Author Topic: My input  (Read 7369 times)

Offline PatPeter

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My input
« on: May 29, 2008, 01:07:40 AM »
Alright, I would make a table but I will just list the pros and cons.

Pros
People can talk
People can be freed from flem
You killed me at the end of the beta...lol

Cons
Levels too short (Levels had Red doors for which there was no key)
I don't know if it was this mod or all mods, but one of those Larva took out 40% of my Health on Gobs of God, 40%!
Rivers of slime cause 10% damage
Should make it so that the guy on level one behind the guy who can be freed, can also be freed.


Offline Zorchdude

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Re: My input
« Reply #1 on: May 29, 2008, 08:52:56 AM »
Pros:
Thanks
Thanks
The killing won't happen again. :P
Cons:
There is a redkey in no.1
Engine's fault, not sure if on purpose or not
Engine's fault, not sure if on purpose or not
I see no second guy
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Offline The Slimeinator

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Re: My input
« Reply #2 on: June 12, 2008, 03:45:35 PM »
The second one is not the engine's fault. It is your own. You must set the correct sector effect according to the amount of damage you want done.
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Offline Replica

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Re: My input
« Reply #3 on: June 12, 2008, 04:09:46 PM »
I dont see a problem having it 10% health. Just stay out of slime ;)
I know what you're thinking. No, I don't like peanut butter.

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Offline PatPeter

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Re: My input
« Reply #4 on: June 14, 2008, 06:39:44 PM »
Pros:
Thanks
Thanks
The killing won't happen again. :P
Cons:
There is a redkey in no.1
Engine's fault, not sure if on purpose or not
Engine's fault, not sure if on purpose or not
I see no second guy

You know the guy behind the desk? The buy behind that guy.

Offline PatPeter

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Re: My input
« Reply #5 on: June 14, 2008, 06:41:38 PM »
The second one is not the engine's fault. It is your own. You must set the correct sector effect according to the amount of damage you want done.

?

Offline PatPeter

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Re: My input
« Reply #6 on: June 14, 2008, 06:43:38 PM »
I dont see a problem having it 10% health. Just stay out of slime ;)


Well if you make anymore sewage levels that require walking across slime then that may become a problem. I would have to play the level to find out how hard it is.

10% just seems like a Ultra-Hard level setting. For instance, in other games with bio-hazards or radiatio, such damage does not exceed about 4% every second.

Offline Replica

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Re: My input
« Reply #7 on: June 14, 2008, 07:16:05 PM »
Th lowest posible is 5%. 20% is Ultra-hard. Plus no double posting!
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Offline The Slimeinator

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Re: My input
« Reply #8 on: June 14, 2008, 07:48:28 PM »
He triple posted somewhere. :o
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Offline Atariangamer

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Re: My input
« Reply #9 on: June 14, 2008, 11:27:51 PM »
Lol...

But I really didn't get that bad from this game. Its fine to me.
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Offline Manny Cav

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Re: My input
« Reply #10 on: June 15, 2008, 01:00:49 AM »
Aren't 10% damaging floors fairly common in Doom? I even think there are some in the original Chex Quest.
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Offline Replica

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Re: My input
« Reply #11 on: June 15, 2008, 02:24:17 AM »
Yes.

Nukeage was 5% and 10%
Lava was 20%

The smile in the Caverns of bazoink were 29% I think.
I know what you're thinking. No, I don't like peanut butter.

If I had to choose between the real world or the Chex Quest Fan forums; I'd choose the Chex Quest fan forums.

Offline The Slimeinator

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Re: My input
« Reply #12 on: June 15, 2008, 02:26:25 AM »
You mean %20? And only some slime was %20.
Sometimes you've got to go where everybody knows your name.

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Offline Replica

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Re: My input
« Reply #13 on: June 15, 2008, 02:28:17 AM »
heh yep, my hand must of slid to the 9 instead of the 0.
I know what you're thinking. No, I don't like peanut butter.

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Offline Batmanifestdestiny

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Re: My input
« Reply #14 on: June 30, 2008, 02:00:30 AM »
There's a smiley in the caverns! cool!

*rushes to DoomBuilder to see*

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