered that day like it only happened last week. It had been about one month since Fred single-handedly thwarted the first flemoid invasion led by the terrible Lord Snotfolus (as the people of Chex City came to call him). After the invasion force had been returned to its home dimension with zorch technology, the city broke out in celebration, and Fred received a hero's welcome. A few citizens even had the honor to get their photograph taken next to him, and Molly was one of those lucky citizens. She was so inspired by Fred that from that day forward, she started to pursue a career in the Chex Squadron.

At least two years had passed since then. Molly's days as a trainee were very difficult and vigorous, especially because of her age, but because of her exceptionally high intelligence and ability to move quickly, she managed to earn herself a promotion. She still had a long way to go, but for the most part, she felt right at home with the Federation.

Molly put her daydreaming aside for the time being and simply relaxed. It wasn't long, however, before she noticed something strange. The air vent, which had been continuously blowing warm air on her, suddenly stopped working. She blinked a few times in confusion. The vents never shut off at this time of year, she thought to herself.

Slowly, she forced herself out of her bed and walked to the other side of the room, where a small communication terminal rested on the wall beside the door. She pushed her finger on one of the buttons.

"Molly to Maintenance," she began in a light soft voice. "I think something's clogging up the ventillation system. It stopped working in my quarters."

Manny Cav

#3
Name: Buff Wheatman
Male/Female: Male
Age: 24
Height: 6'6"
Hair/Eyes: Dark brown/Dark brown
Rank: Regular
Assignment: Bodyguard/Escort

The trainees had gathered into the mess hall like grackles at a McDonald's after the rounds of testing was over. There were a few there that had were already Regulars or even veteran Commandos, but most of those in the know knew better than to try to pack in at this particular eatery, especially at this time of the day. The trainees were rather noisy, messey, and generally made more of a ruckus than was acceptable.

Buff Wheatman was one that could really care less about his surroundings. He went into the mess hall just to eat and paid little attention to what went on around him. He got his portion (and then some) of cereal, but also had a stack of vegetables and fruits at his side. He ate heartily, but healthy.

He sat down and proceeded to quickly work on his food. He was a rather quick eater and would probably be done before most of the trainees were even finished chattering, but he couldn't shake off the feeling that he was being noticed. He caught two women from the science division having a conversation, and he was sure one of them was looking right at him, especially when he caught the words "Buff" and "wheat" in the same sentence. He recognized the other woman as Molly Rice, but she wasn't talking and gave off the vibe that she didn't want to even be near the other woman that Buff couldn't place a name on. The conversation seemed quite one-sided. Buff slowed down his eating and put more effort into eavesdropping on the "conversaiton."

"See him?! See him!?  He enlisted into Chex Squadron two years ago, right when you did! However, unlike you, he passed the tests with flying colors and was already put on the regular Chex Squadron in a few weeks! He got a lot of attention from the high-ups in Chex Squadron. Some even think he'll be the next Fred! Don't you have a picture of him!? I mean, look at that how healthy he is! How muscular! Look at his lunch! Oh, look!! He's looking at us! I just know he is!!!" Buff knew he wasn't, but his slanted head position have the rattle-mouth all the proof she needed.

"Oh, isn't he just the cutest... Molly? Molly, are you listening to me?" Before she had to think of a response, though, the air vents shut off. Saved by the bell, she was.

The veteran in charge of the training was talking to someone on his radio and had a hunch about what had just happened. He stood up and shouted, "Alright, trainees, we need to do some investigating and see what just happened. Two science experiments just escaped and may be lurking about. I've already been sent the order to go up into the system and investigate what just happened. Since you trainees are the ones here, I'll be using you all on a little on the job training. We'll be going up there to investigate just what's happening. We'll be searching about and branching off to search for any anomalies. Science personnel, you need to go back to the labs to check on everything there and make sure nothing else there is damaged." The veteran then opened up the hatch and shouted once more, "Alright, troops, let's march!" The trainees and few regulars there began to enter the ventilation system through the opened hatch, led by a Commando showing them the way. As Albert passed by, the veteran shouted, "And don't screw this one up. There are no do overs here." He acknowledged him and moved on. Before the veteran entered last, he told Buff, "Make sure no suspicious persons or Flemoids enter or leave this hatch!"

"Got it, chief," replied Buff. The veteran entered in, assisted by Buff closing the hatch behind him. Buff stood stationed almost directly under the hatch with his Large Zorcher in hand, scanning around carefully for any stray Flemoids that might have escaped. Suddenly, he saw a glob of slime slithering along above the hatch. Buff immediate made a shot at it, but it was only partially hit and didn't completely teleport away. Before he could fire another shot, the glob had slithered away. "Shoot!" Buff yelled. He slammed the hatch open and immediately crawled in to catch up to the fiend before it could cause any harm. He pulled out his radio and called the veteran. "Sir, I just saw a Flemoid crawling through the ventilation system above the hatch! He may be right behind you or another division!" ... "Sir? ... Sir?..."
R.I.P. The Game
January 3rd, 1937-
January 7th, 2010

ChexCommander

Name: Commander Frost
Male/Female: Male
Age: 32
Height: 6'2"
Hair/Eyes: Dark Brown/Light Brown
Rank: Commander
Assignment: Co-Lead the Chex Squadron in battle across the Cereal Universe

_____________________

The Commander tuned in to his radio, setting the frequency to that of Squadron 145: Ralston.  With a quick sigh, his mind wandered as the opening announcements about the latest flemoid spawn in Bazoik played. "How many times do they have to talk about 2 new Commoni?" he wondered.  Just as he began to nod off, an alarm wailed somewhere in the ship.  The radio buzzed into life with a blast of feedback, and began transmission.

"Report. This is CQ145 to Frost. Repeat, this is Squadron 145 to Frost.  There has been a jailbreak in the labs.  There are 2 missing flemoids roaming the planet. We have three Recon teams out scouting for them.  Report is that dysfunctional lab equipment could not support the load of the growing specimens, and shattered. So far, there has been one injury. We're not sure to his condition, but the slime was not lethal.  Our best men are on the job, sir. Oh, and we included the rookie Wheatman too. This'll be a grand start to his career here with the CS, not to mention he's perfect for the job."

"Okay," the captain replied, "we've gotta get on this job, and FAST. I'm flying down there now to check out the situation. Expect me at the landing strip in 10 minutes."

"Will do, sir. Over and out."

Frost kicked his new Grand Chex command ship up a notch and blasted down to Ralston in a blaze of white light, knocking out any space junk in his way.  As the landing strip of Chex Airbase came into view, a squawk erupted from his radio once again.

"What the..." The Commander stared as he listened to the upcoming transmission. His hand lightly brushed against the turbo switch.

"Sir, I just saw a Flemoid crawling through the ventilation system above the hatch! He may be right behind you or near another division!"

"Sir?"

" ... Sir?"

"I don't cook, either. Not as long as they still deliver pizza." -Tiger Woods

arch129

Name: Peter Allan
Male/Female: Male
Age: 20
Height: 6'1
Hair/Eyes: Brown/Green
Rank: Trainee
Assignment: N/A

___________________

Peter was asleep in his mini Chex ship, the ship was on auto pilot, but Peter never trusted auto pilot he only used it when he needed it.  Peter woke up and glanced at his clock.  In bright red numbers it shone 2:32 PM. 

Manny Cav

Buff Wheatman crawled through the ventilation system like a maniac, trying to catch up to the Flemoid, or at least find some of the team. He reached a T-way intersection, coming from the bottom end. He heard some rattling coming from the 4 o'clock position... 3 o'clock.... He reached for his Large Zorcher, pulled his arm forward, waited a second, then fired--right at that moment, a Flemoid larva jumped out at the intersection from the right and got the full blunt of the attack. The larva rushed Buff and got zapped again for good--but not before getting a partial attack through. Buff look at his shoulder pads and notice they got a touch of slime. "I worked hard on cleaning that before," he muttered. "But if there's one larva...." Buff continued to rush through the ventilation after this revelation.

He eventually came to a section completely covered with slime all over the place, as well as a bunch of the trainees. "Are you all alright? What caused this?"

A trainee groaned under the pressure of his slime, "Oh, ugh... I don't know, were were just here, and *cough cough cough* it came out of nowhere *cough*"

"What could have done this?" replied Buff. "It would take more Flemoids to make this mess than are actually here. Even then, though, this couldn't have happened this quickly and in this manner."

The only regular member of this particular division of the search party spoke up. "Repair the ventilation...." Buff knew what would happen then--the air would come on and help blow some of the slime off.

"Good idea. I'll get right to it!" Buff backed up and went another way to get to where the damage to the ventilation system was. He took a turn, and saw a large cluster of Flemoid eggs. "Oh, bugger...."
R.I.P. The Game
January 3rd, 1937-
January 7th, 2010

arch129

#7
Peter carefully sneaked his way out of the B Hanger into the main room of the first floor a giant circular room with an amazing sky light.  Suddenly Peter heard something from behind him which sounded like someone saying "I wanna a burger".
"GAH!" Peter jumped then dove under the nearest desk.

After some silence Peter slowly got out from under the desk and looked around.  There was still no one of nothing around.  The thought of Flemoids scared Peter to death, after learning about them he had been having terrible nightmares.  Peter the rushed to the Star Observatory Control Room across the hall then saw a small puddle of green slime at his feet.

Manny Cav

Buff heard some screaming. It sounded like it came behind the insulation. "Someone's in trouble!" he exclaimed. He stared at the eggs, though. "Might as well zorch them here." He pulled out his Large Zorcher, zorched the cluster of eggs, then POWPOWPOWBANGBANGBANG!!!!! The eggs exploded in a spectacular mess and left Buff completely slimmed to the point of not even being able to move or talk. That's how the little buggers did it....
R.I.P. The Game
January 3rd, 1937-
January 7th, 2010

ChexCommander

"Wait, what? Hello! Hello! Do you read?!"

Frost was nervous as he tried to contact the other side.

"....." Static was all that came through.

"Read! This is Commander Frost! Report to Squadron 145! We need backup! Now!"

Even on this channel there was nothing.

"Hello! Please, somebody must b..."

CRASH.
"I don't cook, either. Not as long as they still deliver pizza." -Tiger Woods

Manny Cav

Buff wiggled his hand out and had begun to work some slime off of the rest of his arm with his Bootspoon. He worked enough off to be able to reach for his Large Zorcher and use it--on himself. He zorched off the large chunks of slime, but he soon reached the point that he could no longer shoot without risking hitting himself. "This will have to do," muttered Buff. He observed the dead end, but noticed some rather bent metal on the bottom at the end of the section. He tossed it off and uncovered a vent. "Now, how in the world did the Flemoids manage to cover up the vent with scrap metal?" He opened the vent and hopped off to discover a ship in the hanger. He went near the rear of the ship. It's recently landed. The scream definitely came from here. He walked off and repeated his message of, "Hello? Does anybody need help?"
R.I.P. The Game
January 3rd, 1937-
January 7th, 2010

arch129

Peter looked up and saw a flemoid and then he realized he had no Zorcher on him!  "AHH!" Peter cried out in the sight of the flemoid.  He looked to the cupboard in the corner of the room and pulled out what turned out to be an old fashioned toaster.  Peter chucked the toasted at the flemoid.  The toaster just stuck on the flemoid's head then dropped down to the floor.  Peter knew he needed a Zorcher.  He ran pass the flemoid into the Star Observatory locking the door behind him.

There in the observatory he saw a Zorcher laying on the ground. It looked like someone fired it then ran off leaving it behind. When Peter took it he saw it was a Large Zorcher and it had some ammo with it. Then he herd some one speaking it sounded like "Hello? Does anybody need soup?". Peter's hearing wasn't really that good compared to other people. The voice came from where he was before, he locked the door and wanted to keep it that way.

Peter ran though the Conference Room then too the giant circular room. This time he was on the lower level. "Hey is anyone here?" Peter called out.

Manny Cav

#12
Buff heard a door lock, then he heard someone call out, 'Hey is anyone here?' Buff replied back with, "Hello? Does anybody need help?" Hmm. Sounded like it came from the Observatory Controls. He went towards the Observatory Room, but met a Flemoid on the way that was promptly zorched. He tried to open the door, but it was locked. "Who would do this?" I'll have to find the manual override switch. In between the talking out and talking to himself, Buff ran off to find the lock releases. Also gotta fix that ventilation. Then he had an idea....
R.I.P. The Game
January 3rd, 1937-
January 7th, 2010

Strife

#13
After observing the ventilation shaft that Buff had stormed through several minutes ago, Molly noticed tiny pools of slime dripping from within. The moment her eyes gazed upon the distinctively green goo, her heart began racing.

"Oh no," she thought to herself. "The flemmies got loose!!"

Worried for her IFC comrades, she immediately placed one foot inside the shaft. However, she hesitated for a moment and quickly moved her foot back out, thinking to herself for a moment.

If there were flemmies in the ventilation system, she wouldn't be able to provide much assistance without a zorcher. She needed some serious zorch power. Fortunately, the virtual training chamber was just around the corner of the cafeteria.

Quickly, Molly spun around and dashed off into the hallway, making a sharp left towards the entrance of the training chamber. She knew that the Federation kept most of its stronger zorch technology in there. When she approached the front door, she quickly mashed her security code into the terminal on the wall, and the door promptly retreated into the ceiling.

Molly stepped inside, took a left turn, and approached a wall that was lined with red lockers. She opened the first locker on her left, only to find that it was completely empty. She grunted to herself and opened the next locker over. Empty. The third one was empty too, except for a single zorch cartridge. Might as well take that, she figured.

She struck gold - er, well, zorch - on the fifth locker. There were two zorchers - a rapid zorcher and a super bootspork. After noticing that the rapid zorcher was completely void of ammo, she tossed it aside and grabbed the bootspork, plugging it into the back of her Rice Chex armor. It immediately whirred to life and began spinning continuously at a slow rate. Perfect, she thought to herself - she wouldn't need to recharge the bootspork for a long time.

With her zorch equipment intact, Molly turned around and darted out of the training chamber. As she ran across the hallway towards the central room, her bootspork gripped firmly in her right hand, she heard someone shout.

"Hey is anyone here?"

Molly entered the giant circular room and saw one of her comrades on the lower level. She peered into the distance and responded.

"Peter?" she shouted back. "What's going on!?"

Manny Cav

Buff radioed maintenance. "I think the clog is in the circular room, where the central air unit is. One of the escaped Flemoids probably went there."

"Roger that. We'll send a repair crew down."

After that, Buff decided to advance to the storage rooms, where the lock overrides are located.
R.I.P. The Game
January 3rd, 1937-
January 7th, 2010